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Hi I want to present my newest list, after a lot of thinking this idea over and some playtests I created this one for upcoming tournament:
HQ1: Imotekh The Stormlord
HQ1a: Royal Court:
3x Harbinger of Despair
1x Harbinger of Storm
1x Harbinger of Eternity, Chronometron
HQ2: Nemessor Zandrekh
HQ2a: Royal Court:
2x Harbinger of Despair
2x Harbinger of Storm
Elite1: 5 Deathmarks + Transport1
Elite2: 5 Deathmarks + Transport2
Elite3: 5 Deathmarks + Transport3
Troops1: 5 Warriors + Transport4
Troops2: 5 Warriors + Transport5
Troops3: 5 Warriors + Transport6
Troops4: 5 Warriors + Transport7
Troops5: 5 Immortals
Fortification: Imperial Bastion, Comms Relay
I made some changes with regard to my previous lists, ditched barges- beacause they do not generate enough damage, when I dont have any other threat at the begining then they draw every S7-10 opponent fire, theyre not best bullet magnet and they die before get into range. When I have them in reserves it takes a lot of time until they finally get into range. Without them its pure air saturation, with night fighting and nemessor stealth increasing survivability of my flyers. I dont totally rely on damage that flyers' teslas do, beacause deathmarks with despairteks and warriors with some haywire shots I can output some real damage. Addition to this are imotekh ligtning. I think also that I can exchange immortals for 5 warriors and go for lightning field and nightmare shroud, since immortals in most games serve as nescessary unit on the table as well as comms service
I know that I dont have a lot of models at the begining of game, but bastion can be placed in the corner and behind it Imotekh with Cryptek or immortals, in case of manticore I can hide some infantry in ruins out of line of sight because barrage weapons can hit only highest floor. Ive outlived first turn in game with Dark Eldars, Imperial Guard with manticores and also with drop pod dark angels.
Biggest problem is Tau, with all that skyfire.
Whats your opinion on that?
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