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you really need some way to move your troops around, especially the Berzerkers. If they are going to walk across the battlefield by the time they get to charge range there won't be enough of them to win the combat.
Also, if you want to run an infantry list, drop the Comtemptor. As the only piece of armor in this list it will almost always die first turn because every AT gun your opponent has will shoot at it simply due to having no other targets.
I could drop the Havocs and CSM squads for 2 Land Raiders. I would be at 1550 though but I'm sure I could drop some stuff on the termi's. You think that would work a lot better?
The Emperor may be able to see everything but do you think he can see why kids love the taste of Cinnamon Toast Crunch?
I would drop the Contemptor, and 1 of the Khorne squads. Where is the Lord going? Chaos LR's only have a tranport capacity of 10 so he can't ride with any of the squads as they stand right now. I would drop 1 of the Terminators and all the combi weapons, take 1 pair of LCs and 3 fists. With that plus the Lord, that makes a great melee threat. Also, put the other Berzerker squad in a LR if possible.
I was going to put the Lord with the Terminators and deep strike them in to kill any vehicles camping in the back. I feel like my revised list is really lacking in the number of troops though. The two Land Raiders may make a world of difference. I don't own any but I'm contemplating going to pick up 2 and I want to make sure a list is worth having them.
I feel like I'm lacking any real objective holding troops. I suppose I can just try wiping their troops out with my zerkers.
This message was edited 2 times. Last update was at 2013/08/22 17:19:59
The Emperor may be able to see everything but do you think he can see why kids love the taste of Cinnamon Toast Crunch?
Why a MoK lord in termi armor? The common MoK lord is the juggernaut lord with spawn retinue.
I would reduce one squad of kb to 9, make a lord with MoK and possibly aobf or just pf&lc combo and let him ride in that lr with the 9 kb.
Then drop that dreadnaught/helbrute and termi squad or reduce those termi to termicide with 3 combi meltaguns. Then you shpuld have more than enough points for a squad of kb or csm+mok in rhino& dirge caster.
Filch wrote: Why a MoK lord in termi armor? The common MoK lord is the juggernaut lord with spawn retinue.
I would reduce one squad of kb to 9, make a lord with MoK and possibly aobf or just pf&lc combo and let him ride in that lr with the 9 kb.
Then drop that dreadnaught/helbrute and termi squad or reduce those termi to termicide with 3 combi meltaguns. Then you shpuld have more than enough points for a squad of kb or csm+mok in rhino& dirge caster.
I haven't played too long so I wasn't sure how to fit the Lord. I wanted to drop him in with my squad of Terminators so he could get into CC with the rest of them and I thought my termis were fit as Termicide...? Not positive though. Should I take combi-meltas over -plasma?
I'd like to keep the Contemptor so I have some kind of punch and I figure they would want to shoot the Land Raiders then so it would have a chance to blap infantry and get in to CC. Not to mention it's a sweet conversion so I'd like to use it
The Emperor may be able to see everything but do you think he can see why kids love the taste of Cinnamon Toast Crunch?
A juggerlord can't ride in a land raider. That's why he has termie armor.
I'm also confused by the contemptor. If you drop it, you're getting close to a list where everyone gets to ride in a raider, which would be a good goal to shoot for in this kind of list.