anonymou5 wrote:Lash Prince can kill storm ravens. Not much else in the codex can do that. Worth an
hq slot for that alone.
A Lash Prince can kill Storm Ravens IF (and only IF) you get Iron Arm. And if you're only taking one Slaanesh prince in an
HQ slot, you can't really count on having Iron Arm on him. And if you don't get it, you're
SOL for taking out that Storm Raven. Even if you take multiple princes, you're still limited by the 12" range on Lash, and a smart opponent could keep the raven away from your Lash Prince.
anonymou5 wrote:Yes, yes "ignore the Raven". Sometimes that's not an option.
Plus it's nice to have one shooting attack that doesn't have to get through a DTW
I just make sure I have enough Psychic shooting that one or two succesful DTW rolls doesn't completely end my shooting phase. I usually have Smite and/or Life Leach, and sometimes Hellfire Gaze from the Greater Reward table. I find Tzeentch princes to be more flexible and durable.
Automatically Appended Next Post: MarkyMark wrote:
I run this list at 1850
Fateweaver
Herald Tzeentch, mastery level 3, exalted reward
Herald Tzeentch, mastery level 3, locus of conjuration exalted reward
One gets the grimoire the other the portalglpyh.
19 Horrors
10 Plague bearers
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Plague bearers are purely objective campers, they have done hardly anything for me in 60 plus games bar capture objectives, although in one game they did score a few wounds on a
LoC thanks to posined and just a 5 plus save for the
LoC.
Horrors,
IMO are only worth while when points are put into them, with 10 kicking out
2d6 of shots thats 7 shots, 4 hits 1 or 2 wounds at ap4 will struggle to kill one or two models really, but with the squad that I use above with its around 10d6 of shots with prescience and sometimes misfortune or perfect timing, also being str6 can put the hurt on fliers. I have had more success with the warp flame overall then not, the trick is to make sure the unit you are shooting at with warpflame weapons is to kill them all.
I run a similar list, but I don't like putting the Grimoire on a Herald if I have no way to protect him from stuff that ignores cover. I've been running one Tzherald in a Bastion (with Icarus Lascannon) and it's been working pretty well. My 1850 list looks like this:
HQ
Fateweaver
Herald of Tzeentch, Locus of Conjuration,
ML:3, one exalted reward (always the Grimoire)
Troops
16 Horrors (these go in the Bastion, and man the emplaced heavy bolters, plus shoot FFoT at anything that gets close)
10 Bloodletters (these man the Icarus with their BS5)
Heavy
Daemon Prince of Tzeentch,
ML:3, 1 Exalted (usually the portal Glyph, depending on mission), 1 Greater
Daemon Prince of Tzeentch,
ML:3, 2x Greater Reward
Daemon Prince of Tzeentch,
ML:3, 2x Greater Reward
The Herald (and Grimoire) are mostly safe from fire unless their AV14 bunker is destroyed, and even then I've never had the Herald die to wounds caused by the destruction of the Bastion. And if people are shooting that much at the bastion, they're not shooting at my
FMCs.
My only issue with this list is that the shooting from the Herald and Horrors can sometimes not get used in the course of the game. The opponent is so focused on four
FMCs in their face that they don't often venture into my half of the board. I've thought about putting the Grimoire on a Prince and grabbing a
LoC or Bloodthirster instead of the Herald, but then I'd have to play that Prince too conservatively to keep the Grimoire safe. Plus, the Lascannon on the bastion being fired at BS9 with Interceptor is nice.