So, I stumbled upon a $20 hammerhead this weekend while at a local tourney, and I want to put it to use. I bought a squad of suits and a squad of firewarriors so I can ally the hammerhead in, and here's what I was thinking for 1850 pts
HQ:
Pedro Kantor - 175
Commander - CNC, M3S, PEN, XV8-02 - 160 pts
Elite:
Sternguard - 10 man - 5 combi-plasma, drop pod - 310
XV8 Team - 2 Man - 2x
MP each - 104 pts (not sure if missile pods are the right weapon to choose. I was also thinking burst cannons or plasma)
Troops:
Tactical Squad - 10 man - Plasma, Missile Launcher, Rhino - 215 pts
Tactical Squad - 10 man - Plasma, Missile Launcher, Rhino - 215 pts
Firewarriors - 9 man - 81 pts
Heavy:
Devastator Squad - 10 man - 4 Lascannons - 310 pts
Whirlwind - 85 pts
Hammerhead - Railgun w/ submunitions, Disruption Pod, Sensor Spines, Longstrike - 195 pts
Comes to 1850 even, but I'm not sure what I should do with Kantor. I want the sternguard to score, but I also want them to last past turn 1 if they come in via pod. The XV8-02 commander joins the devastators to give them cover ignoring, twin-linked, tank-hunting lascannons. Should I run longstrike with the ion cannon instead of the railgun, or stick with the railgun? Also, rhino/drop pod for the sternguard or any tacs? I only have 1 pod model, so only 1 squad gets that ride, but I have plenty of rhino chassis. The whirlwind stays, I just love that model.
Also, just to re-iterate. I ONLY have 12 firewarriors, 3 crisis suits, and 1 hammerhead tank. I want to bring a riptide, but I cannot afford to drop that on that model just yet (the suits/
FW's were plenty expensive enough

)