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![[Post New]](/s/i/i.gif) 2013/07/26 14:16:05
Subject: Allies Paint Scheme
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Slashing Veteran Sword Bretheren
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So let's say I want to run a BT army with either DA, SW or even vanilla marine allies. Would it be wrong to paint the entire army up as black templars? I mean would having a Thunderfire Cannon and a land raider redeemer with BT iconography all over it be wrong?
I could see the thunderwolf cavalry being very strange, but most other things could fit. What do you guys think about using allies but painting and modeling the whole army to look like one unit?
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2013/07/26 14:18:31
Subject: Allies Paint Scheme
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Servoarm Flailing Magos
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It's fine, with one caveat: You (and more importantly, your opponent) have to be able to differentiate between what is allied and what isn't.
A shoulderpad in a different colour for all the allies is the easiest way. Even just outlining their shoulder pad in a starkly different colour does the trick.
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This message was edited 2 times. Last update was at 2013/07/26 14:18:51
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![[Post New]](/s/i/i.gif) 2013/07/26 14:46:07
Subject: Allies Paint Scheme
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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Rings around the bases might work. Even if it's just elastic bands, make them stand out in some way, you can have the model itself the same as the rest.
Vehicles often don't have bases, though.
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![[Post New]](/s/i/i.gif) 2013/07/26 14:47:58
Subject: Allies Paint Scheme
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Ultramarine Master with Gauntlets of Macragge
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I've thought about doing similar things with my Crimson Fists. I thought about putting in a bunch of Death Company with Tycho as Rynn's World Ork Hunters, but I'd paint them up like Crimson Fists like everybody else. As long as it's clear what's what and you don't have much in the way of redundant units (for instance, Space Marine Assault Squads and Black Templar Assault Squads) you should be gravy.
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![[Post New]](/s/i/i.gif) 2013/07/26 14:49:42
Subject: Re:Allies Paint Scheme
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Lord of the Fleet
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Yup, as above.
Easily distinguished (emphasis on easy, don't make your opponent crane his neck to look for tiny differences) and WYSIWYG throughout.
The base colour idea is actually pretty cool.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/07/26 14:53:17
Subject: Allies Paint Scheme
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Shas'ui with Bonding Knife
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Well, I was looking to adding regular Tau as allies for my farsight enclave (mainly an excuse for an iridium commander).
If I went through with it, I would just paint them all as the farsight enclave. Since they are battle brothers it really doesn't matter what is an allied detachment and what is the main force.
In your case though, something simple such as the shoulder pad paint option would be necessary to distinguish between marines with BT rules and marines without them. Some armies are lucky and their wargear alone is what separates them, but if your BT marines are equipped the same as the vanilla then it can be hard to tell who is who.
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![[Post New]](/s/i/i.gif) 2013/07/26 15:01:05
Subject: Allies Paint Scheme
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Hauptmann
Hogtown
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I actually much prefer this approach as it really allows vanilla marine players to beef up their army while maintaining their personal fluff. As long as everything is clear gameplay wise then go for it.
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Thought for the day |
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