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1500 point Chaos Space Marine list need opinions!?!?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Spawn of Chaos





Cleveland, Ohio

HQ

Chaos Lord (165pts)
Champion of Chaos, Fearless, Independent Character
Sigil of corruption
Terminator Armour
Burning Brand of Skalanthrax, Lightning claw

Sorcerer (135pts)
Champion of Chaos, Independent Character, Psyker
2x Additional Mastery Level, Power Armour, Sigil of corruption

Troops

Chaos Space Marines (212pts)
8x Chaos Space Marine, Plasma Gun
Aspiring Champion
Champion of Chaos
Bolt Pistol, Combi-flamer/-melta/-plasma, Power Fist
Chaos Rhino
Repair
Combi-bolter, Searchlight, Smoke launchers

Chaos Space Marines (215pts)
9x Chaos Space Marine, Plasma Gun, Plasma Gun
Aspiring Champion
Champion of Chaos
Bolt Pistol, Close Combat Weapon, Combi-flamer/-melta/-plasma
Chaos Rhino
Repair
Combi-bolter, Searchlight, Smoke launchers

Fast Attack

Heldrake (170pts)
Daemon, Daemonforge, It Will Not Die, Meteroric Descent
Baleflamer

Heldrake (170pts)
Daemon, Daemonforge, It Will Not Die, Meteroric Descent
Baleflamer

Heavy Support (430pts)

Forgefiend (200pts)
Daemon, Daemonforge, Fleet, It Will Not Die
Additional Ectoplasma Cannon, Ectoplasma Cannons

Havocs (115pts)
4x Autocannon, 4x Havoc
Aspiring Champion
Bolt Pistol, CCW

Havocs (115pts)
4x Autocannon, 4x Havoc
Aspiring Champion
Bolt Pistol, CCW

Grand total:1497pt

What do you guys think? need some opinions and comments please! I need this to be competitive for a small tournament in October!
Also just so everyone knows the sorcerer is in with one of the CSM units




Automatically Appended Next Post:
so no comments?

This message was edited 6 times. Last update was at 2013/08/05 05:32:44


2000pt. Black Templars Army
2500pt Red Corsairs Army
WIP Hive Fleet Piranha
WIP Lizardmen Army
No Pity! No Remorse! No Fear!
 
   
Made in nz
Regular Dakkanaut




3 Points that i can see.

1. The lord in terminator armour - What is the point of this exactly? He won't fit in the rhinos, so hes either with the havocs, which makes him pretty useless in the back field, or on his own, making him pretty easy to kill.

2. The number of troops - Having only 2 troop units is going to be an issue in objective games, especially if you lose a rhino early on. For a tournament, this is important due to the number of objective games you will most likely face.

3. Ectoplasma cannons. I haven't used them much myself, but they don't seem to be too useful to me. Other than dealing with 2+ saves what exactly are they doing? The other guns are better vs armour, and probably similar against hordes, but if you have used em a bit and know how to use em effectively then go for it.

So yeah, if you can figure out a decent plan for the issues I've pointed out, then its probably ok, but if you don't have a good reason, you should look to other solutions.

My personal preference would be drop the ectoplasms, drop the terminator armour, drop 3 marines from each squad and see if you have enough points for a third squad in a rhino.

(Also, you should remove the individual points costs for each item from the list here, its against forum rules, posting the totals is fine, just not the points costs for each individual thing.)

Hope this helps, and remember, optimising a list is as much about how you play and what you know, as to what units you put on the table.
   
Made in us
Spawn of Chaos





Cleveland, Ohio

HQ (270pts)

Chaos Lord (135pts)
Champion of Chaos, Fearless, Independent Character
Sigil of corruption
Power Armour
Burning Brand of Skalanthrax, Lightning Claws

Sorcerer (135pts)
Champion of Chaos, Independent Character, Psyker
2x Additional Mastery Level, Sigil of corruption
Power Armour
Bolt Pistol, Force Weapon

Troops (483pts)

Chaos Space Marines (186pts)
6x Chaos Space Marine, Plasma Gun
Aspiring Champion
Champion of Chaos
Bolt Pistol, Combi-flamer/-melta/-plasma, Power Fist
Chaos Rhino
Repair
Combi-bolter, Searchlight, Smoke launchers

Chaos Space Marines (161pts)
6x Chaos Space Marine, Plasma Gun
Aspiring Champion
Champion of Chaos
Bolt Pistol, Close Combat Weapon, Combi-flamer/-melta/-plasma
Chaos Rhino
Repair
Combi-bolter, Searchlight, Smoke launchers

Chaos Space Marines (136pts)
6x Chaos Space Marine
Aspiring Champion
Champion of Chaos
Bolt Pistol, Bolter, Close Combat Weapon
Chaos Rhino
Repair
Combi-bolter, Searchlight, Smoke launchers

Fast Attack (340pts)

Heldrake (170pts)
Daemon, Daemonforge, It Will Not Die, Meteroric Descent
Baleflamer

Heldrake (170pts)
Daemon, Daemonforge, It Will Not Die, Meteroric Descent
Baleflamer

Heavy Support (405pts)

Forgefiend (175pts)
Daemon, Daemonforge, Fleet, It Will Not Die
Hades Autocannon

Havocs (115pts)
4x Autocannon, 4x Havoc
Aspiring Champion
Bolt Pistol, CCW

Havocs (115pts)
4x Autocannon, 4x Havoc
Aspiring Champion
Bolt Pistol, CCW

Total: 1498pts

So I changed some things around the Lord and the Sorcerer will each attach to one of the Marine units now what do you think now?

2000pt. Black Templars Army
2500pt Red Corsairs Army
WIP Hive Fleet Piranha
WIP Lizardmen Army
No Pity! No Remorse! No Fear!
 
   
Made in it
Regular Dakkanaut




The problem is that you bought a Rhino for all three units. Rhinos cannot trasport units with the Bulky special rule, so either you buy a Land Rider or you deep strike the Lord in terminator armour
   
Made in us
Spawn of Chaos





Cleveland, Ohio

i changed the lord hes in power armor now

2000pt. Black Templars Army
2500pt Red Corsairs Army
WIP Hive Fleet Piranha
WIP Lizardmen Army
No Pity! No Remorse! No Fear!
 
   
Made in gb
Boosting Space Marine Biker




The Eye of Terror

put a spell famlier on the sorcerer as at lvl3 he will probably fail a test at some point

Armies
CSM Zenmarine Warband from assorted tratiors and heritics

DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails  
   
Made in us
Painlord Titan Princeps of Slaanesh





6 csm wit 1 spec gun.

Just drop that sorc, n use the points to give MoN on lord, upgrade all csm to plague marines n take 2nd spec gun. The champ will be survivable enough to swing a fist.

or you take full 10 men csm, get termicide squad for lord/sorc in termi armor. U have to drop lord or sorc.

   
 
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