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Odd things in the CSM codex that I just don't get...  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
Longtime Dakkanaut






I'm a new 40k player and started out with CSM 6th Edition.
It's a bit sad how many things in the codex are just broken enough to make it foolish to field them.

- Defiler sabotaged by cost and ordnance rules versus weapons load out.
- Mutilators too slow to march, standing around uselessly after shocking.
- Helbrute having no decent way to get across the table and sucking in shoot mode.
- Land Raider being gimped and overpriced and no more accurate shocking leaves terminator units stuck on the home side of the board.

Not to mention the load of 'meh' units: chosen, possessed, thousand sons.

Ah well, I understand it's been much worse in pervious editions with much slower publishing cycles.


 
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