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Made in us
Mekboy Hammerin' Somethin'





Moody AFB, GA

I am just starting a flying circus Daemon list and could use some help with a few question.

Troops, Horrors or Plaguebearers? I am very torn! I like the shooting for the horrors but I also like the durability of the bearers.
What would be the min number of models I should run in each unit?

HQ, LOC or a 4th DP? I am Fateweaver has my fisrt HQ choice but not sure what to do with the second. LOC looks cool but I would to run a DP with MOS with out having to run a KOS.

Hellforged Artifacts, are the Grimoier and portal worth the points?

This message was edited 1 time. Last update was at 2013/07/01 03:18:13


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Made in gb
Longtime Dakkanaut





Grimoire is worth its weight in gold, espically with Fateweavers re roll, portalglpyh is good in the respect that multiple FMC's mean weak troops, plus it makes your opponent think about spiltting his fire even more, does he kill the FMC's about to wreck his army, or kill your two or three purchased 10 man min scoring units or go after the few that spawn out of the portalglpyh.

The thing with running a DP with the grimoire it puts a massive target on him, He would be the first to kill unless you hang him back a bit.

How many pts are you planning for?, Greater rewards and psyhic levels are the way to go for princes IMO and experince.

I run this list at 1850

Fateweaver
Herald Tzeentch, mastery level 3, exalted reward
Herald Tzeentch, mastery level 3, locus of conjuration exalted reward

One gets the grimoire the other the portalglpyh.

19 Horrors
10 Plague bearers

Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser

Plague bearers are purely objective campers, they have done hardly anything for me in 60 plus games bar capture objectives, although in one game they did score a few wounds on a LoC thanks to posined and just a 5 plus save for the LoC.

Horrors, IMO are only worth while when points are put into them, with 10 kicking out 2d6 of shots thats 7 shots, 4 hits 1 or 2 wounds at ap4 will struggle to kill one or two models really, but with the squad that I use above with its around 10d6 of shots with prescience and sometimes misfortune or perfect timing, also being str6 can put the hurt on fliers. I have had more success with the warp flame overall then not, the trick is to make sure the unit you are shooting at with warpflame weapons is to kill them all.


40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
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Never go DP for your HQ unless you are making him dirt cheap.

Greater daemons are often cheaper or at least the same price for something that wont be instant deathed by S10.

305pts will get you a badass, buff-giving, shooty and assaulty FMC in the form of a Lord of Change. Fateweaver is also a nice addition to a flying circus.

300pts will get you a raging combat monstrosity in the form of a Bloodthirster.

The lash prince is ok, but he is nothing vector striking or even flickering fire wont do better.
   
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Hoary Long Fang with Lascannon






Lash Prince can kill storm ravens. Not much else in the codex can do that. Worth an hq slot for that alone.

Yes, yes "ignore the Raven". Sometimes that's not an option.

Plus it's nice to have one shooting attack that doesn't have to get through a DTW

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Dakka Veteran





Agreed, I think the lash prince is well worth the HQ slot (provided you are taking tzeentch DPs as heavy and don't want to pay the keeper tax).
   
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Judgemental Grey Knight Justicar




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anonymou5 wrote:
Lash Prince can kill storm ravens. Not much else in the codex can do that. Worth an hq slot for that alone.

A Lash Prince can kill Storm Ravens IF (and only IF) you get Iron Arm. And if you're only taking one Slaanesh prince in an HQ slot, you can't really count on having Iron Arm on him. And if you don't get it, you're SOL for taking out that Storm Raven. Even if you take multiple princes, you're still limited by the 12" range on Lash, and a smart opponent could keep the raven away from your Lash Prince.
anonymou5 wrote:
Yes, yes "ignore the Raven". Sometimes that's not an option.

Plus it's nice to have one shooting attack that doesn't have to get through a DTW

I just make sure I have enough Psychic shooting that one or two succesful DTW rolls doesn't completely end my shooting phase. I usually have Smite and/or Life Leach, and sometimes Hellfire Gaze from the Greater Reward table. I find Tzeentch princes to be more flexible and durable.


Automatically Appended Next Post:
MarkyMark wrote:

I run this list at 1850

Fateweaver
Herald Tzeentch, mastery level 3, exalted reward
Herald Tzeentch, mastery level 3, locus of conjuration exalted reward

One gets the grimoire the other the portalglpyh.

19 Horrors
10 Plague bearers

Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser
Daemon prince tzeentch, wings armour ml2 2 greater 1 lesser

Plague bearers are purely objective campers, they have done hardly anything for me in 60 plus games bar capture objectives, although in one game they did score a few wounds on a LoC thanks to posined and just a 5 plus save for the LoC.

Horrors, IMO are only worth while when points are put into them, with 10 kicking out 2d6 of shots thats 7 shots, 4 hits 1 or 2 wounds at ap4 will struggle to kill one or two models really, but with the squad that I use above with its around 10d6 of shots with prescience and sometimes misfortune or perfect timing, also being str6 can put the hurt on fliers. I have had more success with the warp flame overall then not, the trick is to make sure the unit you are shooting at with warpflame weapons is to kill them all.

I run a similar list, but I don't like putting the Grimoire on a Herald if I have no way to protect him from stuff that ignores cover. I've been running one Tzherald in a Bastion (with Icarus Lascannon) and it's been working pretty well. My 1850 list looks like this:

HQ
Fateweaver
Herald of Tzeentch, Locus of Conjuration, ML:3, one exalted reward (always the Grimoire)

Troops
16 Horrors (these go in the Bastion, and man the emplaced heavy bolters, plus shoot FFoT at anything that gets close)
10 Bloodletters (these man the Icarus with their BS5)

Heavy
Daemon Prince of Tzeentch, ML:3, 1 Exalted (usually the portal Glyph, depending on mission), 1 Greater
Daemon Prince of Tzeentch, ML:3, 2x Greater Reward
Daemon Prince of Tzeentch, ML:3, 2x Greater Reward

The Herald (and Grimoire) are mostly safe from fire unless their AV14 bunker is destroyed, and even then I've never had the Herald die to wounds caused by the destruction of the Bastion. And if people are shooting that much at the bastion, they're not shooting at my FMCs.

My only issue with this list is that the shooting from the Herald and Horrors can sometimes not get used in the course of the game. The opponent is so focused on four FMCs in their face that they don't often venture into my half of the board. I've thought about putting the Grimoire on a Prince and grabbing a LoC or Bloodthirster instead of the Herald, but then I'd have to play that Prince too conservatively to keep the Grimoire safe. Plus, the Lascannon on the bastion being fired at BS9 with Interceptor is nice.

This message was edited 1 time. Last update was at 2013/07/01 19:40:25


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Mekboy Hammerin' Somethin'





Moody AFB, GA

The Bastion and Heralds are both something that I never thought about using. Thanks!

Ill splash in a MOS Prince from time to time and see how it works.

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