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Made in gb
Soul Token




West Yorkshire, England

I know it's rather last-minute, but I was certain someone would already have mentioned this on here. So to maybe get the word to a few more people, there's a KS running for the English version of a new edition of Space 1889, one of the original steampunk RPG's, as well as a bunch of new sourcebooks covering Mercury & Venus. And even if it's nearly the end of the KS, there's still Paypal payments to come.

http://www.kickstarter.com/projects/440453703/space-1889-sf-role-playing-in-a-more-civilized-tim






Men have conquered the inner planets of the Solar System and are now travelling through the Ether. They discovered the ancient culture of the Martians and the misty wilderness of Venus. Mercury is a world of extremes but rich in valuable raw materials. The Asteroid Belt and the Earth’s moon, Luna, are waiting for further exploration. And there is still a lot to discover on Earth itself.

Under the burning sun of the Martian steppes, the steamy mists of the Venusian jungle, the deadly cold of the Dry Ice Zone on Mercury, or at the banks of the Amazon River on good old Earth – the world of Space: 1889 is full of adventures.

Everything Jules Verne could have written.
Everything H.G. Wells should have written.
Everything A. Conan Doyle thought of but never published because it was too fantastic.
Everything you need for the adventures of the century.
Almost 25 years ago, well known game designer and author Frank Chadwick came up with the idea of a roleplaying game set in a world inspired by the fantastic novels of early Science Fiction authors like Jules Verne or H. G. Wells.

Space: 1889 was first published in 1988 by Game Designers Workshop, followed by several additional products, amongst them supplements like “Ironclads and Ether flyers,” adventures like “Canalpriests of Mars,” or board games like “Temple of the Beastmen.”

GDW is long gone but, nevertheless, the fan-base has hung on to this “roleplaying game in a more civilized time” and with the growing popularity of 'steampunk culture' the time has never been better to reintroduce a new edition of the game for old and new fans alike.

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
 
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