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Made in us
Longtime Dakkanaut





What would compliment a rune priest, a bunch of grey hunters in pods and maybe a squad of wolf guard in pods? I was thinking long fangs but then they'd be the only thing on the board at first and would probably get shot to pieces. So what other options are there? Or is the answer just all pods, even more pods lol.
   
Made in us
Ragin' Ork Dreadnought




Guard allies? 3 Leman Russes in a squadron isn't just helpful, it's fluffy. (Wolves of Russ fighting along tanks of Russ!)
Barring allies, Long Fangs are a good choice.
   
Made in us
Longtime Dakkanaut





If the SW player goes second you don't thing the long fangs would get shot up too much? I guess night fighting helps that from being a slaughter. What about the Aegis with the Comm relay? Would that be worth it just to protect the fangs and to get the pods down faster?
   
Made in us
Locked in the Tower of Amareo




Vendettas.
   
Made in us
Raging Ravener




Denton, Texas

I second the notion of more pods.

5,500 18/4/2 w/l/d
2,000 2/1/0 w/l/d
Message me if you'd be interested in buying / trading for a beginner's SW army! 
   
Made in us
Grey Knight Purgator firing around corners





Virginia

As an eldar player with lots of Wave Serpents, I'd LOVE to see an all drop pod list. focus fire on the couple of units on the board, wipe them out...win turn 1 :-) In short, make sure that whatever you put onto the tabletop is very survivable!

“My faith protects me. My Kevlar helps.”
Michael Carpenter,Knight of the Cross
In "Death Masks, The Dresden Files." 
   
Made in gb
Sure Space Wolves Land Raider Pilot




Fenris, Drinking

7 drop pods, 4 grey hunter squads, 3 full long fang squads(missiles), 1 Rune Priest.

40 Grey Hunters D.S'ing turn 1, how about that for drop-pod space wolves.

"They can't say no when they are stunned "- Taric

SINCE I STARTED KEEPING TRACK
5000(7 drop-pods)pts (15/10/4)
200pts(lol)
1500pts (10/0/0)
Other:(7/0/0) 
   
Made in au
Sure Space Wolves Land Raider Pilot





As an eldar player with lots of Wave Serpents, I'd LOVE to see an all drop pod list. focus fire on the couple of units on the board, wipe them out...win turn 1 :-) In short, make sure that whatever you put onto the tabletop is very survivable!


If you kill everything on the first player turn the drop pods still come in second player turn Not that easy i'm afraid

I am fidling with a drop pod list with wolf guard with combi-weapons for alpha strikes

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in gb
Junior Officer with Laspistol





Tanks and long fangs. My drop pod list has a predator, whirlwind and long fangs with another rune priest chilling out at the back. If there's enoug points a 6 man GH squad in a lazerback too.

This message was edited 1 time. Last update was at 2013/08/06 10:48:04



Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in gb
Deranged Necron Destroyer






this is a good setup:

Runepriest, jaws, living light, meltabombs
Runepriest, jaws, hurricane, meltabombs
Commisar, Poweraxe, meltabombs

10 Greyhunters, 2 Melta, Standard, Mark, POD
5 Greyhunters, Melta, POD
5 Greyhunters, Melta, POD
1 Imperial guard Platoon
Platoon command group
Platoon Heavies 3 autocannon
Platoon Infantry, autocannon, Poweraxe, Meltabombs
Platoon Infantry, autocannon, Poweraxe, Meltabombs
Platoon Infantry, autocannon, Poweraxe, Meltabombs

Vendetta, Heavy Bolters

5 Longfangs, 4 Missile Launchers
5 Longfangs, 4 Missile Launchers
5 Longfangs, 4 Missile Launchers

ADL with Quad gun

About 1750 points, can beat about everything and excells in the defensive game!

This message was edited 1 time. Last update was at 2013/08/06 11:28:06


You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Longtime Dakkanaut





Valek, I don't know enough about IG to understand them yet. :( Were you going to do one of those 'blob' things to hold an objective?
   
Made in be
Deranged Necron Destroyer






Both priest can bunch up with the infantry squads and the Comissar in one giant squad behind the ADL and claim a objective.

If you swarm them enough open and conga the command and heavy platoon in them they can score another. And not much bar a Mace Prince can beat that thing in hth.

There are some hard counters to the list but not much, it is all about tactics for the opponent as the list can pump out a frightning number of shots, shutdown the psyphase or kill a not so carefull melee list in hth.
Jaws priest in a pod can snipe low ini monsters or troops for added fun...

This message was edited 1 time. Last update was at 2013/08/06 20:25:33


You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Longtime Dakkanaut





Thanks Valek!

Question for everyone, in a list of just Space Wolves, what do drop pod wolves do to hold their 'home' objective as it were? Or do they ignore it?
   
Made in de
Kovnik






If you pod them all I´d make the enemys objectives my own and deploy them on his side too.
   
Made in au
Sure Space Wolves Land Raider Pilot





5 hunters in a pod that you drop last onto the objective works too, but i go for put it as close to the enemy as you can.

You can actually deny them putting objectives in their aegis line too if you place one outside it. A dirty tactic but

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in us
FOW Player




Frisco, TX

Sternguard and Null Zone

Nova 2012: Narrative Protagonist
AlamoGT 2013: Seguin's Cavalry (Fluffiest Bunny)
Nova 2013: Narrative Protagonist
Railhead Rumble 2014: Fluffiest Bunny
Nova 2014: Arbiter of the Balance

Listen to the Heroic 28s and Kessel Run: http://theheroictwentyeights.com 
   
Made in us
Longtime Dakkanaut





 Chumbalaya wrote:
Sternguard and Null Zone


I'm not well versed in IG (that's who you're talking about right?), please elaborate.
   
Made in us
FOW Player




Frisco, TX

Super Newb wrote:
 Chumbalaya wrote:
Sternguard and Null Zone


I'm not well versed in IG (that's who you're talking about right?), please elaborate.


That's Codex Marines, actually.

Sternguard are elite dudes with uber bolters (2+ to wound, ignore cover, AP3, etc) and plentiful combi-weapons. They excel coming out of Pods.

Null Zone is a Librarian power that forces the enemy to re-roll passed invulnerable saves. It's invaluable against a good variety of armies.

Nova 2012: Narrative Protagonist
AlamoGT 2013: Seguin's Cavalry (Fluffiest Bunny)
Nova 2013: Narrative Protagonist
Railhead Rumble 2014: Fluffiest Bunny
Nova 2014: Arbiter of the Balance

Listen to the Heroic 28s and Kessel Run: http://theheroictwentyeights.com 
   
Made in us
Regular Dakkanaut





 Valek wrote:
If you swarm them enough open and conga the command and heavy platoon in them they can score another


You might want to reread page 123 Under Controlling Objectives. A unit can only ever control one objective at a time.
   
Made in be
Deranged Necron Destroyer






Stewy,

The blob is one squad, the heavies and the command squad allthough part of the same platoon are not the same unit, so yes they can cap on their own, and you can deploy them with the big unit around them.

So where do i need to read the rules that is not possible???

This message was edited 1 time. Last update was at 2013/08/08 05:28:17


You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Longtime Dakkanaut





 Chumbalaya wrote:
Super Newb wrote:
 Chumbalaya wrote:
Sternguard and Null Zone


I'm not well versed in IG (that's who you're talking about right?), please elaborate.


That's Codex Marines, actually.

Sternguard are elite dudes with uber bolters (2+ to wound, ignore cover, AP3, etc) and plentiful combi-weapons. They excel coming out of Pods.

Null Zone is a Librarian power that forces the enemy to re-roll passed invulnerable saves. It's invaluable against a good variety of armies.


LOL, whoops! I actually knew that. I shouldn't post when half asleep.

Sternguard wouldn't help with my 'home objective holding' question though. I am curious what drop pod lists do to hold the 'home objective'.
   
Made in us
Veteran Wolf Guard Squad Leader



DC Metro

Martel732 wrote:
Vendettas.


This, and a pair of 50 man IG blobs.
   
Made in us
Regular Dakkanaut





 Valek wrote:
Stewy,

The blob is one squad, the heavies and the command squad allthough part of the same platoon are not the same unit, so yes they can cap on their own, and you can deploy them with the big unit around them.

So where do i need to read the rules that is not possible???


It was the way you worded it. You said by conga lining them out you could claim more than one objective, which made it sound like you were saying the blob could hold multiple objectives which is incorrect.

The heavy weapons teams and PCS are separate units, so you don't really conga line them. You just move them where you want.
   
Made in au
Devastating Dark Reaper




DOOMONYOU wrote:
As an eldar player with lots of Wave Serpents, I'd LOVE to see an all drop pod list. focus fire on the couple of units on the board, wipe them out...win turn 1 :-) In short, make sure that whatever you put onto the tabletop is very survivable!


If you kill everything on the first player turn the drop pods still come in second player turn Not that easy i'm afraid

I am fidling with a drop pod list with wolf guard with combi-weapons for alpha strikes

Can you please post the page it detail that rule..

2k (lotsa spiders) 3k (lotsa LR's)
Why are basic Guardians BS4 when firewarriors train from birth? Cause by the time your best warriors die of old age Eldar haven't even been laid!!
kestril wrote:
Page 1: New guard topic
Page 2: FW debate
Page 3: Ailaros and Peregrine fight. TO THE DEATH
I swear I think those two have a hate-crush on each other sometimes.  
   
Made in us
Lead-Footed Trukkboy Driver




Elizabethtown College

Not trying to spam but I was thinking about building this list, and it fits the topic of this thread.
HQ: Rune Priest
Troops:
5x Grey Hunters, flamer
5x Grey Hunters, flamer
10x Grey Hunters, WS, 2x flamer
Drop Pod
Elite:
8x Wolfguard, combi plasma (Runepriest)
Drop Pod
Heavy Support:
Land Raider, mm
Land Raider, mm
Long Fangs, 5x missile

Space Marines:
HQ:
Lib (goes with long fangs for prescience)
Troops:
5x Scouts
Elites:
Ironclad, mm, flammer
Dreadnought Drop pod
Heavy Support:
Whirlwind
Total: 1844

I always press dat, if you know what I mean. 
   
Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

I would def drop the priests with the WG instead of gh so youre not wasting free spec weapon, either tda or power armor with all combi

 
   
Made in us
Grey Knight Purgator firing around corners





Virginia

DOOMONYOU wrote:
As an eldar player with lots of Wave Serpents, I'd LOVE to see an all drop pod list. focus fire on the couple of units on the board, wipe them out...win turn 1 :-) In short, make sure that whatever you put onto the tabletop is very survivable!


If you kill everything on the first player turn the drop pods still come in second player turn Not that easy i'm afraid



I was forgetting that half of any drop pods come in on the player's turn 1...had reserves on the brain instead of special drop pod rules. But if, at the end of turn one (for both players) one of the players has no models on the board, then the game is over. So if you could manage that, then yes, it would be that easy. The player with no models would never see turn 2 because he "automatically loses" (p122). So my comment would really apply to an all flyer list vice a drop pod list.

“My faith protects me. My Kevlar helps.”
Michael Carpenter,Knight of the Cross
In "Death Masks, The Dresden Files." 
   
Made in au
Sure Space Wolves Land Raider Pilot





Can you please post the page it detail that rule..


Page 122. BRB like wolfgng says. No models at the end of a GAME turn, not a player turn.

If the Podding player has the first player turn then they could be wiped off the board by the second player. But if the podding player has the second player turn, and their opponent wiped them in the 1st player turn of Game turn 2, then they have a chance (baring bad reserve rolls) to get more pods down in their player turn.

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in us
Longtime Dakkanaut





No one said GK, but two DKs would certainly get in an opponent's face along with the drop pods. I made a (hopefully not terrible) list with them here: http://www.dakkadakka.com/dakkaforum/posts/list/545769.page

   
 
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