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Fantasy Terrain Density and how to improve the game  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Superior Stormvermin






Allen Texas

It makes more sense for their to be terrain as well, not that my groups recurring epic battle for Big-field-with-a-single-building- landia, isn't of vital importance, terrain can lead to some fun and diverse games. However, I would recommended being gentle on the mysterious terrain, I had a game where almost all of the buildings benefited my Skaven and did squat for my poor opponents high elves.

I say we fantasy players take the initiative and try to experiment with more terrain in our battles. I'll do my part to have a table next game that a non-psychopathic general would actually decide to fight for.
Made in us
Superior Stormvermin






Allen Texas

I have read some cool rules online for fighting in a forest, as in the entire table counts as soft cover, small units can give up their first turn to "Hide", cannons have to roll a 4+ to hit but can splinter trees, cool stuff like that and then whatever you can come up with.
 
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