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![[Post New]](/s/i/i.gif) 2013/08/12 08:40:07
Subject: CSM 1500
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Beast of Nurgle
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Hi all, looking for seom feedback on below list please. Is there anyhting obviously inefficient or useless?
HQ
Lord, MON, black mace, sigil, bike – 170
Troops
7x PM, 2x plasma, rhino - 233
7x PM, 2x plasma, rhino – 233
13x cultists, 8xag - 70
13x cultists, 8xag - 70
Elite
3x terminators, 3x multi - 105
Fast
Heldrake - 170
3x Bike, MoN, melta -98
Heavy
Vindicator - 120
5xHavocs, 4x Autocannon - 115
5xHavocs, 4x Autocannon - 115
1499
Terminators deep strike, cultists hide in cover/maybe start in reserve. Automatically Appended Next Post: Anyone? Automatically Appended Next Post: Anyone?
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This message was edited 2 times. Last update was at 2013/08/12 18:12:50
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![[Post New]](/s/i/i.gif) 2013/08/13 17:18:34
Subject: CSM 1500
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Bounding Assault Marine
St Louis, MO
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I think it's a pretty mean list. You might combine the cultists into one big blob to be the anvil for your bike hammer. Heavy mech lists could give you some trouble but I've seen very few of those this edition.
My personal preference is maybe swap the lord for a lvl three sorceror on a bike for telepathy schenanigans but that's just me. Kudos for sticking to the Nurgle theme too!
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![[Post New]](/s/i/i.gif) 2013/08/13 17:42:09
Subject: CSM 1500
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Sergeant Major
Fort Worthless, TX
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I agree with the above poster about the sorcerer. Its a pretty good list as every unit you've taken are effective. I'd also take the cultists as one big blob. Maybe try and sqeeze a few more in there. Also, taking 2 more bikes and another melta gun would help it be more effective. Maybe even a power axe. I'd drop one of the plague marine squads personally. I love PM but they are just too expensive to take a lot of them.
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GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2013/08/13 18:40:04
Subject: CSM 1500
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Brain-Dead Zombie of Nurgle
Eye of Terror
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I'd consider dropping the lord and taking Typhus instead, he's a psyker and he makes your cultists plague zombies. 26 cultists with slow and purposeful, feel no pain and fearless aint nothing to funk with.
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![[Post New]](/s/i/i.gif) 2013/08/13 21:14:01
Subject: CSM 1500
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Painlord Titan Princeps of Slaanesh
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Sorc with MoN does not unlock pm as troops.
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![[Post New]](/s/i/i.gif) 2013/08/13 22:34:58
Subject: Re:CSM 1500
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Nurgle Veteran Marine with the Flu
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I'd also try and get some more bikes in that unit to make sure that Black Mace gets where it needs to be. I agree with swapping a PM squad for some CSM which could free up some points. Or perhaps drop one of the Heavy Support units. It depends upon how much you know about what you might be facing though.
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![[Post New]](/s/i/i.gif) 2013/08/14 03:45:32
Subject: CSM 1500
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Bounding Assault Marine
St Louis, MO
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I hate to say it but you might want to drop the terminators or the vindicator to add to the bike squad. A beefed out bike squad with a psyker and mark of nurgle would be tough as nails (especially with the shrouded telepathy power). I think it'd be worth it to take nurgle marked marines over PM's to build the list around the bikes. I'll crunch some numbers tomorrow.
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![[Post New]](/s/i/i.gif) 2013/08/14 07:41:46
Subject: Re:CSM 1500
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Beast of Nurgle
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Cheers all, not sure I fancy Sorc (No PM as troops) or Typhus (Expensive and takes away bike lord threat) but agree that more bikes might be a good idea.
Thinking about obliterators too, but cant bring myself to buy the models, theyre not cheap and i think just look terrible..
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![[Post New]](/s/i/i.gif) 2013/08/14 14:21:57
Subject: Re:CSM 1500
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Bounding Assault Marine
St Louis, MO
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How about this?
Chaos Lord- MoN, Combi-plasma/melta, Melta Bombs, Sigil, Black Mace
170
Terminators x3, x3 combi melta
112
Plague Marines (same loadout) x2
233+233
26 cultists, MoN
160
Bikers, 4 bikers, MoN, VotLW, x2 Melta, champ with claw (x2)
180+180
Havocs, x4 autocannons (x2)
115+115
Total: 1498
The cultists can be shoved at your opponents line while the plagues race to objectives and hold them. Havoc a provide long range support while bikers race up and mess ish up.
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![[Post New]](/s/i/i.gif) 2013/08/14 15:01:38
Subject: CSM 1500
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Beast of Nurgle
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My tweaking left me at this for now, c&c welcome: HQ Lord – 170 MoN BM Sigil Bike Troops 10x CSM – 205 2x Plasma gun Rhino 7x PM – 233 2x plasma Rhino 17x Cultists, 8xag – 86 Elite 3x Terminators – 110 3x combi - Fast Heldrake – 170 6x Bike – 130 MoN – 36 Melta – 10 Heavy Vind - 120 5xHavocs, 4x Autocannon - 115 5xHavocs, 4x Autocannon - 115
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This message was edited 1 time. Last update was at 2013/08/15 08:37:52
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![[Post New]](/s/i/i.gif) 2013/08/14 15:16:52
Subject: CSM 1500
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Bounding Assault Marine
St Louis, MO
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I think you have a lot of good options included but the list lacks a direction. For instance bikes, heldrakes, vindicators, and plague marines are all great choices. But when you only include one of each your cohesion turns out all haphazard. Two vindicators or heldrakes is a terrifying proposition at this points level. One is little more than a nuisance that's going to be gunned down quickly.
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![[Post New]](/s/i/i.gif) 2013/08/14 15:28:38
Subject: CSM 1500
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Tower of Power
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I would ditch the mace from the Chaos Lord, it is AP4 so only good for mashing xenos. I would take the burning brand instead and you have a nasty flamer template which has a threat range of 32". Throw a power fist onto the Lord, he hs T6 so should survive any attacks before hand. If not an axe will do and then melta bombs.
If you drop the Cultists down to 15 you could switch those CSM to Plague Marines, though really you only need units of 5 as having any more only adds points and gives nothing else.
If you are interested this is a Death Guard list I wrote a few weeks ago, it is at 2k though so you would have to do some chopping: http://www.imperiusdominatus.com/2013/08/army-lists-chaos-space-marines-death.html
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2013/08/15 07:55:19
Subject: CSM 1500
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Beast of Nurgle
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Thanks, i think you're right about the black mace and 5x man squads of PM list looks appealing: HQ Lord – (185) MoN PF BBoS Sigil Bike Blight Troops 5x PM – (185) 2x plasma Rhino 5x PM – (185) 2x plasma Rhino 5x PM – (150) 2x Plasma 25x cultists - (125) 15 x autogun Fast Heldrake – 170 5x Bike – (150) MoN Melta Heavy Vind - 120 5xHavocs, 4x Autocannon - 115 5xHavocs, 4x Autocannon - 115 1500 Vind could be swapped for a 3x man termicide unit.
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This message was edited 3 times. Last update was at 2013/08/15 08:36:43
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![[Post New]](/s/i/i.gif) 2013/08/15 13:20:46
Subject: CSM 1500
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Tower of Power
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Ok, looking better, but why do you need 25 Cultists for? They are really only going to be holding an objective, so I would cut them down to 10 strong.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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