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A squad numbering less than 10 may take a special *or* a heavy weapon. Squad of 10 can take one of each. Plasma Guns are special weapons. The Sgt can take any weapons from the Dark Angels wargear list at cost. As far as the list goes, that seems to be a lot of Power Fists, almost enough for two more squads or at least throw some missiles in there. Strength 8 should be plenty if you want to have a small Dev Squad of Kraks (which can be joined up with that librarian to get re-rolls to hit with the psyker power and an invuln from the PFG). I can't imagine much in a 600pt game that couldn't be cracked with a krakk.
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