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Made in ca
Guard Heavy Weapon Crewman




Ontario, Canada

Hey all,

I was just thinking about mercs in 40k, specifically human mercenaries. They are there, as we've read in various books, but my real question is how.

Guard deserter, which would make them a felon...... improbable.

They could have been discharged from the guard or pdf, or maybe their regiment got rights to a planet, and than said trooper decided to use their skills to make a profit..... plausible.

Could just be a completely private entity, a company that specializes in the application and use of force (similar to modern day's Private Military Companies)...... probable.

Considering the above, how do they get their kit? Now throw enough money at something and anything is possible, but I would imagine that military grade kit is hard to come by.

Not to mention Arbites and the Inquisition would not be too fond of mercenary outfits, I would imagine.

So what do you guys think? Who are they? Where do they get their kit? How do they operate? How are they tolerated?

Thanks for the read and the help.

Cheers!



Exitus Acta Probat. - The Outcome Justifies The Deed.  
   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





UK

I'd imagine there are sufficient manufacturing capabilities on non-imperial human worlds, not to mention xenos world that could produce gear for mercenaries. Especially if they werent constrained by the fear of machine heresy or zenos contamination that holds back the imperial production capabilities. Not to mention the tried and tested method of looting from the dead and pillaging supplies on missions.

You could also look at the option of being paid in gear and not money for certain missions, be it from rogue traders, planetery govenors, corrupt officials etc.

Humans who lost their worlds could easily be turned into mercenaries, abandoned guardsmen assumed dead when MIA would also likely fall into this catagory. Then you have planetary thugs, bodyguard for officials, assassins (death cult), etc.

Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex

30K Imperial Fist Progress
Tale of 6 Gamers - 30K

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Rogue Traders will amass their own private armies to protect their assets. There will be some turnover and they probably keep their weaponry. These soldiers of fortune will then hire their services out to anyone with the coin.

Plus individual worlds will manufacture their own firearms and sell them to the highest bidder. A lasgun isn't a holy relic of technology. The only reason IG owned weapons aren't sold is because they are the property of the Emperor, but lasguns and other weapons will be sold to private individuals by the Mechanicus. Likely in exchange for services or material of some kind.

The Imperium doesn't outlaw any thing like this. naturally hiring alien mercs isn't allowed(except for Rogue Traders) but humans are perfectly fine.

This message was edited 1 time. Last update was at 2013/07/28 20:36:36


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in dk
Dakka Veteran




There are a million worlds in the Imperium. Standards vary a *lot*. There are endless ways to justify the existence of mercenaries: Some worlds may have PDFs consisting entirely of professional soldiers, like many modern day armies do, and some of their soldiers may have quit to pursue a life as mercenaries. Some may be criminals that stole the weapons and made their escape. Some might have been deserters during particularly tumultuous periods and their disappearance written up as MIA/KIA, or their homeworld may have lacked the resource to pursue them, or even care. On death/feral worlds I imagine it's relatively easy for your average citizen to get their hands on a weapon, because they may need them just to stay alive.
Some worlds go centuries without contact to the Imperium. The Emperor himself may be all but a myth on such a world, and the planetary governors rule as they see fit because they've gotten away with it for generations.
   
Made in gb
Storm Trooper with Maglight





Judging by the Vessorine Janissaries from Eisenhorn, the reason mercenaries can exist is simple - they're actually their planet's equivalent of PDF and Guardsmen as far as the Imperial authorities are concerned. The Imperium has plenty of money to hire them if need be. If not, they're free to fight for whoever they want provided it's not for an enemy faction - private enterprise is not banned in the Imperium. The Vessorine Janissaries are mentioned as being hired for a border conflict, meaning they probably fight for internal affairs that the wider Imperial authorities don't care about. As for their tech and equipment, well even the most primitive planets in the Imperium can make their own muskets. But in Eisenhorn, the appeal of the Vessorine Janissaries was that the people themselves were so tough - the weapons and equipment they had were supplied by their client.

This message was edited 1 time. Last update was at 2013/07/28 20:52:57


The Kasrkin were just men. It made their actions all the more astonishing. Six white blurs, they fell upon the cultists, lasguns barking at close range. They wasted no shots. One shot, one kill. - Eisenhorn: Malleus 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

The Imperium, on a local basis, is largely a capitalist society, and it produces more guns than it does people (which will break the mind, should one contemplate that too deeply). Acquiring military-grade lasguns and body armor is simply a matter of waving enough money at the right shop keeper on the right planet.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
 
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