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Made in us
Regular Dakkanaut





HQ
Farseer
-BIke
Farseer
-Bike

Troops
2x3 Jetbike Squads
-Cannon in each

10 Guardians
-Waveserpent
-Scatter Laser
-Holo-Fields

10 Guardians
-Wave Serpent
-Scatter Laser
-Holo-Fields

Fast
10 Warp Spiders
-Exarch
-Spinneret Rifle
-Fast Shot

Elite
5 Fire Dragons
-Wave Serpent
-Scatter Laser
-Holo-Field

5 Fire Dragons
-Wave Serpent
-Scatter Laser
-Holo-Field

Heavy
2x3 Shadow Weavers

2 War Walkers
-Dual Lances

C&C Please

This message was edited 1 time. Last update was at 2013/08/07 07:15:58


 
   
Made in us
Agile Revenant Titan






Austin, Texas.

I like the list, but the dual farseer really shoudnt be needed. I would make it maybe one 6 man bike squad, drop one sear, and stick the remaining on einto the squad. Or keep the. Remaining sear, but make him a laughing sear with points from warp spider exarchs upgrades.

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Regular Dakkanaut





Why 2 seers? What powers do you want to be getting?

Put spears and get the Shuriken Cannon Upgrade on the bikes, that way you have some mobile AT. Walkers and Vaul's Wrath are slow, won't be able to keep up with the army. If you want some backfield, invest in an Aegis - you need the AA.
   
Made in us
Agile Revenant Titan






Austin, Texas.

dnptan wrote:
Why 2 seers? What powers do you want to be getting?

Put spears and get the Shuriken Cannon Upgrade on the bikes, that way you have some mobile AT. Walkers and Vaul's Wrath are slow, won't be able to keep up with the army. If you want some backfield, invest in an Aegis - you need the AA.


Aigus line would be amazing with your list. Seconded. Alod helpfull vs AA.

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Dakka Veteran





6 jetbikes to run with the bikeseer.

2 squads of three means that only one squad can benefit from psychics and the LD of the Farseer. The are also more likely to run off the board if shot at.

I understand why you did it, but you are light on scoring units that can stand up to anything more than the enemy sneezing in their direction.

Ba-zziiing!



 
   
Made in us
Regular Dakkanaut





I was actually thinking of putting a seer in each of the shadow weavers. That way they are protected by T7 9 wounds, and they give the artillery unit LD10. Mostly will be rolling on Divination. 4+ invul., misfortune, and perfect timing powers are all great. If I end up with Scriers gaze, then thats not to bad either as it may help me keep the bikes off longer. will be auto taking guide unless I roll doom. Might also dabble in telepathy with second seer. I realize that the platforms are the slowest part of this army, but they serve an essential purpose. I have thought about the big squad of bikes, but am still not sure how much better it is than 2 squads of 3. The cannons are in the total overall I just forgot to put them in the list. I agree my AA is very light, but what can I sacrifice for meaningful AA?

 
   
 
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