Okay, so this past weekend, I had a game at my local club. We modified an old 4th ed scenario (Breakout, I think it was) where I was in the middle with 2500pts of Eldar with Grey Knight Allies, and I had 2 marines players with 1250 each coming from the short edges.
Now, while I technically lost due to not getting enough of my units off, I claimed a moral victory due tot he fact that we were on an 8' table, so I had an extra 2 turns of walking, and the fact that the only survivor was Sicarius who just wouldn't be Daemonhammere to death by Coteaz.
So the men of the match for me were my Dark Reapers. Backed up by a Farseer with Doom, Fortune and Guide. Between them they took out 2 Dreadnoughts, almost a full 10 man tactical squad (in 1 volley.

. They were the only target I doomed all game. One flurry of missiles, sarge was left all on his lonesome) and a stragglling Attack Bike that kept Jinking Prism Cannon shots (I had no other targets :( ). I run 5, all with Starshot missiles, with a Fast Shot
EML Exarch.
now, I did the mathhammer, and I reckon that with the help of Guide, these guys could even pose a threat to flyers. So I have a few options, and wondered if anyone had any experience with any of them:
Should I boot them to a full 10 man squad, or is this just crazy? Does anyone have any experience with a full squad of Reapers? Or should I run a second unit of 5 to get the second Exarch on the table? The Farseer can always take Prescience as well as Guide and stand in between to aid them both. Or is 10 Reapers on the same battlefield akin to overkill? (although I always argue that there's no kill like overkill, so that last question is probably a 'no'!

)
And then there's the age old question of are Flakk Missiles worth it?
Questions, comments?