masquerade81 wrote:maybe change the other troop into 16+ horrors, stick a herald of tzeentch in there with MLVL 3, exalted loci and grimoire in there. Then add fateweaver and try to figure out some anti armor into the list. Some DSing khorne grinders? The dogs will eat any tank with rear of 10, but will get tarpitted against a single walker dread. Also i would concider the loci of wrath as it works with disorganiced charge too and with that big dog units you want to engage a couple of targets at the same time if possible. The biggest problem with this list is a landrider or a wraithlord/knight, who will also tarpit the hounds.
I was looking at the grinder or
LoC to pull off tank duty as well.
Waaaghpower wrote:If you're playing 2000, can you double up on FOC? You've already got enough HQs, so just add 2 troops and you can add up to 60 more Khornedogs.
There is such a thing as too much of a good thing. 120 dogs means that the enemy could tank shock me, and I would lose tons of dogs because they can't move out of the way. I'd likely have to reserve them or they would take up my entire starting zone in hammer and anvil. Plus, that would be 1920 in dogs, can't do it in 2k.