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Made in us
Ferocious Blood Claw




I recently fielded him in a game because I figured for 270 points, he must have something good that makes him so expensive, even though his stats suck. Turns out he was the worst idea ever and did just about nothing and I probably could've done just about the same damage without him. So why is he so expensive?!?
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Because he has every power in the codex, comes standard with stuff normal Rune Priests have to be and has his own special rules on top of that.

This message was edited 1 time. Last update was at 2013/08/12 04:01:41


 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Ferocious Blood Claw




The powers themselves aren't really all that great (with a few exceptions) and his special rules can be okay but I still don't think that he should be at 270 for how effective he really is. You can get a normal rune priest with the powers that are actually good for less than half the cost
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

I just listed why GW made him that expensive, I never said he was worth the price.

This message was edited 1 time. Last update was at 2013/08/12 04:01:52


 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Ferocious Blood Claw




For future reference I mean points wise.
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

He's excellent. Significantly more durable than a regular RP, stops enemy powers even better, has a greater number/variety of powers, has a saga (IIRC) and the very good storm rule. I've seen that storm win games.

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Maelstrom's Edge! 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

He's great and offers stuff that you couldn't get elsehwere, but 245-270pts are tough to swallow despite all that. He's also expensive because Space Wolves special characters are generally overpriced/expensive (look at Ragnar and cry a river), but also because he was written for a different edition.

   
Made in us
Ferocious Blood Claw




How is he more durable?
   
Made in us
Ragin' Ork Dreadnought




Njtrent59 wrote:
How is he more durable?

2+ 4++ instead of 2+ 5++.
In 5th edition, if I recall, you could stick him in a pod and drop down on turn 1 with a squad of whatever you wanted. 5+ cover for the whole squad, JAWS everywhere, and a good chance at -1 BS to the entire enemy force, or at least most of it. Add to that ignoring their psychic guys at 3+, and he was (if not incredible,) at least worth it.
Since you can't do that anymore though, he's pretty meh.
   
Made in pl
Longtime Dakkanaut




What he is realy good at is walking up in a blob of guardsman with 4-5 power ax sgts and an ax comissar droping flyers from the sky , slowing down stuff, casting LL or jaws , challanging dudes he can kill or tar pit , hiding behind a wall of 5 sgts against those he can't . In a SW army it is probably better to run 2 normal rune priests , unless someone plays some sort of SW/necron combo.
   
 
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