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Made in us
Plummeting Black Templar Thunderhawk Pilot





Still pretty new to IG. What do you think?


1795

HQ
CCS w/Autocannon, Chimera- 110

ELITE
Marbo - 65

TROOPS
PCS w/4 Flamers - 50
IS w/LC, Commissar - 105
IS w/LC- 70
IS w/LC - 70
IS w/LC - 70

Veteran Squad w/3 MG, Chimera - 155
Veteran Squad w/3 PG, Chimera - 170
Veteran Squad w/3 PG, Chimera - 170

FAST ATTACK
Vendetta - 130
Vendetta - 130

HEAVY SUPPORT
Manticore - 160
Manticore - 160

Skyshield - 75
   
Made in gb
Is 'Eavy Metal Calling?





UK

I like this list a lot actually, the blob is useful, you've got good number of chimeras and strong AA. I'm not sure on the Skyshield, I almost think you'd be better served with an ADL for the blob, it provides the same save for the manticores, but also helps out the blob, as they can GTG behind it for a 2+ save, and if the CCS is nearby, they can use GBITF to bring them up and start shooting again, ignoring the usual downside of GTG. This would also allow you to get a couple of meltas or plasmas on the CCS to add more to the mech part.

 
   
Made in gb
Steady Space Marine Vet Sergeant





United Kingdom

I'm wary about plasma guns on vet squads. I ran 3 vet squads with PGs and recently exchanged them for MGs. IG seem to explode all the time and always fail their saves. In a squad with 3 rapid firing PGs, statistically you'll get 1 over heat. not good when guardsmen start dying on turn 1, to their own shooting.

The sky shield is cool, but it's one of those things i'd consider if i had more stuff to put on it (in terms of artilery). aegis line will serve your blob better

   
Made in gb
Pyromaniac Hellhound Pilot






I'd get 3 plasmas on the CCS - they are pretty devastating when combined with 'Bring it dow' which they can issue to themselves. it lets you re-roll those overheat rolls of 1 as well.

Also you might consider swapping out a manticore for a pair of griffons - 10pts cheaper, nearly twice as tough and far superior - they're great for sniping out heavy / special weapons with their re-rolls to hit. You do lose the S10, but you seem to have plenty of anti-armour.

Personally if I'm using mainly tanks I prefer to go all-out, fielding as many chimeras as possible to put the greatest amount of strain on their anti-tank capability. I do like the idea of the blob having said that though...

Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in gb
Is 'Eavy Metal Calling?





UK

The plasma/melta decision is actully a tough one, but most of the time, I go plasma:melta in a 2:1 ratio. The issue with plasma is overheating, but on the other hand, with meltas you have to be within 12" (ideally 6") to maximise effectiveness, at which point you are in position to be charged or hit with short-range AT weapons in return.

One way to limit damage caused by plasma is to take carapace armour on the vets, which also massively increases their survivability if/when the chimera is popped. This is expensive points-wise, but you only need 60 points for both squads. This should be easy to find, you might need to drop an IS, but 30 in a blob is still good.

This message was edited 1 time. Last update was at 2013/08/24 13:12:27


 
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





I am not sure why you think that having two griffons is superior to the Manticore, except that you have 2 tanks that need to be destroyed.

And I have never had it worthwhile to spend the points for a 4+ when you can usually get a decent cover save without to much difficulty.

   
Made in gb
Is 'Eavy Metal Calling?





UK

The ADL is worth it in this kind of list as it means you can place the blob behind it, holding an objective, and the artillery. And while you can occasionally get a 5+ cover without too much hassle for a unit or 2, 50 points for a 4+ (or 2+ if you GTG) for most of your army is a sound investment. 30 guardsmen behind an ADL are as hard to kill with bolters ect as 60 in the open, and the artillery(if you even deploy them in LOS) become twice as survivable as well. Overall, it's a great tool for this kind of list, and more effective than the Skyshield.

As for griffons vs manticore, I think the argument there is that you again increase the survivability of the investment by 100%. With the meltavets, LC blob and one manticore you can pretty much kill any tank that comes your way, so the rest of the time you're shooting at infantry with the other manticore. As such, the griffon wounds on the same and shares the same AP, but is more accurate. Also, assuming for a moment both options could survive the whole game, the manticore gives you anywhere between 4-12 shots over the game, 2 griffons gives you a certain 2 shots a turn, same template, same wound roll and AP vs infantry, for 10-14 shots. As you can see, the griffons are more reliable in the long run, and have double the HP so are more likely to be able to maintain the firepower over the course of the game.

 
   
Made in gb
Pyromaniac Hellhound Pilot






Lol, just realised I did a typo - meant to say 'far superior accuracy', although I'd still not personally take a manticore before I had my four griffons

I've actually had a game where my two griffons had a 2 turn shooting match with a manticore and destroyed it - they do whittle down the hull points of chimera and rhino equivalents pretty quickly with their ordnance bonus against the side armour!

Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





So maybe like this then?

And are there even models for the Griffons? I looked on GW and didnt see any.

1840

HQ
CCS w/Autocannon, Chimera- 115

ELITE
Marbo - 65

TROOPS
PCS w/4 Flamers - 50
IS w/LC, Commissar - 105
IS w/LC- 70
IS w/LC - 70

Veteran Squad w/3 MG, Chimera - 155
Veteran Squad w/3 PG, Chimera - 170
Veteran Squad w/3 PG, Chimera - 170
Veteran Squad w/3 PG, Chimera - 170

FAST ATTACK
Vendetta - 130
Vendetta - 130

HEAVY SUPPORT
Manticore - 160
Griffon - 75
Griffon - 75

ADL - 50
   
Made in gb
Is 'Eavy Metal Calling?





UK

That's looking better, more versatility and fire power overall. As for the griffon model, there is no official one, but there are a few 3rd party ones if you don't play at a GW, or I've seen the as basilisks with cut-down barrels.

 
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





What should i do with the last 10 points.

And should I try and get a master of the fleet and/or ordinance in there also?
   
Made in gb
Is 'Eavy Metal Calling?





UK

For the 10 points, I'd upgrade the CCS AC to a LC, just to make it more useful against AV12+ and have a better chance of exploding the target.

I personally wouldn't bother with the regimental advisers in this kind of list. The Master of the fleet relies on the enemy bringing reserves, and the MOO is nice but not essential, really only good if yo have nothing else to get for 30 points.

 
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





Or should I drop one of the Plasma Vets and add another CCS and IS? That would give me 2 - 20 man blobs, another Lascannon, and another Flamer filled CCS for the second Vendetta
   
Made in us
Drop Trooper with Demo Charge




I really like the list you have now, dropping one of the plasma vets might leave you vulnerable against heavy TEQ armies.
   
Made in gb
Is 'Eavy Metal Calling?





UK

Yeah, I'd leave the list, it's looking solid as-is.

 
   
 
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