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Made in gb
Road-Raging Blood Angel Biker




Behind you...

I wanted to have a grey knight army but didn't want them to be silver. I also loved the custodies so, I created a new legion. Here is the fluff behind it.

When they grey knight legion looked as though its numbers where to few there was a great search by the imperium to find their gene seed. They finally found it after years of searching. But, at the same time a breakthrough was made by the mechanicum back on mars. They had found a way to replicate the gene-seed of the Custodes. The gene seeds where combined. They where the Custodes Daemon Hammer Legion. Given the same wargear as the grey knights themselves they marched to war as a legion of daemon hunting custodes. No longer confined to terra they now lay waist to all warp spawned monstrosities. They are in-corruptible. Or so they thought. But during a fight with the greater daemon of Khorne the grand master leading the charge turned to chaos. He turned on his allies and slaughtered them. Combined with the forces of daemons they almost wiped out the Custodes Daemon Hammer legion. Where ever their former grand master attacks the Daemon hammers run. Wherever they are sent to deal with khorne their fear makes their defence against chaos weaken and some become corrupted in the heat of battle. Sending out the Daemon Hammer legion is more and more rare now. They are never sent to fight against daemons of khorne fo for them, khorne is fear incarnate and they shall know fear.

Does this fluf sound solid? Thanks.

This message was edited 5 times. Last update was at 2013/08/16 10:10:41



 
   
Made in eu
Hallowed Canoness




Ireland

I'd say there really aren't a lot of details to your idea yet, so the risk of grossly violating the few "established facts" Gav Thorpe once mentioned in his blog are slim to none. The vast majority of official fluff is optional and for you to adopt or dismiss as you wish.

That being said, judging solely from a stylistic perspective, it sounds a bit exaggerated. "The Space Marines are the Imperium's supersoldiers, but the Grey Knights are even better, but my Chapter is even better than the Grey Knights" - your entire idea tells us little about the Chapter's culture and past, and is focused entirely on making "Marines +1", as if ordinary Space Marines somehow are not cool enough anymore.

That's just my two bolt shells, however, and although I could never adopt the existence of such a player Chapter into my own interpretation of the setting (waaaay too special snowflake for my taste), and you will probably receive the same reaction from a lot of other fans, it remains your call to make.

To me, less is often more, and I am already allergic to much of the overhyped epicness that Black Library and other outsourced origins of fluff are churning out - so I hope you understand my reaction and the advice that a much more grounded approach might make your army feel more characterful and interesting to others.

tl;dr: "It's your army. I just don't like it."
   
Made in gb
Road-Raging Blood Angel Biker




Behind you...

 Lynata wrote:
I'd say there really aren't a lot of details to your idea yet, so the risk of grossly violating the few "established facts" Gav Thorpe once mentioned in his blog are slim to none. The vast majority of official fluff is optional and for you to adopt or dismiss as you wish.

That being said, judging solely from a stylistic perspective, it sounds a bit exaggerated. "The Space Marines are the Imperium's supersoldiers, but the Grey Knights are even better, but my Chapter is even better than the Grey Knights" - your entire idea tells us little about the Chapter's culture and past, and is focused entirely on making "Marines +1", as if ordinary Space Marines somehow are not cool enough anymore.

That's just my two bolt shells, however, and although I could never adopt the existence of such a player Chapter into my own interpretation of the setting (waaaay too special snowflake for my taste), and you will probably receive the same reaction from a lot of other fans, it remains your call to make.

To me, less is often more, and I am already allergic to much of the overhyped epicness that Black Library and other outsourced origins of fluff are churning out - so I hope you understand my reaction and the advice that a much more grounded approach might make your army feel more characterful and interesting to others.

tl;dr: "It's your army. I just don't like it."


Ok, I will update my fluff to make it more so that it doesn't make marines look like toddlers with water pistols


 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

To slightly rework what Lynata said (since I feel roughly the same way) - the Grey Knights already exist for the purpose of fighting Chaos and Daemons. If your new Chapter is basically Grey Knights with added awesome... then why do the Grey Knights still exist...? You would risk invalidating them as a faction in their own right.

You need to build in some sort of weakness. Some crutch, something to limit their potential. You'll notice that while Grey Knights themselves might seem like they invalidate ordinary Marines, they are specifically designed to fight Daemons, so they don't get the training or experience they would need fighting *other* foes - plus there are currently too few of them.
Likewise, the Custodes are supposedly superior to Marines in every way - but there are *very* few of those and so they're limited in what they can actually achieve. Also, I think I remember some fluff about them not having so much in the way of free will.

One last thing... I don't *think* there's any reason to believe the geneseed has been lost (though as Lynata rightly pointed out, "all canon is not canon" and I suppose there's nothing to say it hasn't been lost either...). But the limiting factor in creating new Grey Knights has always been the ridiculously high quality and purity needed of Aspirants, and not the availability of geneseed.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in gb
Road-Raging Blood Angel Biker




Behind you...

 Super Ready wrote:
To slightly rework what Lynata said (since I feel roughly the same way) - the Grey Knights already exist for the purpose of fighting Chaos and Daemons. If your new Chapter is basically Grey Knights with added awesome... then why do the Grey Knights still exist...? You would risk invalidating them as a faction in their own right.

You need to build in some sort of weakness. Some crutch, something to limit their potential. You'll notice that while Grey Knights themselves might seem like they invalidate ordinary Marines, they are specifically designed to fight Daemons, so they don't get the training or experience they would need fighting *other* foes - plus there are currently too few of them.
Likewise, the Custodes are supposedly superior to Marines in every way - but there are *very* few of those and so they're limited in what they can actually achieve. Also, I think I remember some fluff about them not having so much in the way of free will.

One last thing... I don't *think* there's any reason to believe the geneseed has been lost (though as Lynata rightly pointed out, "all canon is not canon" and I suppose there's nothing to say it hasn't been lost either...). But the limiting factor in creating new Grey Knights has always been the ridiculously high quality and purity needed of Aspirants, and not the availability of geneseed.

New fluff is now coming for them with a weakness.


 
   
Made in eu
Hallowed Canoness




Ireland

For inspiration, perhaps take a look at the Index Astartes articles that GW once released for a number of Marine Chapters. They provide a somewhat more gritty and analytic, less "sugarcoated" description of a number of Marine Chapters. Here is an online backup of the various articles that were once released in White Dwarf years ago.

It really comes down to personal taste, how "cool" things need to be for you to like them, or if you have a soft spot for tragic. To steal a motto from the current edition of Shadowrun: "everything has a price". Balance strengths with weaknesses. In fact, perhaps give them more weaknesses than strengths - they are already special just by being Astartes, after all. Plus, weaknesses tend to give individuals (and groups) more character, compared to an idealised image.

Also, any action should have a reaction. For example, the Celestial Lions' fate has forever endeared them to me, as they actually pay a price for their high ideals. And they still stick to them. That is dedication. After all, how can you prove yourself if you're not pushed to the brink?
   
Made in ca
Lieutenant Colonel






sounds kinda cheesy TBH, why not just be a custodes away force?

corrupting the only uncorruptable geneseed is pretty anaethmatic to pretty much all the fluff.

Good concept, just poor execution, you dont need a huge justification for playing custodes, they exist, they could have to leave earth for some reason, so go for it.

somthing like "the custodes notice the golden throne isfailing, and must search the whole galaxy for the key to repairing it a bit longer"


 
   
Made in nl
Regular Dakkanaut





Not to mention your mentioning creating a LEGION using grey knight gene seed. When the grey knights themselves are a chapter because no man should ever wield the full power of a space marine legion again and all that good stuff. Only chaos has even a semblance of old legions left, and in practice they mostly split up in warbands that may still wear unifying colours.
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Imma just leave this here:

http://wh40k.lexicanum.com/wiki/Adeptus_Custodes#.Ug1bN6yRVnU


It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Potent Possessed Daemonvessel





This is awful. Simply awful.

Why not just build a Custodes army if you want Custodes?

Fluff for the Fluff God!
 
   
Made in eu
Hallowed Canoness




Ireland

Or even "just" a normal, custom Space Marine Chapter, because it can be fun to come up with your own stuff and Marines are already pretty cool by themselves.

But that's just my latent bias against the "special snowflake" syndrome, as well as my preference for armies that fit in nicely with the common ground that is the fluff in GW's rulebooks (and not just by background but also by style).

It probably depends on the area you play in as to how much acceptance an army like that would find with other players.

This message was edited 1 time. Last update was at 2013/08/16 15:35:38


 
   
Made in gb
Road-Raging Blood Angel Biker




Behind you...

 Omegus wrote:
This is awful. Simply awful.

Why not just build a Custodes army if you want Custodes?


Because I want an excuse for them to go after daemons and also some fluff because I have never made my own fluff before.


 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Any Space Marine army can go after Daemons. They defend the Imperium from the Enemy Within, Without and From Beyond.

No one in the AdMech, or any other Imperial organization, would dare to "improve upon" work done directly by the hand of the God-Emperor, Who is the Omnissiah.

Custodes, specifically, are not an army. They operate in single-individual units. On the table-top, they would work best as an Elite option (0-1), to serve as an HQ or SC. Everything about the Custodes paints them as lone operatives, assassins and one-man-armies. They don't function like the SM do, and do not have the same bonds of brotherhood with other Custodes in the way a Space Marine does with his Battle-Brothers. People rag on SM sergeants for not wearing helmets... Custodes don't even wear shirts!

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Dakka Veteran






 Chaos Rising wrote:
 Omegus wrote:
This is awful. Simply awful.

Why not just build a Custodes army if you want Custodes?


Because I want an excuse for them to go after daemons and also some fluff because I have never made my own fluff before.


Then i have to agree with Lynata and go regular Space Marine route. IIRC the Exorcists are a normal marine group who specialize in hunting chaos/daemons rumored to have strong ties to the Grey Knights.
   
Made in ie
Hallowed Canoness




Ireland

And in case you'd like to read a bit about the Exorcists, here' a piece from GW's old Armageddon 3 campaign website ...

http://web.archive.org/web/20021005045953/http://www.armageddon3.com/English/Campaign/Troops/exorcists.html

To my knowledge, they are not very well developed (this is one of the very few pieces of fluff I've ever seen about them), which means you have a rough foundation to base your own ideas on, fleshing out the Chapter by adding background on their homeworld, characters, combat doctrine, etc.
It's basically the "middle ground" between coming up with your own Chapter from scratch, and taking over a fully developed one such as the Blood Angels or Black Templars. Give it a thought!
   
Made in au
Regular Dakkanaut





The Exorcists also feature in Forge World's Badab Books. They're specifically featured in Imperial Armour 10, the second Badab instalment.

There's a special character for them aswell.

You could have your army representing the Exorcists First Company (thus explaining all the special equipment).

Here's what lexicanum has on them http://wh40k.lexicanum.com/wiki/Exorcists#.Ug7QiG0vmrY

There's a lot more detail in Imperial Armour 10.
   
 
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