So I've been tossing around a couple ideas with some buddies, and I finally settled on this list. Now, I realize there is a new codex coming soon, so this is really just a stop-gap until then, but I think it should give many lists a run for their money.
HQ
Flyrant with
Devs (rolling 2x Biomancy) -260
Flyrant with
Devs (rolling 2x Biomancy) -260
Elites
Doom, Spore -130

Incarnate
3x Zoan, Spore (probably rolling 2x on telepathy) -220
TROOPS
10x termagants -50
10x termagants -50
10x termagants -50
Tervigon with
TS,
AG,
ST (rolling 3x on Biomancy) -215
Tervigon with
TS,
AG,
ST (rolling 3x on Biomancy) -215
Tervigon with
TS,
AG,
ST (rolling 3x on Biomancy) -215
FAST ATTACK
6x Shrike with 2x
BS,
ST,
TS,
AG -330
POINT TOTAL
1995
I would love some feedback. I also wonder what the Dakka world thought about shrikes? I know I'm sacrificing armor saves for maneuverability, but I plan on getting them as close as I can to something I want dead as quickly as possible (Termy squads, heavy weapons, anything with high S guns).
I know they suffer from the same glaring weakness as warriors *cough* T4 *cough* but I'm sure there has to be a way to make them viable as units, even if they are just specialists designed to nuke something and suicide after.
As I'm still fairly new to the game, I'd love to have some experienced 'Nid players chime in. I play with people occasionally who have

munchkin'd their armies to the point that unless you are running tourny winning lists, you are getting facerolled. Most of the guys I play against are there to haev fun, but I'd love to wipe that smug grin off the

mother
lol