6th is really shifting into a game of hammer units and minimal scoring, so I'm messing around with this as a way to keep the codex viable. I know that cramming the elite slots with Fragnoughts in pods, taking a few scouts, and taking enough DC to bring 3 podding DC Blendernoughts is a better choice, but that's a fairly slow army once it makes the initial strike.
1850 points, Codex: Blood Angels
Astorath the Grim 220
Honour Guard 225
Jump Packs
4 meltaguns
4 meltabombs
Sanguinary Priests 90
1 w/Jump pack, power axe
10 man Assault Squads 240
2 meltaguns
Sergeant with Thunder hammer
10 man Assault Squads 240
2 meltaguns
Sergeant with Thunder hammer
10 man Tactical Squad 170
flamer
multimelta
Vanguard Veterans 240
Jump Packs
Thunder Hammer
2 Storm shields
4 meltabombs
Sanguinary Guard 225
Death Masks
2 axes
Stormraven 200
TLMM free
TLLascannon free
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