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A crazy(orky) idea and advice needed using allies nonsense.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Waaagh! Warbiker





Granite city, IL

So Via forgeworld stating dreadmob orks can ally with codex orks as battle brothers I've been toying around with an idea and wanna hear some orky crazy feedback.

3 Shokk attack guns@1500 points

So I've kinda got an idea for my secondary attachment (dreadmob)
(hq) Big mek w/SAG
(troop) 20 Spanna boys
(fast) 5 Killa Kan attack mob w/5 KMB

and so far I've got in Primary:
2 SAG W/Cybork bodies

I'm aiming for a crazy list not Competitive. I don't own any of the forgeworld models but I do have the book and started converting spanna boys because they pretty much are boys.

Anybody got anything cool to suggest for an outrageous list that will stun my flgs?

Evil Genius at absolutely - Muffins!
Dakkamuffins!
Gubstop urlurk's big un! 7000 points(and growing!)
Lobukia wrote: One does not simply insult a mega-troll
 
   
Made in nz
Disguised Speculo





You know, if you just take minimum troops you can afford c. 6 more SAGs in your list by taking Mekboy Junkas
   
Made in kr
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

3 SAGs would definitely make your opponent squirm. Even with the bad strength dice theyre still AP2 pi plates across the table, with the chance at causing chaos.

Though it can backfire too lol. Ive noticed every time i field more than 1 SAG, at least one of them either blows up or ZOINK's across the board lol. And usually right off the bat too (Unfortunately my warlord did that last time i used it lol ugh)

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
 
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