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Made in us
Regular Dakkanaut





For Several years now I have wanted to put on a zombie scenario using a variety of resources. I am going to use figures from different lines and mash it all together to make a zombie game worth fighting for..

The scenario.

A 10 man team is to investigate the disappearance of a guard detachment in a city overrun by the undead. The guard were sent into the city to reinforce the perimeter in a section of the city thought to be void of activity. They were to enter the city..quickly set up force field pylons and get out. During communication with the Colonel assigned to this task, he had reported they were making excellent progress and had installed several of the pylons. At the next scheduled update no transmission was made and the detachment has not been heard from since. The Marines have dispatched an insertion team to investigate and extract the Colonel along with his unit.

The first thing I did was set about making terrain for this event. The city is an isolated island with a single bridge still remaining. My zombies can't cross water. Don't ask why, they just can't. So this bridge is the only way in or out by foot.

I have a bridge, so I started with the barricade holding the undead at bay. The gaming gods smiled upon me and a chariot sized base fit perfectly across the width of the bridge. Brilliant!




With the Walking Dead show in my head I made a couple of warning signs.




And to give you an idea of the final look.









I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in us
Lone Wolf Sentinel Pilot





Northern California

Ha ha very cool idea! I would love to see it when finished! And a cool battle report would help!

DC:80+S+++GM+B++IPw40k08++D++A+++/hWD346R++T(M)DM+ Successful trades with Tweems, Polonius, Porkuslime, Mark94656, TheCupcakeCowboy, MarshalMathis, and Hahnjoelo
 
   
Made in us
Regular Dakkanaut





My plan is to use GW Space Marines because they offer such a wide variety of poses. My zombies are going to be Zombicide Zombies because they offer different types of zombies such as walkers, runners, fatties, and abominations and that will offer a nice twist to the game. If you aren't familiar with zombicide here is a link to their previous kickstarters.

http://www.kickstarter.com/projects/coolminiornot/zombicide
http://www.kickstarter.com/projects/coolminiornot/zombicide-season-2

Next I found several ruined / abandoned vehicles and painted them up.












The wet look is from the wash still drying.





And I had a remnants of a Razorback so I made it into an abandoned military vehicle from the evacuation.




Check back later! More to come!


Automatically Appended Next Post:
A city just wouldn't be a city without dumpsters. Not exciting to paint but someone had to do it!







And garbage.



This message was edited 1 time. Last update was at 2013/07/21 14:57:30


I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in us
Regular Dakkanaut





Now the rules. The rules are MMR... My Made-up Rules! I wanted a game with dice rolling that'd be fast paced so people wouldn't be waiting around to play. The players will run the Marines and the Zombies will play themselves and auto move towards noise or attack if able.

The Marines will have 3 options when firing. One of those options they will have when they fire is Full Auto. With this option you roll 2d6+3 and you will hit anything within a 45 degree arc of fire in front of you. I came up with an idea to make a template for this. I wanted it to wrap around the base for a true arc of fire.




And with the help of the Internets I was able to find this!



It was a huge picture but thanks to the work copier I was able to reduce the image down to where this now fits a 25mm round base perfect. So I’ll now use this template to help me make um..templates. Brilliant!

But firing Fully Automatic comes at a cost of not only a lot of ammunition but a chance to jam. And wouldn't you know it I have jam dice! I'm not sure where these came from, they aren't the Space Hulk sustained fire dice. Maybe a newer version of Space Hulk? Anyhoo they will be perfect. The player will roll 1 die when firing fully automatic.



So here are a few additional rules I am tinkering with.

Marines. (Space Marines)

Marines will get 2 actions (move, fire, reload, aim, attack etc)

Shooting. Marines will have 3 choices for firing their bolters. Single shot (better aim) burst fire (3 shots) or full auto (2d6+3 shots that hit anything within an arc of fire) there will be no "to wound" rolls. you hit or you don't. so marines get a 3+ to hit with 6's being an instant kill (head shot) if a marine aims you get a headshot on a 4+

Burst Fire you get hits on a 4+ (this may change), Fully Automatic fire it goes to a 5+ (this may change) and you must roll a jam dice. fun fun

Each player will receive a laminated index card for ammunition tracking (this is vital) and every card will have every weapon available. If a weapon is picked up a box next to that weapon will be blackened showing that model now carries that weapon. (card size may change slightly)

Ammo consumption will be accounted for and each player will be responsible to run 1 marine. WYSIWYG will be in full effect. What the model has is what he has (unless a dropped weapon is picked up) Players will move simultaneously so there isn't standing around waiting. The only pause will be to move the zombies and they simply will either move randomly (scatter dice) or towards noise.

Hand to hand. Don't roll a 1. Simple. All Marines can use their weapons to strike down a zombie so 1 action you can take out 1 zombie so long as a 1 isn't rolled on a d6.


Zombies.

Normal Shamblers get 1 action.
Runners 1 action + 1d6
Fatties take 2 hits to bring down
Abominations are like bosses. (working on rules for them still)

For ease of understanding zombies get a 4+ FNP (feel no pain) roll on any hits that aren't instant head shots.

One zombie hits on a 6+, two on a 5+, three on a 4+, four on a 3+, five or more on a 2+ to show the difficulty in defending against a horde attack. (I'm unsure if a hit will be considered a kill. I'm inclined to say no. Perhaps the first hit has a helmet torn off thereby exposing the marine making him vulnerable to bites. still working on that. maybe a couple armor boxes or something)

I also am considering that unless a marine is brought down under a pile of zombies that once bitten he'll have X amount of time til he turns. So other players will now have to contend with a ticking time bomb within their ranks.

As I said earlier I'll be using zombicide zombies.

You get 4 versions of zombies. Walkers. Runners. Fatties. Abominations. This will add a nice twist to the game of what shows up.

Any marine killed will come back as a zombie and will have a 3+ FNP roll due to the difficulty in killing an armored zombie.



I have a few other ideas I'll share later.





This message was edited 2 times. Last update was at 2013/07/21 15:24:00


I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in us
Dark Angels Librarian with Book of Secrets






nice work. wrong forum
   
Made in us
Regular Dakkanaut





Which forum should I have posted? Perhaps a mod can move this to the correct location?

I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

..we'll go with the blog section...
looking good !

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Regular Dakkanaut





The Marines

1st Squad

Centurion Quintos


Legionary Lucius


Legionary Cicero


Legionary Agrippa


Legionary Junius


And the model that'll be placed when he fires. Cause it just looks cooler.




2nd Squad

Centurion Titus


Legionary Tiberius


Legionary Pullo


Legionary Tiro


Legionary Castus



I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in is
Thunderhawk Pilot Dropping From Orbit




Iceland

I would be insanely interested in playing that game, and the models look very good as well!

   
Made in gb
Skillful Swordsman






Uk Preston

Very interested in this project, it looks like a tonne of fun.
   
Made in us
Regular Dakkanaut





When a Marine dies I created tokens where his weapon would have dropped where he fell. If a player can get to that counter he/she can then pick up and use that weapon. All other equipment actually on the figure is lost.




As I said earlier the WYSIWYG rule is in full effect so whatever the figures has it has. Each Legionnaire has 2 extra clips for their bolter. Some have grenades and some don't. Whomever uses Pullo outta have some interesting choices with meta bombs!

And every city has sewers..so I fashioned sewer grates outta the bits off my vehicle accessory sprue. During the game there is a chance that zombies could emerge from the sewers so these pieces are important.



I plan to do dropped guard equipment so that as players enter deeper into the city they begin to find the remains of the guard detachment. I'll drop these markers down as they move along. These grave markers were the first of the "events" the players will come across.

This message was edited 1 time. Last update was at 2013/07/21 20:53:21


I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in gt
Longtime Dakkanaut





UK

Like it , I'm sub'd

   
Made in gb
Dakka Veteran





I like where this is heading!
   
Made in us
Regular Dakkanaut





I dug these up from my stash of supplies. They were out of a WWII kit but will work nicely as added scenery.



I have also assembled 6 of these laser cut buildings. The floors come apart so you can place miniatures inside. Should be great fun and full of surprises if searched.



These are the perimeter pylons that the guard were tasked with setting up.



Lastly is an explosion that I came across at a gaming convention. I've bought the supplies to make my own and I thought I'd share.

This message was edited 1 time. Last update was at 2013/07/26 05:14:09


I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in us
Regular Dakkanaut





So I did 3 explosion markers of my own after a trip to AC Moore and the Dollar Tree for markers. I think they came out pretty well.

I did a large marker for the melta. Then a smaller marker for the rocket blast and finally the smallest for the grenade blast.



I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in us
Regular Dakkanaut





I started work on my Studio Miniatures German Zombie Officer. The coat is finished. Now to get the boots, details, and flesh completed.




I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
Made in us
Regular Dakkanaut





Finished the figure last night. I think he came out pretty well.



I’m sure glad GW is going to all plastic, so the ever-rising cost of white metal won’t impact the cost of their miniatures.  
   
 
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