Switch Theme:

Blood angels background Question  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




Hey I'm fairly new to blood angels and 40K in general. I was just curious have they ever allowed death company models to take terminator armor..? I feel like this would just be splendid... ?
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




Massachusetts

They really wouldn't, Terminator armour is simply too precious to give to a suicide squad. However it is entirely possible for warriors already in their Terminator armour to suddenly fall to the Black Rage during battle. They wouldn't be marked as Death Company in that situation, but it would be the same thing.

This message was edited 1 time. Last update was at 2013/08/30 01:34:40


 
   
Made in us
Regular Dakkanaut




Thanks man!
Just curious I'm still not up to date on all my fluff
(Such as terminator armour being hard to come by) and I can never figure out where everyone gains all of this knowledge.
But game play wise I feel if this was a possibility it would be the hardest hitting strongest CC unit in the game.
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Most of us hoary old veterans have our knowledge built up from having played for years.

That also means I have the experience to say Death Company Termies wouldn't actually be a good thing. Two reasons - one, the armour stops them from performing Sweeping Advances so they couldn't run down a unit they break the morale of. Two is that most Termie close combat weapons are Unwieldy. That's a particular pain when you take into account that part of the Death Company's appeal is their crazy number of attacks - they won't get to make them if they're already dead by Initiative step 1, and the only option to safeguard against that - storm shields - stops them from getting a bonus attack for having two weapons.

I'll keep my Death Company as they are, thanks...!

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in eu
Hallowed Canoness




Ireland

SMMSjosh14 wrote:Just curious I'm still not up to date on all my fluff and I can never figure out where everyone gains all of this knowledge.
No worries! This is really just a matter of time.

The franchise has grown quite a bit over the past 20 years, so there's a lot of background from a lot of different sources such as the various Codices (probably the first thing you ought to read for your army), White Dwarf articles, Black Library novels/comics, the RPGs from GW and FFG, FW army books, and more.

There are some fan-maintained wikis such as lexicanum.com that could help you gain a better overview, although personally I'd recommend using it more like an index rather than a source by itself; the wiki has the tendency to mix fluff from different sources in an attempt to present a consistent setting, ignoring that the sources themselves are not intended to work that way (this is important: there is no such thing as a consistent canon). It is usually very good at listing the various products used in creating an article, however, so what you can do is look around on the wiki, then hunt down the original sources, and study those.

For starters, here's something that may be of interest to you:
Archived: Blood Angels on the Third Armageddon War campaign website
WD #261, Index Astartes : The Blood Angels
WD #304, Index Astartes : Space Marine Terminators
   
Made in us
Regular Dakkanaut




Wow, thanks alot guys, and I hadn't thought of either of those in game annoyances that would come with TDA armour. Great points.
And wow thanks for the links man, much appreciated
   
Made in au
Dakka Veteran




I dont have a problem with them doing so.
The terminator armour being to valuable argument is invalid. Seeing as they can all teleport into the fight, some sort of tech, Not psyk. Which being dead wont interfere with,but a lack of a power source would.
Then you hear about the chapter heros, succumbing to the rage. eg blood drinker chapter leader lost it, when wearing termy armour, A piece of armour here, a bit there. Whether he was torn from it bit by bit, or tore himself from it
Apart from the lack of speed.
Then if they couldnt catch the enemy running away, or killed anyone that turn, I could see a rule where if they havent killed, Say on turn 1 on a roll of 6 they start fighting each other, just out of frustration, turn 2 roll of 5. eg.
   
Made in gb
Morphing Obliterator





Derry

Everyone has to start some where. If you're doing BA I'd recommend going on lexicanum and reading up about them, it's a great site for checking up on background. Sometimes I just go on there and click the names of random chapters and read up on their background.

My Space Marine Blog

My CSM Blog
 Psienesis wrote:
That is because Calgar is a pimp. Not all SM heroes moonlight as pimps. Thus, their mastery of Pimp Hand is found wanting.

TemplarsCrusade01 Beasts Of War Spud Tate Chuffy1976
OPN Tristan Malone elstonation Hazard Syndome Vulkans Champion


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




Massachusetts

the ancient wrote:
I dont have a problem with them doing so.
The terminator armour being to valuable argument is invalid. Seeing as they can all teleport into the fight, some sort of tech, Not psyk. Which being dead wont interfere with,but a lack of a power source would.
Then you hear about the chapter heros, succumbing to the rage. eg blood drinker chapter leader lost it, when wearing termy armour, A piece of armour here, a bit there. Whether he was torn from it bit by bit, or tore himself from it
Apart from the lack of speed.
Then if they couldnt catch the enemy running away, or killed anyone that turn, I could see a rule where if they havent killed, Say on turn 1 on a roll of 6 they start fighting each other, just out of frustration, turn 2 roll of 5. eg.


Teleportation cannot always be done, its very fickle. And even when it can, it would be for nothing if the armour was already torn to bits because the wearer charged headlong into a few hundred genestealers.

A chapter master is a different matter. Not only does he make the decisions, but his chapter would want to honor him during such a time. The fact that Lord Caedis is the only member of the Death Company we have ever seen don Terminator armour only gives credit to the idea that it is too precious to give to the Death Company.
   
 
Forum Index » 40K Background
Go to: