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![[Post New]](/s/i/i.gif) 2013/08/20 07:40:57
Subject: GK hard hitting list.
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Stalwart Strike Squad Grey Knight
mobile, AL
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Ok for now i just want to know what you guys think about this list. most of what i am seeing are SM Bike lists, SM drop pods tau varients as allies to chaos, marines and eldar. plus the nob bikers out there.
I went to a few tournament with a pretty strong GK list, but felt like i was fish in the water when melta spam from bikes hit. for the most part flyers cant do much to GKs so i ignored them in favor of putting points on the field and getting into combat. but no matter what i did, the speedy troops that everyone has on bikes except gry knights ended up killing me. so this is my new list i am going to be trying out. any ideas would be great.
GM 175
GM 175
Strike Squad X6 140
strike squad X6 140
dread knight 260
tele,sword,incen
dread knight 260
dread knight 260
allies
autarc on bike 85
jet bikes x6 151
wraith knight 290
sword, shield
2 starcannons
this rounds out to 1845 in a 2000 i would add to the troop choices.
the idea is that i can get in the bikes face before they have a chance to melta me and i am protected from drop pod list due to stike squads anti teleport area.
the wraithknight cant even be hurt by most troops and melta only have a 50% chance to wound it.
the 2 grand masters give the 3 dread knights either scout or make them become a scoring unit depending on the mission.
the eldar jet bikes are there to take a last minute objective, make a fast escape with relic or tie up a small squad of bikes for a turn or 2.
the 2 squads of strikes will sit back with the grand masters and attempt to hold any rear objectives.
looking for people that can tell me the goods and bads that i missed and give me some more ideas i can use. thank you in advance.
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Grey Knights 6k
Custodians 4k
Imperial Knights 6k
Imperial guard 10k
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![[Post New]](/s/i/i.gif) 2013/08/20 08:07:26
Subject: GK hard hitting list.
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Regular Dakkanaut
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To my mind you spend too much on HQ.
453 out of 1850 is a lot i find.
What is the point of the 2nd GM? by taking him out you can take a 3rd squad of GKSS as you had them or boost yours to 10 men squad with a 2nd psycanon and psyamo by taking one sword out of the DK.
And believe me 4psycanon and 16 S5 Stormbolters is a lot more scary then 2 psycanon and 10 S4 stormbolters
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![[Post New]](/s/i/i.gif) 2013/08/20 08:53:58
Subject: Re:GK hard hitting list.
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Stalwart Strike Squad Grey Knight
mobile, AL
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The second GM is to make sure i get my DKs to be scoring, but i have thought about taking out one for more points towards the squads. i would let me give one squad a full load out and add a few bikes to the eldar.
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Grey Knights 6k
Custodians 4k
Imperial Knights 6k
Imperial guard 10k
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![[Post New]](/s/i/i.gif) 2013/08/20 09:05:06
Subject: GK hard hitting list.
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Longtime Dakkanaut
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You have some good threat units but very weak scoring. Lots of points in a WK shield only givs 5++ which is as good as 5+ cover saves you will be getting in area terrain.
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This message was edited 1 time. Last update was at 2013/08/20 10:31:41
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final |
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![[Post New]](/s/i/i.gif) 2013/08/20 09:08:40
Subject: GK hard hitting list.
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Neophyte undergoing Ritual of Detestation
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Drop the Dreadknights for Psyfledreads or Land Raiders
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There's no kill like overkill. |
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![[Post New]](/s/i/i.gif) 2013/08/20 09:45:57
Subject: Re:GK hard hitting list.
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Death-Dealing Devastator
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Well I like the triple dk in the list but if your going to do that add a psycannon to each one. Also if your meta has lots of dropod armies then coteaz is your friend. Troop choice henchman are great. Maybe something like this;
Coteaz - 100
GM w/ hammer, psycannon -225
Dreadknight w/ psycannon, flamer, sword, teleporter -300
Dreadknight w/ psycannon, flamer, sword, teleporter- 300
Dreadknight w/ psycannon, flamer, sword, teleporter- 300
6x psykers w/ rhino -100
6x psykers w/ rhino -100
3x servitor w/ mm, 2x warriors w/ pg in chimera -113
10x strike squad w/ 2 hammers- 220
Stormraven w/ hurricane sponsons, las cannon- 235
1993pts
Put the GM and strike squad in the SR and coteaz with the servitors to take advantage of "I've been expecting you".
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Chaos: 6500pts
Imperium: 2500pts
Orks: 1000pts
AoS Chaos 3000pts
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![[Post New]](/s/i/i.gif) 2013/08/20 10:19:08
Subject: GK hard hitting list.
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Ultramarine Chaplain with Hate to Spare
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Drop a GM and get some equipment on the other one (Psycannon is my advice). You don't need that much Grand Strategy.
That should free up enough points to make that Autarch into the Laughingtarch. That gives you a 5th fast CC powerhouse unit that is tough to kill from shooting. This is my advice for equipment:
Autarch: Bike, Mantle, Shard, Fusion Blaster, Laser Lance, Banshee Mask 190
Then try swapping your Wraithknight for Suncannon and scatter laser. Only 10 points more and you swap 4 S6 AP2 Shots for 4 S6 shots plus 3 twin linked S6 AP2 blasts!!! All you lose is 1 reroll to hit in CC.
Split the bikes into 2 units of 3 and spend any spare points on Strikes.
Trip Dreadknights is tough and you've got perfect equipment on them and the Wraithknight is perfect support for them.
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