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Made in us
Longtime Dakkanaut




Houston, Texas

Okay so An'ggrath isn't worth his points and to reduce the points cost would take away the awesomeness of Khorne's number.
Here are his current stats
An'ggrath 888 points
[WS][BS][.S][.T][.W][.I][.A][LD] SV
[.10.][.3.][10][.8][.8.][.5][.7][10]2+/4++Invul
Note: Extra D3 attacks on the charge
Note: Any to hit rolls of 6 allow An'ggrath to make an additional attack.
Note: Moves as if has a jump pack....? His model is smaller than he is already and it's still about a foot wide with well over a foot wingspan.
Change 1: If An'ggrath multi assaults he can use his full number of attacks for every unit he assaults

There are some ways we could fix this like:
1.Adding a 4+IWND, an additional wound, and upping to 3+ Invul
2. Making him S: D on the charge
3.Giving him Initiative 10 and a 3 foot charge. He is an awful lot bigger than most flyers and bloodthirsters normally have a 24 inch charge.
4. All of the above?
Thoughts

This message was edited 2 times. Last update was at 2013/08/21 21:13:23


Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
Made in us
Dakka Veteran






I would say all of the Greater Greater Daemons are overcosted these days. Two GUOs is directly better than Scaby.

I would give him the ability to use his full attacks for each unit if he multiassaults. His speed is fine, especially if you take a high command unit.
   
Made in za
Fixture of Dakka




Temple Prime

Zarakynel I'd say is probably still over the top.

She ignores invulnerable saves, so there's not really much of anything that can survive an assault phase with her.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in au
Sure Space Wolves Land Raider Pilot





Okay so An'ggrath isn't worth his points and to reduce the points cost would take away the awesomeness of Khorne's number.
Here are his current stats
An'ggrath 888 points
[WS][BS][.S][.T][.W][.I][.A][LD] SV
[.10.][.3.][10][.8][.8.][.5][.7][10]2+/4++Invul
Note: Extra D3 attacks on the charge
Note: Any to hit rolls of 6 allow An'ggrath to make an additional attack.
Note: Moves as if has a jump pack....? His model is smaller than he is already and it's still about a foot wide with well over a foot wingspan.


Have you seen the new IA Apocalypse book?

10, 4, 10, 8, 8, 5, 7, 10, 2+/3++

flying gargantuan creature
Must charge if able
treated as having assault grenades
D6 attacks on the charge
passes DTW on 2+
icon of chaos

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in ua
Frightening Flamer of Tzeentch





 Kain wrote:
Zarakynel I'd say is probably still over the top.

She ignores invulnerable saves, so there's not really much of anything that can survive an assault phase with her.

Zombies, gaunts under synapse, boyblobs, conscripts with priest - pretty much anything cheap, numerous and not prone to panic and run away.
Its so stupid that GKs and SHWs could be locked in close combat in 6e, so they could be tarpited for a few turns by cheap expendable units like above.

"It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change."
Charles Darwin, first champion of Tzeench 
   
 
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