There’s plenty of examples already put forward. I’d like to go back to the most relevant, where reading through the pages a few times (Obviously a very busy Friday here), its been dodged a few times and Pro +1 side have failed to answered it.
From page 1.
It’s just like shooting missiles from a storm raven,
Yes Power of the machine spirit lets you fire one additional WEAPON,
But you cannot fire more than 2 missiles still, because the specific missile rule is 2 per turn
A direct precedent concerned with the same type of enhancement. You cannot fire more than 2 missiles, even though the codex says you can fire one additional weapon
No one has put forward why
MT works differently with ordinance concerning overriding the restrictions presented in the ordinance rule.
We can see it’s not because it’s a codex rule, because of the
PoTMS example.
There are also an abundance of examples that could be put forward which show codex rules cannot always be implemented and do not always override
BRB rules. I appreciate the rules are not actually very easy to understand at all, but I do get annoyed when I read pages and pages of ‘Codex beats
BRB’ and spamming page 7 without regard for context.
I don’t think you’re going to get much more however, as this thread is quickly moving towards insulting, I don’t think people who are spending their time and knowledge trying to help you understand the structure of the rules (People are not always right about everything, but at least you should appreciate they know a lot more than you about these things) deserve their efforts being labeled as ‘Childish’ or ‘Window-licking’ because of your failing to understand where they are coming from.
MC's can normally fire 2 weapons.
MT give you the ability to fire one more weapon than normal, so you can now fire 3 weapons.
Ordinance stops you firing any other weapon that phase, it doesn’t matter how many you could fire, the Riptide does not have the ability to override this restriction.