After everyone at one of my local gaming stores read the new apoc book, we all agreed that the one thing it's missing is Apocalyptic Explosions. That was the one big thing we've loved the most about Apocalypse: gak blowing up, bodies flying around and terrain disappearing. So, we're going to try and houserule Apocalyptic Explosions back in. On Labor Day, we're going to have one and someone proposed this:
Explosions! By Michael Bay:
'Normal' Vehicles all explode D6" per normal 40k rules.
Monstrous Creatures also explode. See above.
Super Heavies explode as described in the previous edition. If there is a chance for them to 'go nuclear' they WILL.
Gargantuan Creatures ALSO explode not unlike Super Heavies.
Now, I'm not too sure about Monstrous Creatures exploding unless they only explode if they were to be removed as a casualty. But the main thing we all want is to bring back the Apocalyptic Explosion. I was wondering how we could tie this in with the new rules and I thought of this:
Whenever a Super Heavy Vehicle loses all its structure points (hull points or what have you), roll a D6. On a 1 or 2, the vehicle counts as wrecked. On a 3, 4, or 5, the vehicle Explodes as per normal vehicle rules. On a 6, Apocalyptic Explosion! It's basically the same table as last edition with a slightly greater chance for the boom.
I'm also considering the Khorne Megazord and the Necron flying Tomb getting reactor meltdown. Maybe even some sort of crash and burn result for wrecked super heavy flyers.
Anyone else got any ideas to make things explode more spectacularly in the new Apocalypse?
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