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Made in ca
Lieutenant Colonel






So my understanding of supporting fire, is that units with the rule can add their own overwatch to another unit within 6" or 12".

My question is, say tau unit #1 is charged by my unit #1, and tau unit #1 and #2 resolve overwatch against my unit #1. OK so far so good.

now either my unit #1 makes it into combat, or it does not due to casualties/bad roll ect.

you can only make one over watch, so when my unit #2 tries to charge unit #1, tau unit # 3 cannot add its fire to it, because unit#1 isnt does have an over watch to add to at the moment, tau uni#1 already had its one chance to overwatch/+have assisted overwatch

Is that your interpretation/HYWPI too?

 
   
Made in ca
Mekboy on Kustom Deth Kopta




 easysauce wrote:
So my understanding of supporting fire, is that units with the rule can add their own overwatch to another unit within 6" or 12".

My question is, say tau unit #1 is charged by my unit #1, and tau unit #1 and #2 resolve overwatch against my unit #1. OK so far so good.

now either my unit #1 makes it into combat, or it does not due to casualties/bad roll ect.

you can only make one over watch, so when my unit #2 tries to charge unit #1, tau unit # 3 cannot add its fire to it, because unit#1 isnt does have an over watch to add to at the moment, tau uni#1 already had its one chance to overwatch/+have assisted overwatch

Is that your interpretation/HYWPI too?


Yes you can only fire one overwatch.

But as unit 3 is also considered to be targets of the charge, they can fire overwatch.

pg32 tau dex

 
   
Made in us
Regular Dakkanaut




It is also improtant to note that you must declare all charges before the results of any of the charges can be determined. So you say that your units 1 & 2 will be attempting to charge tau unit 1 (who is within supporting fire range of tau units 2&3, and the tau player can pick which units he will resolve the over watch shots into. (but each unit can only fire one iteration into the charging unit they pick)

I have had a deamon player muddle up a charge he thought would wipe me out and then later try to charge a seperate unit in during the same assault phase to correct his error, since i had fired all my overwatch into the first unit I had no one left to fire into his second unit, luckily the TO settled it.

This message was edited 1 time. Last update was at 2013/08/04 13:31:23


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Made in im
Nasty Nob on Warbike with Klaw





Liverpool

taurising wrote:
It is also improtant to note that you must declare all charges before the results of any of the charges can be determined.
Actually I'm afraid it's not important to note, because this isn't correct.
See p20
You declare a charge with one unit, resolve it, then go to the next unit and declare a charge.
Once all charges have been resolved, then you start the actual fighting.

This message was edited 1 time. Last update was at 2013/08/04 13:36:48


 
   
Made in au
[MOD]
Making Stuff






Under the couch

Yeah, you used to have to declare everything first, but not in the current edition.

 
   
Made in ca
Lieutenant Colonel






ahh ok, so the supporting fire comes into play when tau unit #1 is charged, as opposed to adding to their specific round of over watch.

so basically its not enough to have one "sacrifice" unit, I need to have a pant load of units charging or nothing will make it in.

 
   
Made in us
Longtime Dakkanaut




 easysauce wrote:
ahh ok, so the supporting fire comes into play when tau unit #1 is charged, as opposed to adding to their specific round of over watch.

so basically its not enough to have one "sacrifice" unit, I need to have a pant load of units charging or nothing will make it in.


Or something tough enough not to care about Overwatch
   
Made in us
Regular Dakkanaut




 grendel083 wrote:
taurising wrote:
It is also improtant to note that you must declare all charges before the results of any of the charges can be determined.
Actually I'm afraid it's not important to note, because this isn't correct.
See p20
You declare a charge with one unit, resolve it, then go to the next unit and declare a charge.
Once all charges have been resolved, then you start the actual fighting.


Ahh ok, I see. My misteak, good catch.

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Made in us
Regular Dakkanaut





At the edge of Oblivion looking out.

 easysauce wrote:
So my understanding of supporting fire, is that units with the rule can add their own overwatch to another unit within 6" or 12".


Where does t say you can overwatch 12"? I always thought 6" max.

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