Hey guys, So i've been trying to work out the best mech vets list at 2k for a while now. Over the past two weeks i've made lists, and re-made them slightly better. Now i've gotten to a list i like, and fits into my mental idea of what a mech vet list should be (vets, chimeras and leman russes). HQ (70): Company Command Squad w/ Lascannon – 70 Troops (775): Veteran Squad w/ 3 Meltaguns – 100 Chimera w/ Heavy Flamer – 55 Veteran Squad w/ 3 Meltaguns – 100 Chimera w/ Heavy Flamer – 55 Veteran Squad w/ 3 Meltaguns – 100 Chimera w/ Heavy Flamer – 55 Veteran Squad w/ 3 Meltaguns – 100 Chimera w/ Heavy Flamer – 55 Veteran Squad w/ 3 Meltaguns – 100 Chimera w/ Heavy Flamer – 55 Heavy Support (1020): Leman Russ Squadron: Leman Russ Exterminator w/ Heavy Bolter – 170 Leman Russ Exterminator w/ Heavy Bolter – 170 Leman Russ Squadron: Leman Russ Demolisher w/ Lascannon, Multi-Meltas – 210 Leman Russ Demolisher w/ Lascannon, Multi-Meltas – 210 Leman Russ Squadron: Leman Russ Vanquisher w/ Lascannon, Plasma Cannons, Pask – 260 Fortifications (85): Aegis Defence Line w/ Icarus Lascannon – 85 Total – 1950 I really like this list because each tank boasts alot of fire power. Now, I had to make the CCS 'foot' based for the ADL. Removing the vendetta is both a blessing and a curse. I feel I'd be stupid to go without any kind of anti-air defence, hence the appearance of the ADL. It also gives my lone vanquisher a little bunker. The vanquisher actually has range so it wont be hindered too much by hanging back in the ADL. The vets all have MGs. I dont feel good about weapons the destroy my own guys when they have a hard enough time surviving everything else. Most people's main problem with the MGs is the range, well since i never leave a chimera willingly, i'll always have the chimera's movement + shooting out of the top hatch. Also, melta discourages things getting to close, a bonus when i have it in such abundance that i can pack it around my LRs and deter things from coming to me. The Vanquisher is obviously anti-tank, but the PCs allow for it to deviate into other roles when all the tanks are down. Pask here also makes for a great killing machine. Personally, i like the demolishers loaded out as they are. Lascannons help put out the anti-tank from range, aiding the Vanquisher and the MMs help anti-tank when the gap gets closed. The demo cannon is also very versatile, anti-tank and infantry. Maybe PCs would be better here, in place of meltas? I was happy with the exterminators, but when i came back from making the list, they didn't look so great. perhapse LRBTs would be better? And for the observant few who noticed i have 50 points left, where should i invest them? That should be enough points to fix/alter pretty much anything in this list, or a 10pts upgrade on each LR (like a dozer blade). So, your comments and critiques are welcome. Zambro
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