This Thread is a sequel to my tactics thread regarding "Plague Marine Battering Rams".
Link:
http://www.dakkadakka.com/dakkaforum/posts/list/535803.page
List One: Elite Freekz
HQ
Typhus-230
He can ride with a squad of plague marines in a rhino despite to his bulky rule, if I am not mistaken. If not, he will lead his zombies to battle like a good chap.
Troops
Plague Marines w/ x3 plasma pistol, power fist, icon of despair, +3 plague marines -273
+Rhino w/ dirge caster -40
Plague Marines w/ x3 plasma pistol, power fist, icon of despair, +3 plague marines -273
+Rhino w/ dirge caster -40
Chaos Cultists w/ Zombified-90
Fast Attack
Chaos bikers w/ mark of nurgle, 2 meltaguns, combi-melta-118
Helldrake w/ baleflamer-170
Heavy Support
Obliterator w/
MoN-76
Obliterator w/
MoN-76
Defiler- 195
So, my experience with Nurgle, let alone Chaos Space Marines is quite negligible. I have played Orkz,
IG, SOB, and Space Marines so I have experience with
MEQs and Close-Quarter fighting.
-The
PM-Rhinos tactics are described in the thread linked at the top. Basically, for those who do not want to open a new tab, it is a disruption of gunlines as the focus.
- The bikes were originally planned to have two squads of them, so they can take both flanks of the rhinos. But I dropped it to one for point saving. Their objective is to wreck tanks and then, if they survive, reinforce plague marines that need help. (Like against walkers). I was tempted to give them a powerfist, but since it is a squad of three, I do not want to plunk so many points into the chaps.
-So the helldrake, I took one look at it and said "Oh my lord, they get a dragon!?" So yeah, I am taking one with baleflamers just because, it is a dragon. BAM
-Zombies, pure fluff right there. A smart one will notice that they are also meant to be my true objective grabbers, as the
PMs will be too busy yanking models off of objectives and moving on if they have enough numbers to continue.
-Obliterators are for... well obliterating. Duh. They have
MoN to protect against lascannons.
-Deffy. Because I had exactly enough points left and I have always been in love with Str8 Ap3 Pi plates.
This list is going to be focused on messing with target priority. The most expensive units are my troops (probably not a good thing, but hey they start off as elites). Their role is specified as break through lines and hold objectives while killing as much as possible. As soon as they are dispersed and on their objective (Be it a marker, a unit, or a tactical vantage point) They are not going anywhere save for a vindicator volley.
Units that will draw fire from the
PMs while retaining potential on the field are: Bikes, Drake, obliterators, defiler.
I need Dakka's help though. Am I even close to decent or basic even? I am trying to make a Nurgly army that can still pack a punch.