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Made in us
Drone without a Controller





Baton Rouge, LA

I have the quick start rules and honestly I feel even more confused after trying to read what is said. Is there anywhere I can go to have a basic step by step guide of how the game runs? Just starting out and looking for help with it because I do not have anyone to show me how to play and its myself and brother trying to figure this out and want to make sure that what I am doing is correct.
   
Made in us
Paingiver







I don't think there is a step-by-step guide anywhere since the game offers such freedom of choice in how it plays. I can try to make a basic list of events that occur to give you a better idea of how the game flows.

   
Made in us
Drone without a Controller





Baton Rouge, LA

That would be great. I may be looking at it from the wrong perspective but I'm just trying to make sure that I am playing the correct way instead of confusing myself and anyone I play with lol
   
Made in us
Paingiver







1: set up terrain (terrain rules are not included in quickstart rules)
2: roll to determine first deployment. The winner choses first or second
3: first player deploys before second player(there are other steps here such as pre-deployment and advance deploy but those are not in the quickstart)
4: players start with no fury on beasts and full fury on warlocks
5: the first player [he who set up first] choses models in order to activate. each model goes through the activation order.
6: models activate by first moving then performing actions. Certain actions like running or charging require the use of both movement and action.
7: warbeasts must be forced (gain a fury point) to perform some actions like run, charge, slam, or trample.
8: warlocks can cast spells or use their feat before movement, between movement and action, or after action. They cannot cast spells or feat before or after a run however. (running takes all their time and energy)
9:if any model stood still or made a normal advance it can shoot one shot with each ranged weapon. If it stood still it gets +2 to the attack (to hit) roll. (there are not many guns with the range needed to hit an enemy on turn one. sometimes you can do it if you go second but usually you'll be out of range)
10: if any model has a target in it's melee range after advancing or charging it gets one attack with each melee weapon. if the model charged the first attack's damage roll is boosted. (you usually won't get to make melee attacks on turn 1, that is a lot of ground to cover in a short time)
11: after initial attacks a warbeast may force for additional attacks and a warlock may spend fury for additional attacks. ranged weapons can only have as many attacks as their rate of fire but melee weapons have no limitations.
12: after you are done with a model you end it's activation. You cannot do anything with that model until next turn.
13: when the first player is done with all of his models' activations he ends his turn
14: player 2 goes through the same steps as player 1 for his steps, activating each model in the order of his choice. (steps 5 through 13)
15: after player 2's first turn ends player one begins his second turn. This is the same as the first turn except now your warlock needs to leech fury at the beginning of the turn.
16: warlocks can go up to their FURY stat in fury points, just as they began full. They have to take fury from their warbeassts to get fury back. If their beasts don't have enough fury points to fill them up they can take damage to gain fury points.
17: if a warlock leaves fury points on his warbeast after leeching fury the beast might go crazy and frenzy because it is too angry. If the threshhold check fails the beast activates first and charges whatever it wants.
18: after leeching and frenzy the turns play out exactly like the first and continue alternating

notes: there is a lot more to it like deviating aoe attacks, boosting, and units but that covers the very basic flow of the game.
I have some quick reference sheets for warmachine/hordes in my signature. You might find them helpful.





Automatically Appended Next Post:
You can also look at some battle videos online. Wargamergirl makes the best battle reports around but they are not really instructional. Here is one with warmachine vs. hordes. https://www.youtube.com/watch?v=XbwevnhvOZw

This is a bit more of a tutorial battle.
https://www.youtube.com/watch?v=DZ6GQ0V_6ic

This message was edited 1 time. Last update was at 2013/07/28 00:04:30


   
Made in au
Longtime Dakkanaut




Brisbane, Australia

Yeah, and if you do a search on youtube, there are a few other video walk throughs you might find helpful

I'll also link you to here: http://privateerpressforums.com/showthread.php?51542-brotherscott-s-Warmachine-and-Hordes-MK-II-Quick-Reference-Sheets&p=715943#post715943

Which has some very useful quick reference sheets to print out and have with you as you play your first games.

Looking for a club in Brisbane, Australia? Come and enjoy a game and a beer at Pubhammer, our friendly club in a pub at the Junction pub in Annerley (opposite Ace Comics), Sunday nights from 6:30. All brisbanites welcome, don't wait, check out our Club Page on Facebook group for details or to organize a game. We play all sorts of board and war games, so hit us up if you're interested.


Pubhammer is Moving! Starting from the 25th of May we'll be gaming at The Junction pub (AKA The Muddy Farmer), opposite Ace Comics & Games in Annerley! Still Sunday nights from 6:30 in the Function room Come along and play Warmachine, 40k, boardgames or anything else! 
   
Made in us
Drone without a Controller





Baton Rouge, LA

Thanks again, this honestly really helped to get the order of things down to play. I appreciate the help.
   
 
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