Switch Theme:

The D6 Generation Podcast Ep 127: State of Miniature Games & Vid Game Storytelling  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
[DCM]
Gun Mage






New Hampshire, USA

Ladies and gentlemen, it's Raef "Hollywood" Granger!

Yep, Raef joins us in the third chair and we get to talk about the games we're playing and enjoying. Up first we discuss the "State of Miniature Gaming" as we see it, colored by our local scene. Which games are sticking and why?

Later Raef and Russ discuss storytelling in video games. Seems like there have been some great examples this year, and we dive into the techniques we like and make us feel part of the game.

And the Hollywood Miniute is back!


All that and our other not-too-horrible segments including:

- Total Fan Girl
- Do You Ever Notice
- News
- & More


Link to episode:
http://www.thed6generation.com//d6g-ep-127-state-of-miniature-gaming-video-game-storytelling

Please let us know what you thought of the show!

This message was edited 1 time. Last update was at 2013/07/02 02:37:35


 
   
Made in us
Longtime Dakkanaut






Yay! Nice to have Raef back in the 3rd chair.


Automatically Appended Next Post:
So have you guys had a chance to look over the 2nd edition rules for Malifaux yet? If so how you feel about them?

This message was edited 1 time. Last update was at 2013/06/18 15:18:29


 
   
Made in us
Regular Dakkanaut







Actually have a couple games under my belt, bbb! I'm really enjoying it, although there are one or two things that I think are a bit raw (use a soul stone in defense and get a +flip on defense AND the opponent gets a -flip on damage . . . so like last night, I Hail Mary with my Sword Vik on The Judge, throw down the Red Joker, it all goes my way . . . and I do low damage with no hope of doing better and no way of cheating . . . that sucked).

But the models play exactly as I picture in my head, the games seem to go more smoothly, and the 'optional complexity' thing is definitely there and I liked it.

So, I'd say, for now, first game was a 'wow! love it!' and the second game was 'ok, still good . . . hate that defense soul stone thing, though . . . '


Far-stretching, endless Time
Brings forth all hidden things,
And buries that which once did shine.
The firm resolve falters, the sacred oath is shattered;
And let none say, "It cannot happen here".

Sophocles
 
   
Made in us
Longtime Dakkanaut






Also, Russ, if you were a fan of Earthworm Jim or The Neverhood, the same team has a new kickstarter for a game called Armikrog that is in the same style of The Neverhood.

Not sure if you ever played it, I haven't , but I've heard that The Neverhood is one of the best games that a lot of people have played.

http://www.kickstarter.com/projects/1949537745/armikrog

This message was edited 2 times. Last update was at 2013/06/20 13:28:19


 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I'd love to get into Malifaux, always liked the models but I just never have the time to pick up new games. I got Dust, Dropzone Commander, Sedition Wars... all are at the bottom of my closet :( When I do get to play, it always ends up being 40K or WFB. Gonna try and check it out at GenCon though.

I liked the video game talk.. Going to have to check out the new tomb raider, been meaning to. I kinda hate how everything "good" has to be a multiplayer fragfest and the story mode is like 4 hours long. Always liked the single player adventure game better. I really prefer a cinematic kind of game, like Mass Effect.. where it's like you're playing the main character in a movie for 3 weeks.

 
   
Made in au
Fresh-Faced New User




Perth, Western Australia

Awesome episode guys. Absolutely loved both of your main segments and Craig - I reckon that was one of your best "Did you ever notice" topics to date. Top marks all round.

2 interesting observations from this one though:

- @ Russ & Raef: I wonder how many emails you guys are going to get about mispronouncing "Laura" Croft. (as opposed to "Lara").

- @ All: I've invented a new drinking game from this episode. The rules are you take a shot every time one of you says the word "literally". I can guarantee you will be catatonic before long!

Cheers again for a solid 4 hours of entertainment!

- Luke

Party Loaded - The podcast for insatiable consumers of video game entertainment.
World's End Radio - The miniature gaming podcast!
 
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

 WorldsEndRadio wrote:

2 interesting observations from this one though:

- @ Russ & Raef: I wonder how many emails you guys are going to get about mispronouncing "Laura" Croft. (as opposed to "Lara").

- @ All: I've invented a new drinking game from this episode. The rules are you take a shot every time one of you says the word "literally". I can guarantee you will be catatonic before long!

- Luke


We have received literally NO emails on the correct way to pronounce "Lara."

 
   
Made in au
Fresh-Faced New User




Perth, Western Australia

*swig*

Reeeeally? Yeh don't shay? *hiccup*

Party Loaded - The podcast for insatiable consumers of video game entertainment.
World's End Radio - The miniature gaming podcast!
 
   
Made in us
Fresh-Faced New User





Really good episode. Thanks guys.
Its very good to have Raef back. His unique perspective and style are missed.
Great to hear about Craig's growing gaming/writing career. He's living the dream, it seems!
As a primarily historical wargamer, Raef's comments on mini wargames he's enjoying were very interesting to me.

I'm a big fan of BOTH Flames of War (FOW) and Bolt Action (BA).
As for Raefs analysis of BA, I agree that FOW's rules are more complete and more balanced. FOW's rules are "tight" in the sense that they dont break under scrutiny. They are much more detailed and that appeals to the "old school" wargamer and the simulationist in me. I also agree that the scale in FOW creates a table that is more true to the source (longer range killing power of MG's, AT guns, etc).
Notice I'm not using the word "realistic"

Bolt actions rules are "elegant" in the sense that there arent many and a few rules are used to sucessfully model a variety of game situations.
Morale and Battlefield Friction are particularly well modeled in Bolt Action, for example.
Unfortunately, many of the unit-specific rules create confusion (and arguments) as they are not clear and consistent (ex. Recce rules, forward observers etc.), there are some range and movement irregularities (short effective ranges for certain weapons) and the force lists dont seem balanced (ex. .50 cal HMG's, Soviet Armor cost & variety, Force specific Special rules).

However, many of us find more here to like than dislike. Bolt Action has some unique elements (activation dice and pins) which create interesting choices and the game plays very quickly for an army-scale game (platoon size +). Its a quick game to learn and a great game to throw down casually with friends. Also, the scale is very fun to model, paint and collect. I would characterize it as more cinematic than FOW, which is more crunchy and detailed.
Dont mistake it for a "tight", tournament-ready competitive game. Its not that. But with the right crew playing friendly games, its a perfect fit.
Your mileage may vary.

By the way, I think the skirmish level WW2 mins game Raef was thinking of is "Nuts!" which is low model count (up to a platoon), extremely cinematic, and has RPG-like development elements for hero characters.
http://www.twohourwargames.com/nuts-ww2-skirmis2.html
Its also possible he meant the "Flying Lead" system from Ganesha Games http://www.ganeshagames.net/product_info.php?products_id=17
When we want to do highly focused games with an RPG flavor like this, we tend to just use Savage Worlds, which we know pretty well, and which works well for minis combat and has a strong RPG mechanic.

FYI, At Adepticon, we played 2 4-person Bolt Action games (Poles vs Germans and Brits vs Germans), and I counted several other 2-person games, so while its not super-popular (FOW obviously had 100's of players at Adepticon), there is some evidence of growing popularity.

Thanks again for a great show.

Sawtooth

This message was edited 6 times. Last update was at 2013/06/26 18:09:54


Ignignokt: "Your neighbor Carl was gracious enough to let us rip him off and burn his furniture for no reason." 
   
Made in us
Rough Rider with Boomstick






great episode . hope craig can make it to new york comic con in october to promote his comic ! just started getting in to bolt action , and im having a lot of fun with it . raef the inquister style rules for ww2 your looking for are called ( fire fight , normandy !) available here http://www.northstarfigures.com/prod.php?prod=4300 . in the rules they use 35mm model figs , but can definately use 28mm . issue 294 of wargames illustrated contains a overveiw of the rules and a nice battle report too . check it out . http://www.wargamesillustrated.net/Default.aspx?tabid=221&art_id=3233 . great work guys , love hearing about games played and all the other stuff you guys have been doing . keep up the great work

This message was edited 1 time. Last update was at 2013/06/27 02:09:01


GAME OVER MAN ! check out my blog http://mattrendar.blogspot.com/?m=1 
   
 
Forum Index » Dakka Discussions
Go to: