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Made in us
Brainy Zoanthrope




Hey so I will hopefully be joining the local gaming store escalation leauge. They're currently at 1k and will be going to 1250 in 2 weeks.

Here's what I currently have to work with, it'll be mostly foot slogging
3 over lords
1 destroyer lord
2 crypteks
41 warriors
8 immortals
3 destroyers
11 scarabs
3 annihilation barges.

I should have 5 more innortals, 2 lords, and 3 warriors on the way via trade.

So can anyone help me out with this escalation leauge?


Automatically Appended Next Post:
Forever alone haha

This message was edited 1 time. Last update was at 2013/06/14 17:07:37


 
   
Made in us
Angry Blood Angel Assault marine






I've never been a fan of destroyers this codex. It also looks like you need something to be able to get this across the board. I would suggest a night scythe to help move troops around, also what are you taking on the immortals?

Blood Angels 2135
Death Korps of Krieg 1700
Necrons 2405
Tau 1500
 
   
Made in us
Brainy Zoanthrope




Tesla if I use them. It'll be a minute before I can invest in scythes.

After scythes move their 36 inches and deploy their troops, can those troops then shoot in the shooting phase?
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

Snap fire. You can move 24", disembark 6", and fire.
I am not saying you need 8 flyers, but 2 scythes are very good.
The Necron codex has a lot of mediocre stuff in it, but it has a few overpowered/undercosted units as well. Exploit that.

Wraiths with a d lord with weave and scarabs
Annihilation barges
Night Scythes.

These guys are sooo full of cheap and awesome...
   
Made in us
Brainy Zoanthrope




So I'm completely new to 40k 6th edition. The snap fire is hit on 6s correct?
   
Made in us
Lurking Gaunt





KRUDD wrote:
So I'm completely new to 40k 6th edition. The snap fire is hit on 6s correct?

Correct, snap fires only hit on 6s.
   
Made in us
Dakka Veteran





 Der Metzgermeister wrote:
KRUDD wrote:
So I'm completely new to 40k 6th edition. The snap fire is hit on 6s correct?

Correct, snap fires only hit on 6s.


And with Tesla Weapons, all To-Hit Rolls of 6's yield 2 more automatic hits (turning the 1 hit into 3 whenever you snapfire).
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

I want to clarify - you can move up to 24", disembark 6", and fire normally, or you can move between 24" and 36", disembark 6", and snap fire.
   
Made in us
Brainy Zoanthrope




 Inigo Montoya wrote:
I want to clarify - you can move up to 24", disembark 6", and fire normally, or you can move between 24" and 36", disembark 6", and snap fire.

No shoot seriously..!? I might have to invest in scythes instead of arcs!!
   
Made in us
Brainy Zoanthrope




Alright well I bought 2 ghost arcs over the weekend! Heck yeah!
   
 
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