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Reviving DoA, 1850 Codex Blood Angels  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Veteran Wolf Guard Squad Leader



DC Metro

6th is really shifting into a game of hammer units and minimal scoring, so I'm messing around with this as a way to keep the codex viable. I know that cramming the elite slots with Fragnoughts in pods, taking a few scouts, and taking enough DC to bring 3 podding DC Blendernoughts is a better choice, but that's a fairly slow army once it makes the initial strike.

1850 points, Codex: Blood Angels

Astorath the Grim 220

Honour Guard 225
Jump Packs
4 meltaguns
4 meltabombs

Sanguinary Priests 90
1 w/Jump pack, power axe

10 man Assault Squads 240
2 meltaguns
Sergeant with Thunder hammer

10 man Assault Squads 240
2 meltaguns
Sergeant with Thunder hammer

10 man Tactical Squad 170
flamer
multimelta

Vanguard Veterans 240
Jump Packs
Thunder Hammer
2 Storm shields
4 meltabombs

Sanguinary Guard 225
Death Masks
2 axes

Stormraven 200
TLMM free
TLLascannon free
   
Made in us
Locked in the Tower of Amareo




Too many trap units. Vanguard, honor guard and Sanguinary guard in the same list makes the model count too small.

Astorath is doing nothing in this list. .
   
 
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