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![[Post New]](/s/i/i.gif) 2013/08/28 23:58:08
Subject: 1850 pt Eldar - First "large" game
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Deadly Dire Avenger
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This is what I'm looking to field and hopefully cover most angles:
+ HQ + (390pts)
* Farseer
Eldar Jetbike, Mantle of the Laughing God , Singing Spear
* Karandras - The Shadow Hunter
+ Elites + (191pts)
* Striking Scorpions
7x Striking Scorpions
* Exarch
Crushing Blow, Monster Hunter , Scorpion Chainsword and Scorpion's Claw
+ Troops + (554pts)
* Dire Avengers
7x Dire Avenger
* Wave Serpent
Twin-Linked Scatter Laser , Twin-Linked Shuriken Cannon
* Dire Avengers
7x Dire Avenger
* Wave Serpent
Twin-Linked Scatter Laser , Twin-Linked Shuriken Cannon
* Windrider Jetbike Squad x6
Cannon x2
+ Fast Attack + (228pts)
* Warp Spiders
6x Warp Spider
* Warp Spiders
6x Warp Spider
+ Heavy Support + (485pts)
* Dark Reapers x5
Starshot Missiles
* Fire Prism
Holo-fields, Shuriken Catapults
* Wraithlord
Bright Lance, Flamer, Ghostglaive, Shuriken Catapult
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Starting "anew" - 5000pts - oldskool models
Slowly but surely - almost 2500pts?
Small but taking their vitamins - 2500ish?
daemons roar - 3000ish ?
Oh fliers - how thou hath ruined the game |
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![[Post New]](/s/i/i.gif) 2013/08/29 03:29:06
Subject: 1850 pt Eldar - First "large" game
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Executing Exarch
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Respect for taking karandras. Between the exarch and Karandras scorpions can tear through just about anything. However, you need a full ten bodies to escort the lord and really be a threat. Since karandras has monster hunter, drop it from your exarch. Crushing blow is also optional. Although, 7-8 scorpions is probably sufficient.
Drop your avengers to 5 man squads...7 is a bit arbitrary and the points you drop here buys you the scorpions you need. Holo fields are also awesome on the serpents.
Reapers could use an exarch with fast shot and night vision.
The lord needs a second lance, and should always take dual flamers on the wrist.
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The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden |
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![[Post New]](/s/i/i.gif) 2013/08/29 13:01:52
Subject: 1850 pt Eldar - First "large" game
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Agile Revenant Titan
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Wave serpents need holo feilds. get this by DAs dropping to 5 man squads. douboe flamer on wrathlord every time. you could drop cannons from jet bikes to help out get holofeilds.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2013/08/29 15:28:41
Subject: Re:1850 pt Eldar - First "large" game
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Lone Wolf Sentinel Pilot
PA Unitied States
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I got a small suggestion: I really like the fast shot Dark Reaper Exarch, in many games I get a 6 early on in the game and have used that percision shot to eliminate a game changing model like a DA Standard of Devestation or a Feel No Pain adding model. All it would really cost is minus one regular Dark Reaper. Then add the Exarch with reaper launcher, starshot, and fast shot. The best part is you still have the same number of Starshot missles.
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22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ |
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![[Post New]](/s/i/i.gif) 2013/08/29 22:13:39
Subject: Re:1850 pt Eldar - First "large" game
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Deadly Dire Avenger
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Thanks guys I:
- reduced the DA's to 5 a piece
- added holo fields
- removed 1 reaper and added an exarch with FS, NV, and starshot
- removed MH from the SS exarch
I only have the old skool dreadnaught, err wraith lord  so 1 weapon mount point only :( - I may be able to remove the ghost glaive and rig up a Shur Cannon which would give me 1850 on the dot, otherwise I have 10 pts left over....
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Starting "anew" - 5000pts - oldskool models
Slowly but surely - almost 2500pts?
Small but taking their vitamins - 2500ish?
daemons roar - 3000ish ?
Oh fliers - how thou hath ruined the game |
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