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Made in gb
Hardened Veteran Guardsman





This is a list I made for a game against my brother;

1500 points

Space Wolves: 1110 points

HQ:

Wolf Lord: 185pts
Frost blade
Runic armour
Wolf tail talisman
Saga of Warrior born

Rune Priest: 100pts
Living lightning and tempests wrath

Troops:

Grey Hunters(10): 175pts
Plasma gun
Power weapon

In Rhino: 35pts

Grey Hunters(5): 75pts

Blood claws(15): 255pts
Power weapon
Plasma pistol

Fast Attack:

Skyclaw assault pack(5): 90pts

Heavy Support:

Long Fangs(5): 120pts
Heavy bolter x2
Missile launcher
Lascannon

In Razorback: 75pts
Lascannon

Detachment: Imperial Guard: 390 points

HQ:

Company Command Squad: 160pts
Power sword
Medic
Vox
Carapace armour
Master of ordnance

Troops:

Veteran Squad(10): 115pts
Meltagun
Vox
Grenadiers

Veteran Squad(10): 115pts
Autocannon
Vox
Grenadiers

Would like some general feedback on this list, thanks!

This message was edited 1 time. Last update was at 2013/06/14 11:54:06


Accept any challenge, No matter the odds


 
   
Made in se
Been Around the Block




Think you are lacking punch. Sadly the skyclaws are not going to do much without any support and they are too few.
Where are you planing on putting your lord? If with the Blood claws they can do damage in melee but will be hard to reach it :/ Footsloggign melee is very hard to get off these days specially if you play versus any of the new armies that have a multitude of ap3 and 2.
Your veteran squad with a meltagun has the same problem that they will have to footslog forwards to stand a chance to reach anythign with that meltagun and then they are likely to be shot off the board really quick. I would rather stick with keeping the guard squads back and hold objectives and shoot from afar.
Also it might be that you just didn't write it but make that two plasmaguns imo in your 10 man grey hunter squad since the second one is free with 10.

Just some thought and sorry if they seem negative but it's tough for mariens these days so we need to optimize a bit to make it work.
   
Made in de
Kovnik






I don´t see what the IG do to help your SW list. You don´t add anything that SW can´t do on their own.
   
Made in gb
Hardened Veteran Guardsman





@tommse they sit on objectives for me as Long Fangs aren't troop choices

@Fenric What would you use instead of sky claws? Would it be worth the points having the blood claws in a drop pod or land raider? Thanks for the feedback

Accept any challenge, No matter the odds


 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

 SuperBerzerker12 wrote:
Wolf Lord: 185pts
Frost blade
Runic armour
Wolf tail talisman
Saga of Warrior born

Rune Priest: 100pts
Living lightning and tempests wrath

Wolf Tail Talisman isn't really needed probably, especially with a Rune Priest available. I'd take Meltabombs on this Wolf Lord before I take a Wolf Tail Talisman. The Saga of the Warrior Born is a trap. It rarely will actually give you many extra attacks, and since you don't have a good delivery method for the Wolf Lord (he has to stay in close combat for as much of the game as is possible) it definitely isn't a good buy.

Tempest's Wrath is a fun power, but I'd recommend Murderous Hurricane. It does much of the same as Tempest's Wrath, albeit focused on only one unit, but it can do a surprising amount of damage with the many hits it automatically lands.

 SuperBerzerker12 wrote:
Grey Hunters(10): 175pts
Plasma gun
Power weapon

In Rhino: 35pts

Grey Hunters(5): 75pts

Blood claws(15): 255pts
Power weapon
Plasma pistol

Power Weapon is more consistent than the Mark of the Wulfen, but I love me some Wulfen. Still, you are probably fine. Is it an Axe or a Sword? I'm a fan of the Axe on Grey Hunters.

Your 5 man Grey Hunters need a Flamer. Its free. Take it. You'll also be Reserving these guys to grab an objective on your board edge late game, yes?

Large unit of Blood Claws... Maybe consider Storm Caller on that Rune Priest instead, but definitely drop the Plasma Pistol. Do they have an Axe or Sword? I'm a fan of the Axe on Blood Claws. I'm assuming your Wolf Lord is leading this unit as well. Shame he can't take Saga of the Hunter...

 SuperBerzerker12 wrote:
Skyclaw assault pack(5): 90pts

Go big or go home with this unit. Flamers, Mark of the Wulfen and max bodies are pretty much mandatory. 5 slightly worse than an Assault Marine models are not going to do well.

 SuperBerzerker12 wrote:
Long Fangs(5): 120pts
Heavy bolter x2
Missile launcher
Lascannon

In Razorback: 75pts
Lascannon

Give the Razorback to your 5 man Grey Hunter pack. Your Long Fangs won't ever use it after all.

Speaking of Long Fangs, it would be nice if they were more focused or had a second Lascannon/Missile Launcher. They will do OK most of the time though, but not optimal.

 SuperBerzerker12 wrote:
Company Command Squad: 160pts
Power sword
Medic
Vox
Carapace armour
Master of ordnance

Drop everything on these guys but Vox. The Carapace Armor won't save them, Medics are too expensive for what they offer, even with a Refractor Field the Company Commander isn't likely to live to use the Power Sword against most armies, and the Master of Ordanace scatters a full 2D6" making it wildly inaccurate. Master of the Fleet would be good, to mess up your enemy's Reserves, but even then a Regimental Adviser doesn't work well for your list.

 SuperBerzerker12 wrote:
Veteran Squad(10): 115pts
Meltagun
Vox
Grenadiers

Veteran Squad(10): 115pts
Autocannon
Vox
Grenadiers

Carapace Armor is just not worth it. You'll be getting armor saves from Cover and it won't make an appreciable difference in close combat usually. With a doctrine that gives you Stealth available, I don't know why you'd take this. Especially with what looks like are going to be back line units.

Also, the reason to take Veteran Squads is to get multiple Special Weapons. Max out those Meltaguns or Plasma Guns. Do not waste that BS 4!


If you cut the fat (Doctrines, most of the CCS upgrades, Plasma Pistol, Wolf Lord wargear) you end up with something like 180 points to play with.


Other feedback: Why are you taking Imperial Guard at all? You'd be better off by far with more Grey Hunters than taking what you are for the IG allies. The stuff you want from IG are in their Fast Attack and Heavy Support options, which you are ignoring.


   
Made in gb
Hardened Veteran Guardsman





Thanks some good feedback there and yes the 5 man squad are a unit that sits in my deployment area for objectives.

Overall though thanks for the advice!

Accept any challenge, No matter the odds


 
   
 
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