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Made in us
Ork Boy Hangin' off a Trukk





I've always liked the idea of a henchmen list without any GK, so I tried giving it a go. Coteaz goes with the first Henchmen Warband, and the Ordo Xeno Inquisitor goes with the DCA squad in the Stormraven, and the CCS goes in the Vendetta. I'd like to fit in a Vindicare, and am wondering if dropping one squad of vets would be the best route to free up the points. The only worry with that is with how squishy all my troops are, I'd like to have as many as possible.

HQ

Coteaz - 100

Ordo Xeno Inquisitor
-Psychotroke Grenades
-Rad Grenades
-Power Armor
-Psyker
Total – 93

Troops

Henchmen Warband 1
-Warrior Acolyte w/ Plasma Gun (x3)
-Warrior Acolyte w/ Bolter (x2)
-Jokaero (x2)
-Servator w/ Multi-Melta (x3)
-Chimera
Total – 207

Henchmen Warband 2
-Psycher (x8)
-Rhino
Total - 120

Henchmen Warband 3
-Psyker (x8)
-Rhino
Total – 120

Henchmen Warband 4
Death Cult Assassins (x7)
Crusaders (x4)
Total – 165

Troops Total – 612

Fast Attack

Stormraven Gunship – 205

Heavy Support

Dreadnought
-Autocannons (x2)
-Psybolt Munitions
Total - 135

Dreadnought
-Autocannons (x2)
-Psybolt Munitions
Total - 135

Allied HQ

Company Command Squad
-Meltaguns (x4)
Total – 90

Allied Troops

Veteran Squad
-Plasma guns (x3)
-Chimera
Total – 170

Veteran Squad
-Plasma guns (x3)
-Chimera
Total – 170

Allied Fast Attack

Vendetta – 130

Allied Heavy Support

Manticore – 160

Army Total - 2000

Orkses is never beated in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! 
   
 
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