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![[Post New]](/s/i/i.gif) 2013/06/30 00:07:26
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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Autarch mantle of the laughing god fusion gun laser lance banshee mask and bike 150
5 dire avengers 65
Wave serpent scatter laser and cannon 130
5 dire avengers 65
Wave serpent scatter laser and cannon 130
5 dire avengers 65
Wave serpent scatter laser and cannon 130
5 dire avengers 65
Wave serpent scatter laser and cannon 130
Crimson hunter exarch with night vision 185
Crimson hunter 160
Crimson hunter 160
Fire prism 125
Falcon with scatter laser and cannon 145
Falcon with scatter laser and cannon 145
3 great anti fliers with reserve manipulation. Av12 spam and hug table edges. 42 str 6 shots before shooting any shields plus 4 probably str 8 twinlinkedshots before flyers come in
Another possibility is drop a crimson hunter and a falcon for a wraithknight either stock or with suncannon.. If sun cannon I have 5 points and get crimson hunter the precision shot upgrade. If stock wraithknight I get 65 points to play with.. Probably holo fields on 4 things and still the precision shots forthe exarch hunter
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This message was edited 1 time. Last update was at 2013/06/30 00:14:15
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![[Post New]](/s/i/i.gif) 2013/06/30 00:54:30
Subject: 1850 tournament mech eldar
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Agile Revenant Titan
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I personally do not like the use of falcons, i would take prisms instead.
other wise quite like the list, very competitive.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2013/06/30 01:13:12
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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Well fire prisms save 40 points so I guess a few holo fields or something could work
Still debating the pros of losing a flyer and falco for a wraithknight
Guess if I got a stock knight and turn the falcon to a prism that is 305 then 240 get rid of night sight for the exarch and get 4 holofields for 4+ cover on the prisms and 2 serpents.. Drop the crimson exarch for 20 and they all get holofields
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![[Post New]](/s/i/i.gif) 2013/07/01 03:36:11
Subject: 1850 tournament mech eldar
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Executing Exarch
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Holo fields would be fantastic for your serpents, and if nothing else your prisms.
As said, prisms>falcons.
A wraithknight is a very tough target, and those D cannons give you more heavy oomph you otherwise lack. Night vision on the hunter exarch will almost never come up, ever. I would drop one of the fliers and a falcon for a prism and a wraithknight.
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The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden |
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![[Post New]](/s/i/i.gif) 2013/07/01 13:35:57
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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Night vision was there because I had 5 points and quite literally nowhere else to put it.
I am doing the wraithknight swap now and debating not taking holofields on anything but one prism, dropping the crimson hunter exarch to a regular crimson hunter and dropping a fire prism so only one prism and taking asurmen with a group of dire avengers for a hard as mails troop to attack and overtake an oponnents objective... Might lose the solitarch to and drop in2 war walkers if iI do that
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![[Post New]](/s/i/i.gif) 2013/07/01 14:10:11
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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I would take holofields on the Serpents before looking at chin cannons. You'll rarely need to fire cannons whereas the fields would be used every turn.
I would get the Laughingtarch the shard or stop the banshee mask. He can't go after MCs without the shard so what does he need the mask for?
Wraith Knight just gives your opponents poisoned weapons something to shoot at this is a bad idea. Don't make that change.
Dump the Falcons for Fire Prisms and/or War Walkers. Falcons are a poor option.
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![[Post New]](/s/i/i.gif) 2013/07/01 14:40:06
Subject: 1850 tournament mech eldar
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Dakka Veteran
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Eldrad is a better HQ for this type of army. Scrier's gaze > Autarch reserve manipulation, then everything else. Stealth!
Night Spinners > Fire Prisms against everything but AV14, and if you run against an AV14 list you have Hunters.
Eldrad
5 dire avengers 65
Wave serpent scatter laser, holofield 135
5 dire avengers 65
Wave serpent scatter laser, holofield 135
5 dire avengers 65
Wave serpent scatter laser, holofield 135
5 dire avengers 65
Wave serpent scatter laser, holofield 135
Crimson hunter exarch 180
Crimson hunter 160
Crimson hunter 160
Night Spinner 115
Night Spinner 115
Night Spinner 115
Barrage ftw.
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This message was edited 1 time. Last update was at 2013/07/01 14:45:08
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![[Post New]](/s/i/i.gif) 2013/07/01 14:44:43
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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I regard the cannons as a necessary. 7 instead of 4 str 6 shots and minirend helps for things 2+ and for anti light armor. With 4 cannons I should have 2 mini rends on average per round across all 4
I do agree the holos are important though. Will likely do that but keep the wraithknight. He is just to good and even against poison and snipers they have to be in range and often in cc. I have yet to be disappointed fielding him.
With the sword I might be able to squeeze it in I like lance for the str 6 ap3 on the charge never charging a group at full strength instead use him as a scaple to rip up characters in challenges or remnants of squads after wave serpent fire Automatically Appended Next Post: How is eldrad helping in that though? His weakness to me is he cannot cast out of the transport
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This message was edited 1 time. Last update was at 2013/07/01 14:51:31
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![[Post New]](/s/i/i.gif) 2013/07/01 14:54:30
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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I regard the cannons as a necessary. 7 instead of 4 str 6 shots and minirend helps for things 2+ and for anti light armor. With 4 cannons I should have 2 mini rends on average per round across all 4
Not sure where you're getting your maths from. 4 cannons is 12 shots. Assuming you get at least 1 hit from each SL to twin link them you have an 11/36 chance to hit let's round up to 4 hits that's .67 rends not 2 and 3.33 wounds on T4 for 40 points. Not a great investment (not a terrible spend of points but other things are more important).
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![[Post New]](/s/i/i.gif) 2013/07/01 15:03:41
Subject: 1850 tournament mech eldar
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Dakka Veteran
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G00fySmiley wrote:
How is eldrad helping in that though? His weakness to me is he cannot cast out of the transport
He adds +1 to vehicle cover saves for a round.
He redeploys stuff for when you take first turn, so you can easily refuse flank.
He has a 66% chance of getting Scrier's Gaze for those games you're matched up with Cron air and vendettas.
He has a 66% chance of getting Precognition for those other games you're fighting FMCs.
He can sit at the back and doubleguide Nightspinners for those other other games you play Tau. Nightspinners snipe Broadsides, Serpents kill Pathfinders.
Those are the things you have to worry about in tournaments.
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This message was edited 1 time. Last update was at 2013/07/01 15:05:16
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![[Post New]](/s/i/i.gif) 2013/07/01 15:11:22
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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How do you have the hits so low? 3 hitting on 3's twin linked it is a fast skimmer so move 6" and get jink plus fire all weapons at full bs
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![[Post New]](/s/i/i.gif) 2013/07/01 15:21:52
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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Fast skimmer reliant on mobility so mostly moving 12" firing SL and shield at full bus and cannon at bs1, particularly if you're operating in that 24" range bubble for the cannon.
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![[Post New]](/s/i/i.gif) 2013/07/01 15:31:20
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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I agree gaze is better than strategy from the solitarch. But how does precognition help as it is just for the psyched if I am reading it right. Also this seems to imply eldrad will be sitting by himself in the back field just asking to be one shorted by a missile and failed inv save Automatically Appended Next Post: FlingitNow wrote:Fast skimmer reliant on mobility so mostly moving 12" firing SL and shield at full bus and cannon at bs1, particularly if you're operating in that 24" range bubble for the cannon.
Maybe I am overly cautious but I don't always fire the shield. Usually reserved for those absolute need something down or once all str 7+ if off the board
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This message was edited 1 time. Last update was at 2013/07/01 15:36:21
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![[Post New]](/s/i/i.gif) 2013/07/01 15:44:56
Subject: Re:1850 tournament mech eldar
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Dakka Veteran
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Precog so he can land his 2-3 AP3 forceweapon attacks, and reroll his 3+ Invul so he can survive the ones that go before him. He has dueled many a FMC to death for me, which beats having them rampage through your vehicle hulls.
You can put him out of LOS and/or in a 5 man squad. It's only if you want to guide the Spinners. If the opposing army can somehow kill him even then, don't do it?
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![[Post New]](/s/i/i.gif) 2013/07/01 15:55:24
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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The shield has a 60" range and ignores cover unless you're moving flat out you should be firing it. It is amazing!
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![[Post New]](/s/i/i.gif) 2013/07/01 16:00:10
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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Yes there are a lot of drop pod lists in my meta and spore pods for the tyranid player so out of Los is hard. I agree he is good and in footdar I would start any list with eldrad on top just think he would drop like a fly in my meta esp is I was not going first drop pods lots of shots and no power up so no refillable inv save and even then only of you get it from codex powers
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![[Post New]](/s/i/i.gif) 2013/07/01 16:12:07
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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Yeah I'm not convinced Eldrad is worth his points in this list with no where to sit to use powers. Laughingtarch does more for you even if his reserves manipulation is only mediocre.
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![[Post New]](/s/i/i.gif) 2013/07/01 16:29:58
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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I have a practice game wed will try shooting shield more how do you feel about asurmen leading a DA group over solitarch?
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This message was edited 1 time. Last update was at 2013/07/01 16:31:06
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![[Post New]](/s/i/i.gif) 2013/07/01 16:38:39
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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I wouldn't run Asurman with DAs. He seems better suited to Scorpions so he can get into combat. That is a bunch of points on him even with the d3 traits. I prefer the laughingtarch doesn't require a squad just runs interference and distraction on his own.
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![[Post New]](/s/i/i.gif) 2013/07/02 03:32:27
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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OK..
Solitarch
4x DA x 5
4x WS holos SL and cannons
Crimson hunter
Crimson hunter exarch
2x fire prisms with holos
Wraith knight
Debating the wraithknight still he always does good... But would be nice to have more troops and I don't think I can run only on flyer due to av10.. They die so easy
I could also change the flyers for reapers on an aegis line but I'd lose a fire prism... Possible I will think about that after my wed game I suppose
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This message was edited 1 time. Last update was at 2013/07/02 03:32:59
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![[Post New]](/s/i/i.gif) 2013/07/02 07:08:43
Subject: 1850 tournament mech eldar
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Crazy Marauder Horseman
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Ah Smiley this list makes me want to kill myself.
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![[Post New]](/s/i/i.gif) 2013/07/02 07:34:16
Subject: 1850 tournament mech eldar
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Ladies Love the Vibro-Cannon Operator
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G00fySmiley wrote:OK..
Solitarch
4x DA x 5
4x WS holos SL and cannons
Crimson hunter
Crimson hunter exarch
2x fire prisms with holos
Wraith knight
Debating the wraithknight still he always does good... But would be nice to have more troops and I don't think I can run only on flyer due to av10.. They die so easy
I could also change the flyers for reapers on an aegis line but I'd lose a fire prism... Possible I will think about that after my wed game I suppose
Well, if you run a mech army, don't take static troops like Dark Reapers. Otherwise, the enemy would move into the direction of your ground troopers. This is not what you want. You want to dictate the flow of battle and so also control the enemy movement.
The above list looks quite good. How is the Solotarch equipped?
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/07/02 10:27:22
Subject: Re:1850 tournament mech eldar
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Fresh-Faced New User
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How about a bastion with dark reapers? If you are looking at dark reapres for anti air, this is the best choise IMO.
I agree an eagis is better 99% of the time. But for dark reapers with fast shot exarch a bastion with lascannon just seems better to me. Esp in a mech list....
Or just take a bastion and 5 spiders with exarch and fast shot,
The spiders can go hunting on their own if your enemy has no air support (and just put DA or something in your bastion and start firing those heavy bolters)
if your enemy is fielding air support you can put your spiders in there or go hunting for one turn and then put them in there.
If your enemy is shooting at it and not your grav tanks he is doing it wrong, and the biggest advantage is against helldrakes IMO, as they will eat anything with power armour (all of our fast shot aspects warriors) behind an eagis
I would also try to get one or two of those DA squads up to 10 guardians. Way better IMO (and better in the bastion, if you want to the way of the static anti air)
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This message was edited 2 times. Last update was at 2013/07/02 10:29:15
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![[Post New]](/s/i/i.gif) 2013/07/02 10:34:45
Subject: 1850 tournament mech eldar
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Ultramarine Chaplain with Hate to Spare
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How about a bastion with dark reapers? If you are looking at dark reapres for anti air, this is the best choise IMO.
What makes you say that? DRs are not a good AA option. Granted better than flakk War Walkers, but not an efficient spend of points at all.
Spiders and CHs are your AA, if you need more get Tau allies.
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![[Post New]](/s/i/i.gif) 2013/07/02 11:05:56
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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wuestenfux wrote: G00fySmiley wrote:OK..
Solitarch
4x DA x 5
4x WS holos SL and cannons
Crimson hunter
Crimson hunter exarch
2x fire prisms with holos
Wraith knight
Debating the wraithknight still he always does good... But would be nice to have more troops and I don't think I can run only on flyer due to av10.. They die so easy
I could also change the flyers for reapers on an aegis line but I'd lose a fire prism... Possible I will think about that after my wed game I suppose
Well, if you run a mech army, don't take static troops like Dark Reapers. Otherwise, the enemy would move into the direction of your ground troopers. This is not what you want. You want to dictate the flow of battle and so also control the enemy movement.
The above list looks quite good. How is the Solotarch equipped?
Mantle of the lagjing god, banshee mask, fusion gun, bike, laser lance
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![[Post New]](/s/i/i.gif) 2013/07/02 11:15:37
Subject: 1850 tournament mech eldar
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Screaming Shining Spear
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FlingitNow wrote:How about a bastion with dark reapers? If you are looking at dark reapres for anti air, this is the best choise IMO.
What makes you say that? DRs are not a good AA option. Granted better than flakk War Walkers, but not an efficient spend of points at all.
DRs can be a great TAC unit if you take 5 of them or so and give Starshot. If you need AA the Exarch w/ Flakk and Fast Shot...while expensive...makes this unit useful against any army period. And against things like Tau, their range is very useful over something that normally works(Warp Spiders? Overrides hurt), Serpents(No Cover for you!).
If you play in a Tau-heavy Meta and want a TAC unit, DRs can certainly work well.
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Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
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![[Post New]](/s/i/i.gif) 2013/07/02 11:27:45
Subject: 1850 tournament mech eldar
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Fresh-Faced New User
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FlingitNow wrote:How about a bastion with dark reapers? If you are looking at dark reapres for anti air, this is the best choise IMO.
What makes you say that? DRs are not a good AA option. Granted better than flakk War Walkers, but not an efficient spend of points at all.
Spiders and CHs are your AA, if you need more get Tau allies.
lol, what makes you not understand the word IF
IF you take dark reapers and eagis (topic starter said he was thinking about it), it is probably to put the exarch behind the quad/lascannon with fastshot to get some anti air firepower.
If you want this, the bastion with dark reapers is a better choise IMO. (you can always make your 3+ save, and s6 vs str of enemy weapon doesn't really make a difference with T3)
Although spiders are a better anti air choise, it gives you no defence against helldrakes, which will burn them the turn they arive. and they will need 1/3 of a farseer to guide them.
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This message was edited 1 time. Last update was at 2013/07/02 11:29:23
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![[Post New]](/s/i/i.gif) 2013/07/02 21:18:57
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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Now am actually playing with the idea of a night spinner and a prism and seriously debating the farseer with mantle over the solitarch ... Divination powers plus guide possibly twin lining 2 heavies and a 2+ refillable cover... But then short of gaze (which is actually better reserve manipulation) I have to rely on luck to get my flyers in after theirs
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![[Post New]](/s/i/i.gif) 2013/07/02 21:47:46
Subject: 1850 tournament mech eldar
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Daring Dark Eldar Raider Rider
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In place of Eldrad you could take 2 Farseers and have them work out similarly effective+ you can roll for a warlord trait.
And IMO i would use the suncannon and shield on the wraithknight- otherwise you don't have a save against AP 3/2 and the wounds will disappear. Maybe invest in the wraithforge stone if you are set on the wraithknight.
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![[Post New]](/s/i/i.gif) 2013/07/02 22:07:21
Subject: 1850 tournament mech eldar
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Mekboy on Kustom Deth Kopta
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Eldrad was suggested but I decided that was not going to work with my fast list. Still on the fence about the wraithknight as I do need more troops and could use the points on a jet bike squad and a ranger squad who would outflank later and try and get to an objective... But I would only take a wraithknight as is... 2 str 10 ap2 guns and cheap. I can avoid most things trying to catch me in close combat that I want to avoid and jump in terrain for a 5+ cover against shooting
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