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![[Post New]](/s/i/i.gif) 2013/06/23 16:16:26
Subject: Warp Spider movement clarifications requested pls
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Fresh-Faced New User
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Hi all
new player and of course new to eldar also , I finally got to play with some warp spiders , but there was some discussion about how they moved and their special ability ( warp jump)
the crux of the matter is the infantry type being jet pack type. as I understand it a jet unit can move a 2d6 boost jump in the assault phase so what I wanted to do was this:
Movement phase , move 2d6+6 warp jump, then utilise battle focus to move 1d6 run ( and with fleet reroll) shoot , and then boost away 2d6. The consensus at my LGS is that if I used the 2d6+6 warp jump I couldnt use the boost . I deferred to my opponent because he is vastly more experienced than i am, I also checked with the others and they all think its the same, either or but not both basically im replacing the boost in the assault witht he warp jump in Movement phase
however I got this reply on another thread that gt me thinking
"Yes.
They ARE Jet Pack infantry.
Jet Pack infantry can move as Jet Pack infantry, jumping over terrain, walk or not move at all. They can then do the jump regardless of what they did in the movement phase. Warp Jump gives an additional movement type they can take instead of moving as Jet Pack infantry in the movement phase but that has no bearing on what they do in the Assault Phase as it doesn't change their unit type and the Assault move isn't reliant on what you did in the movement phase."
Indicating i COULD do what i wanted to.
anone care to weigh in on this?
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This message was edited 1 time. Last update was at 2013/06/23 16:20:53
Retirement and 40K , a match made in the forgeworld! |
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![[Post New]](/s/i/i.gif) 2013/06/23 16:20:16
Subject: Warp Spider movement clarifications requested pls
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Swift Swooping Hawk
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Yes you can do what you initially thought. Unless it is FAQ'd there is nothing forbidding this in the rules.
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![[Post New]](/s/i/i.gif) 2013/06/23 16:25:26
Subject: Warp Spider movement clarifications requested pls
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Kelne
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You're right. The only thing you're "forfeiting" is the 6" move in the movement phase, which has a few differences (dangerous terrain tests if landing/jumping from terrain ...).
This doesn't prevent you from using the assault phase move.
Unlike JUMP-pack troops, none of the rules mention an either/or situation regarding the phase in which you use your thrust.
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![[Post New]](/s/i/i.gif) 2013/06/23 16:30:48
Subject: Warp Spider movement clarifications requested pls
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Foolproof Falcon Pilot
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Another question is - do warp spiders take dangerous terrain tests when beginning or ending their warp jump ability in the movement phase in dangerous terrain?
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![[Post New]](/s/i/i.gif) 2013/06/23 16:48:30
Subject: Warp Spider movement clarifications requested pls
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Fresh-Faced New User
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Doesnt it state their move ignores dangerous terrain?
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Retirement and 40K , a match made in the forgeworld! |
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![[Post New]](/s/i/i.gif) 2013/06/23 16:57:49
Subject: Warp Spider movement clarifications requested pls
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Foolproof Falcon Pilot
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Derp. I read "ignores difficult terrain."
Thanks for the wake up.
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![[Post New]](/s/i/i.gif) 2013/06/23 17:04:10
Subject: Warp Spider movement clarifications requested pls
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Fresh-Faced New User
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being a new guy I have scoured all of the rules on eldar ferociously so i dont make any mistakes, lots to learn
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Retirement and 40K , a match made in the forgeworld! |
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![[Post New]](/s/i/i.gif) 2013/06/23 17:39:38
Subject: Warp Spider movement clarifications requested pls
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Yellin' Yoof on a Scooter
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Unless your codex says something else, I could have sworn jetpack units can only move 6" in the movement phase. Perhaps im wrong, Automatically Appended Next Post: I apologize, just checked, it does seem you can 2D6 in the movement as well as the Assault.
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This message was edited 1 time. Last update was at 2013/06/23 17:41:25
'ERE WE GO!! |
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![[Post New]](/s/i/i.gif) 2013/06/23 19:32:49
Subject: Warp Spider movement clarifications requested pls
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Fresh-Faced New User
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Jetpack units DO move 6 in, but the warp spider can do its special move, a 2D6+6 warp jump that ignores terrain and on a roll of doubles claims 1 model
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Retirement and 40K , a match made in the forgeworld! |
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![[Post New]](/s/i/i.gif) 2013/06/23 19:32:59
Subject: Warp Spider movement clarifications requested pls
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Powerful Phoenix Lord
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Al2ies wrote:Unless your codex says something else, I could have sworn jetpack units can only move 6" in the movement phase..
Jetpack models move as far as their base unit type (normally 6"). So Jetpack Cavalry will move 12" in the movement phase.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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