| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/07/02 23:10:06
Subject: 2k orks Want it choppy
|
 |
Yellin' Yoof on a Scooter
|
Tried it with more choppy but it did not work so I added more dakka to remove boxes. What do you all think? Have not run this yet.
HQ
Ghazghkull 225
Big mek 90
-boss pole
-kff
Troops
Nobs x10 380 (+40)
-3 PK
-cybork bodies
-painboy
-boss pole
-waagh banner
Transport: trukk 40
-red paint job
slugga x19 149
-nob w/pk
shoota x20 160
-nob w/pk,boss pole
Elite
meganob x 3 120 (+40)
transport: trukk 40
-red paint job
lootas x10 150
lootas x10 150
Fast attack
Dakkajet 130
-extra supa shoota
-ace
Heavy
battlewagon 100
-red paint job
-big shoota
battlewagon 100
-red paint job
-big shoota
big guns(kannons) x3 66
-extra grots x2
aegis w/quad gun 100
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/03 10:01:41
Subject: 2k orks Want it choppy
|
 |
Rough Rider with Boomstick
|
Choppy? I'm not so sure, 20 shootas and 20 lootas is more dakka, only 3 units + Ghazghkull are that choppy. I admit, choppy orks get mowed nowadays (much to every good Warboss' annoyance) and you do need dakka, but maybe you could drop a unit of lootas its 150 pts which is 20 boyz with 30pts left over, drop 10pts from somewhere and add grots for sneaky obj work, you now have 5 troops 3 of which have battlewagons for protection. Also, if you have an ADL with quad gun what is the purpose of the Dakkajet?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/03 13:03:44
Subject: 2k orks Want it choppy
|
 |
Yellin' Yoof on a Scooter
|
Mitranekh the Omniscient wrote:Choppy? I'm not so sure, 20 shootas and 20 lootas is more dakka, only 3 units + Ghazghkull are that choppy. I admit, choppy orks get mowed nowadays (much to every good Warboss' annoyance) and you do need dakka, but maybe you could drop a unit of lootas its 150 pts which is 20 boyz with 30pts left over, drop 10pts from somewhere and add grots for sneaky obj work, you now have 5 troops 3 of which have battlewagons for protection. Also, if you have an ADL with quad gun what is the purpose of the Dakkajet?
I would have to drop the kannons to get another BW just for the slot. I think the lootas are going to help more for getting rid of boxes to get the juicy bits inside so I could drop the dakkajet.
That gives me 196 points, 100 of which go to a new BW so I could drop 1 loota and the boss pole off the shoota boy's nob to give me 20 boys inside the added bw. Sound good?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/03 23:32:30
Subject: 2k orks Want it choppy
|
 |
Rough Rider with Boomstick
|
You still lack a lot of AT lootas are S7 and kannons S8. LRBT is the deff of you other thsnk the odd PK (which your slugga mobs should have imo!). Kopts can flank for side armour, zzap guns could work about half the time and have good BS (for the ork book). Alternatively gie the ADL a lascannon instead, use the jet for anti-air
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/04 06:33:05
Subject: 2k orks Want it choppy
|
 |
Yellin' Yoof on a Scooter
|
Mitranekh the Omniscient wrote:You still lack a lot of AT lootas are S7 and kannons S8. LRBT is the deff of you other thsnk the odd PK (which your slugga mobs should have imo!). Kopts can flank for side armour, zzap guns could work about half the time and have good BS (for the ork book). Alternatively gie the ADL a lascannon instead, use the jet for anti-air
Landraiders are not that common and are fairly ignorable. Orks have nothing that can short them out anyway. 1 bs 3 lascannon is not going to help much. Zzap are pretty bad, way too unreliable. Koptas could be good but if I added more toughness value I could trade nobs in for biker nobs and would change most of the list.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/04 16:45:39
Subject: 2k orks Want it choppy
|
 |
Rough Rider with Boomstick
|
I admit AV14 is not nice for orks but you need a counter especially if you regularly play IG because LRBT will be a nightmare. If you want to run things as they are, it should work most of the time but it's pretty vehicle heavy so an AT army with pie plates will cause issues. But anyway it's a good all-round list, best of luck using it
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/05 00:10:31
Subject: 2k orks Want it choppy
|
 |
Yellin' Yoof on a Scooter
|
Mitranekh the Omniscient wrote:I admit AV14 is not nice for orks but you need a counter especially if you regularly play IG because LRBT will be a nightmare. If you want to run things as they are, it should work most of the time but it's pretty vehicle heavy so an AT army with pie plates will cause issues. But anyway it's a good all-round list, best of luck using it
The only thing orks have to take out heavy boxes reliably are pks. None of their shooting really touches av14. Zzap is only 7 average and a shock attack gun is only somewhat useful vs termies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/05 02:12:14
Subject: Re:2k orks Want it choppy
|
 |
Camouflaged Zero
|
I'd agree, the best bet for heavy vehicles here would probably be the nob or meganob trukk units. But on that note I'd be a bit concerned about the 2 trukks. They'll not last long, if you go first it could be okay but you'll be giving up first blood a bit I'd imagine. I'd try and move some into another battlewagon. Even if you can keep the AV14 facing the right way the whole time, its only 2 open topped vehicles. 3 would be a lot more threatening, maybe even 4 if one was a dedicated transport, but I don't know what you would loose to get that. For one I'd probably loose the kannons and then put the nobs in one rather than a trukk. For a 4th one for the meganobs you'd probably be looking at taking a regular warboss instead of Ghazghkull. I'm not exactly sure he fits in here the best.
|
If your attack is going too well, you have walked into an ambush
The easy way is always mined
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/05 02:29:23
Subject: 2k orks Want it choppy
|
 |
Regular Dakkanaut
|
Nobz on warbikes - I'd suggest dropping the MANz andtrukk and try and fit in as many biker nobz with PKs as you can scrape together. They will last much longer than a trukk, and are an excellent choppy CC unit.
Also: possibly cut your Nob mob in half, and use a MAN as a warboss in that group. Would leave a bunch of points that could go towards those bikes (nob bikers are one of the best units in the game and you're doing yourself a disservice by not having them, especially in a choppy army)
|
|
This message was edited 1 time. Last update was at 2013/07/05 02:36:25
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/07/05 05:24:00
Subject: Re:2k orks Want it choppy
|
 |
Yellin' Yoof on a Scooter
|
rahxephon wrote:I'd agree, the best bet for heavy vehicles here would probably be the nob or meganob trukk units. But on that note I'd be a bit concerned about the 2 trukks. They'll not last long, if you go first it could be okay but you'll be giving up first blood a bit I'd imagine. I'd try and move some into another battlewagon. Even if you can keep the AV14 facing the right way the whole time, its only 2 open topped vehicles. 3 would be a lot more threatening, maybe even 4 if one was a dedicated transport, but I don't know what you would loose to get that. For one I'd probably loose the kannons and then put the nobs in one rather than a trukk. For a 4th one for the meganobs you'd probably be looking at taking a regular warboss instead of Ghazghkull. I'm not exactly sure he fits in here the best.
If I go second I was keeping the Ghaz/nob trukk behind BWs to block los. The meganob trukk was just placed to hit a flank. The boxes only need to last one turn really. 19 inches with RPJ and the trukks have a 1/3 chance to scatter move with ramshackle when killed. I could drop one of the boys squads and cut down the nob squad to put the meganobs and nobs in BWs and add a couple meganobs.
Biker nobs are good but they would take every anti infantry shot the enemy had since the lootas are not really worth shooting at when behind the adl when they can gtg for a 2+. Seems like they would just get killed too fast in this army. If I dropped Ghaz for a MA WB and cut out the normal nobs, boys squad, 1 loota squad, and the jet I could get a biker nob squad and warbiker squad. Then I only have 1 loota squad to try to smash any boxes for the rest of the army though. Could also drop the KFF mek and scroung up some more points for a biker boss.
|
|
|
 |
 |
|
|