I recently was given a copy of the
CSM codex by a friend and, as I always do when this occurs, I wrote a few lists. This was the first, I wanted to try out a large variety of units. It went up against
SW (with 3 Venerable Dreads, Bjorn and 2 Vindicators!

) and
GK in a 2v1 game and drew.
HQ
Sorcerer-ML2, Terminator Armour, Spell Familiar, Sigil of Corruption, Gift of Mutation, Veterans of the Long War 140 (Using 1 Biomancy and 1 Telekinesis)
Dark Apostle-
VotLW,
GoM 115
Chaos Lord-Jump Pack, Sigil of Corruption, twin
LC, Veterans, melta bombs 155
Troops
15 Marines-2 melta guns, Champion with melta bombs and
GoM 240
10 Marines-Lascannon, 160
30 Cultists-2 Flamers 140
10 Cultists 50
Elites
5 Thousand Sons 150 (Using Pyromancy)
5 Terminators-Chainfist, Reaper Autocannon, 1 pair of
LC, Champion with
GoM 211
2 Mutilators 110
FA
5 Warp Talons-Champion with 1
GoM 170
Heldrake 170
15 Raptors-
VotLW, Champion has
GoM, melta bombs and 2
LCs, meltagun 320
HS
2 Obliterators 140
Predator-
TL Lascannon 100
Maulerfiend 125
Forgefiend 175
Defiler-Power Scourge, Dirge Caster, Warpflame Gargoyles 230
Total 2996
In terms of feedback, any and all is welcome

but primarily can I get ideas on;
1.
VotLW
2. Gift of Mutation
3. Psychic Powers
4. Cultists
5. Daemon Engines
Thanks very much in advance