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Made in us
Black Templar Recruit Undergoing Surgeries




I'm new to chaos and I'd like some advise on this army idea I have.

This list is meant to follow the background and be some what competitive.

1500 points
Dark apostle
3-35 man units of cultists w/flamers
2-10 man units of cultists
1-5 man unit of chosen with 50 points of cc accessories
2-5 man units of spawn
3-mauler fiends

The idea is to swamp him with lots of targets and have the two small cultist units grab objectives.

I would like some advise before buying. Thanks in advance.

Believe half of what you see and none of what you hear.  
   
Made in us
Screeching Screamer of Tzeentch





that sounds pretty effective, but you're going to want someway to strike back. i'd advise a predator kitted out with lascannons. only 140 pts.

2000pts
2000pts
1200pts
 
   
Made in us
Screeching Screamer of Tzeentch





ohp... just noticed the maulerfiends. they'll do..

2000pts
2000pts
1200pts
 
   
Made in us
Painlord Titan Princeps of Slaanesh





When you do have all the units, can you please play a few games where you upgrade cultist with MoT and tell me how it goes?
   
Made in qa
Boosting Ultramarine Biker




It goes nowhere, they die just as easily, keep them cheap or keep them BLOOD FOR THE BLOOD GOD
   
Made in us
Slippery Ultramarine Scout Biker




Under the Mathhammer

I saw this tactic used. It's brutally effective.

The cultists were all in one huge blob, not separate units, with the Dark Apostle to make them fearless.

Forgefiend was working backup, and a few mutilators and other various things. I don't remember, because the cultists did the most damage. They just swarmed the field, eating Necrons (the opposing army).

The Chaos player did not even bother trying to hold objectives, he just marched them down the board, using the Apostle to challenge squad leaders when he ran into them. Smash, poof.

If you're going to back them up, I would suggest some high AP fire support. That's really all you need.

The dice are not your friends 
   
Made in gb
Rogue Grot Kannon Gunna





Looks good.

I would suggest a second lord to make another squad fearless and trading in some of the smaller cultist units for standard CSMs for better objective sitting. Or punt a lord into a spawn unit to make them hit a little harder and prevent them being bogged down by high T creatures or AV 12 walkers

Ditch the chosen for anything! Possibly terminators to deep strike to help out or even a helbrute to run up and heavy flamer things - four AV12 models being better than three sort of thing.

 
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

I'm guessing Chosen are Dark Vengeance left over, but I assure you they are horrible. You would be much better served Dropping them for Mark of Nurgle on spawn, 10 T6 beasts are scary as heck to ALOT of armies.

Also finding the points for a level 3 unmarked sorcerer could be hilarious. Imagine a unit of 35 cultist or a big unit of spawning running forward with invisibility! The stuff of nightmares!

 
   
 
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