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Made in us
Fresh-Faced New User




Hey everyone, I'd like to start off by saying, that I want my list to get criticized, and also for some suggestions of strategy and whatnot, for what I have. When making suggestions, try and work around what I've put up because this encompasses roughly every Ork Model I own, thanks!

HQ
Warboss
Power Klaw
Twin-Linked Shoota
Attack Squig
'eavy Armour
Cybork Body --- 120 Points


Elites
10 Nobz
4 Power Klaws
6 Big Choppas
9 Twin-Linked Shootas
1 Kombi Shoota/Skorcha
Waaagh! Banner --- 410 Points

Trukk
Red Paint Job
Grot Riggers
Reinforced Ram
Armour Plates
Wreckin Ball --- 70 Points

4 Lootas 1 Mek
Mek w/ Big Shoota --- 75 Points


Troops
19 Boyz 1 Nob
Power Klaw
Bosspole
'eavy Armour --- 165 Points

19 Boyz 1 Nob
Power Klaw
Bosspole
'eavy Armour --- 165 Points

19 Boyz 1 Nob
Power Klaw
Bosspole
'eavy Armour --- 165 Points

12 Boyz
Shootas
Big Shoota --- 77 Points

Heavy Support
3 Killa Kans
Big Shoota
Skorcha
Rokkit Launcha --- 130 Points

Looted Wagon
Boomgun
2 Big Shootas
'Ard Case --- 125 Points


What I plan on doing is keeping the Lootas and Mek with the Looted Wagon and mow down infantry and weaker vehicles, while my Warboss and the Nobs will ride in the Trukk and Power Klaw any stronger Vehicles to death. The Shoota Boyz can guard an objective close to my deployment zone, where they can loose a few shots at anything that gets close, while the rest of the Boyz and the Kans can carve up whatever they can reach. As I said before, criticisms and other strategy ideas are very welcome.
   
Made in us
Lead-Footed Trukkboy Driver




Dis filfy git wantz ta know?

I would but battlewagon's for the nobs/warboss and idk about Tue twin linked shootas on the nobs/warboss also what type of boyz are they? And get rid of 1big shoots on the looted wagon you only need 1 for weapon destroyed results because they big shootas won't be in range to often. Evay arm on the nobs is kinda meh because of most weapons these days ignore your arm. He will get challenged out by a power weapon and die a horrible death. Also try more lootas and dakkajets maybe I see you have no anti air witch lootas are best at but 5 won't get the job done. Also no meks!!! If they are not gonna be in a vehicle I recommend no meks. Sometimes don't even add them if ur using vehicles. Over all with the nobs maybe scratch off 1-2 pks cus if ur with a warboss thats 5pks witch is a bit overkill specialty when big choppas are str7 on the charge. They will provide more body bags. And maybe try a doc with the nobs and get ride of there Evy arm and just take cyborks you always get it the inv. Sorry about my rant and grammar I just woke up and rarely use punctuation When I wake up hope I helped~

10k


We Green And Not Very Clean!

"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count if we runs for it we don't die neiher,
Cos we can come back for annuver go,
 
   
Made in us
Huge Hierodule





land of 10k taxes

SanguineVulture wrote:
Hey everyone, I'd like to start off by saying, that I want my list to get criticized, and also for some suggestions of strategy and whatnot, for what I have. When making suggestions, try and work around what I've put up because this encompasses roughly every Ork Model I own, thanks!

HQ
Warboss
Power Klaw
Twin-Linked Shoota
Attack Squig
'eavy Armour
Cybork Body --- 120 Points


.


Isn't cheaper to just buy a WB w/ MNA?

was censored by the ministry of truth 
   
Made in mk
Regular Dakkanaut





you decked out the trukks with too many upgrades, you dont need anything apart from a reinforced ram imo, and trukks get destroyed really easy so more upgrades sum up to waste of points mostly
though i will add that red painjob and boarding plank are both cheap and useful upgrades and if you have points to spare this is a fine wau to spend some
a good idea would be to either drop the trukk and get the nobs and the boss on bikes or cut down the boyz squads to 12man and slam them into trukks. or maybe even just drop the trukk all together and run the nobs with the boyz, though that doesnt seem as too good of an idea
killakans are just not good outside of killakan wall strategies, so you are probably better off dropping them in favor of other stuff unless you go for the whole killakan marching wall strategy

also meks as far as i know are terrible in loota squads
2-3 5man Loota squads are a great to both go to ground if they are shot at, and they can split your fire

a couple of deffkoptas (2-3 seperate squads) are also always a good idea both for killing vehicles and pecking at 3+ armored units

this is all i could think off, hope it helps
   
 
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