A friend of mine brought up a new argument to the Allied ICs issue that I thought rather well illustrated my point(although he was arguing contrary).
We can all agree that ICs join units, and become members of those units for all rules purposes correct? (please explain if you do not think this is true, after rereading page 39 of the brb).
Now as ICs join units then a unit+IC is = the Unit to begin with(it just happens to have an extra member with all that model's rules, stats, and wargear).
Then we have the infamous bullet point which I had not satisfactorily explained as part of and defined by the battle brother rules and not anything else.
My friend asked to rehash the arguement using the rules on the pages as an Outline. This was brilliant.
So we start of on BRB Page 112 with Allies:
I. Allies
That then gets brocken down to the level of alliance"
I. Allies:
-A. Battle Brothers
-B. Allies of Convenience
-C. Desperate Allies
-D. Come the Apocalypse
Which are defined as
I. Allies: A Level between 2 allied armies determined via the Allies Matrix on page 113
-A. Battle Brothers: Friendly units
-B. Allies of Convenience: Enemy units that cannot be charged, shot, targeted with psychic powers, nor have templates and Blast markers placed over them.
-C. Desperate Allies: Enemy units that cannot be charged, shot, targeted with psychic powers, nor have templates and Blast markers placed over them.
-D. Come the Apocalypse: cannot ally together.
Then there are further rules explaining or governing each type of alliance:
I. Allies: A Level between 2 allied armies determined via the Allies Matrix on page 113
-A. Battle Brothers: Friendly units
--1.Can be Joined by allied ICs
--2.Are counted as being friendly units for Psychic powers and Special rules.
--3. Not even Battle brothers may embark on allied transports.
-B. Allies of Convenience: Enemy units that cannot be charged, shot, targeted with psychic powers, nor have templates and Blast markers placed over them.
--1. Cannot benefit from the warlord trait of an allied character.
--2.Cannot be joined by allied independent characters,
--3. Are not counted as friendly units for the targeting of psychic powers.
-C. Desperate Allies: Enemy units that cannot be charged, shot, targeted with psychic powers, nor have templates and Blast markers placed over them.
--1. Cannot benefit from the warlord trait of an allied character.
--2.Cannot be joined by allied independent characters,
--3. Are not counted as friendly units for the targeting of psychic powers.
--4. Have the "One eye open" special rule.
-D. Come the Apocalypse: cannot ally together.
SO at any of the POint, they must refer to the next step up in the outline. So Battle brothers sub-point 3 must refer to Battle brothers as point A, which is a definition of allies Start point I.
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