Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/09/03 13:53:10
Subject: Mechdar - 1850pts
|
 |
Defending Guardian Defender
Australia
|
Hey guys!
Have been lurking on Dakka Dakka for quite some time, but have never really posted in any topics, or posted up one of my army lists (or photos of my army, which I intend to do). So I have decided to throw my current list out there, and see what you guys think about it.
A bit of background on the list. I came second overall and second for generalship with a similar list, but have been tinkering with the "Optional" parts of the list to see what suits me better. I will place a (CORE) next to entry's that I have used throughout my trials and the tournament.
Here it is!
Autarch, Fusion Gun
Spiritseer (CORE)
5 Dire Avengers, Wave Serpent, Scatter Laser, Holo Fields
10 Guardians, Wave Serpent, Scatter Laser, Holo Fields (CORE)
10 Guardians, Wave Serpent, Scatter Laser, Holo Fields (CORE)
5 Wraithguard, Wave Serpent, Scatter Laser, Holo Fields (CORE)
5 Wraithguard, Wave Serpent, Scatter Laser, Holo Fields (CORE)
Crimson Hunter, Exarch
Fire Prism, Holo Fields (CORE)
Fire Prism, Holo Fields (CORE)
Just a quick note also, the 5 Dire Avengers are not technically a core aspect of the army, but their serpent is (originally it had 10 more Guardians inside, but needed the points).
Thanks for reading!
|
Eldar - 4000pts
Grey Knights - 1850pts
Necrons - 1850pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 14:17:29
Subject: Mechdar - 1850pts
|
 |
Secretive Dark Angels Veteran
|
Well I dont think you really need the autarch. Your not really using him for much of what he is good for. He is on foot, or with 5 dire avengers, who target infantry and he is kitted for killing tanks. I would drop him as you have the spiritseer already.
I would use those points to buff the avengers or turn them to guardians. Maybe put cannons on the serpents too. Even though they snap fire alot twin links is good and they are good sometimes when you dont want to use the shield to shoot.
|
~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 14:35:52
Subject: Re:Mechdar - 1850pts
|
 |
Defending Guardian Defender
Australia
|
Thanks for the reply!
The Autarch is there for the +1/-1 to reserves (so the Crimson Hunter comes on generally when needed) and goes with one of the units of Wraithguard (their guns target similar enemies to the fusion gun).
Yeah I'd love to find the points to put Shuriken Cannons on the Serpents, but like what you're suggesting, I would definitely have to drop something, and the Autarch is an obvious choice.
I much rather think of the "shield" as an additional gun, rather than a defence. If you dont get first turn, its amazing for protecting your serpents, but after that I generally am ALWAYS firing the shield. Its THAT good.
|
Eldar - 4000pts
Grey Knights - 1850pts
Necrons - 1850pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 15:07:22
Subject: Mechdar - 1850pts
|
 |
Secretive Dark Angels Veteran
|
I totally agree with the gun as opposed to shield.
I think though that 5 s 10 shots will destroy most vehicle and 1 fusions isn't gonna matter much.
Your flyer comes on a 3+ which is decent already so I would swap the autarch for sure. Automatically Appended Next Post: He is also an extra kill point for basically no reason. I think upgrades is alot more valuable on this list than the reserve rolls.
|
This message was edited 1 time. Last update was at 2013/09/03 15:08:12
~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 15:35:52
Subject: Re:Mechdar - 1850pts
|
 |
Defending Guardian Defender
Australia
|
I think you're right in that 5 str10 guns will most likely destroy a vehicle, but I needed to give the Autarch something that meant that he could actually contribute to the squad, rather than just be in the list for the reserve manipulation.
The other important factor to remember is he can -1 your reserve roll too. For instance, you go first. Turn 2 you roll a 3 on your reserve roll and your hunter comes in. Next turn the enemies Helldrake comes in, and vector strikes your hunter out of the sky.
With the Autarch I can prevent my hunter coming onto the board, so when the enemy's flier comes on, I can bring mine on, and vector dance behind them for an easy kill.
Im still trying out the list for sure. And perhaps 80 points worth of Shuriken Cannons and other bits and pieces could be better than reserve manipulation for 1 flier.
Cheers for the advice so far, gives me stuff to think about!
|
Eldar - 4000pts
Grey Knights - 1850pts
Necrons - 1850pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 15:45:51
Subject: Mechdar - 1850pts
|
 |
Secretive Dark Angels Veteran
|
"With the Autarch I can prevent my hunter coming onto the board, so when the enemy's flier comes on, I can bring mine on, and vector dance behind them for an easy kill."
I just want to remind you that there is still only a 50 percent chance of this as opposed to a 33 chance of just lucky rolling. Is a 17 percent chance of a situation thing occurring worth 80 points? I don't think so personally. Good luck to you!
|
~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 16:24:48
Subject: Mechdar - 1850pts
|
 |
Agile Revenant Titan
|
Gavelan wrote:Hey guys!
Have been lurking on Dakka Dakka for quite some time, but have never really posted in any topics, or posted up one of my army lists (or photos of my army, which I intend to do). So I have decided to throw my current list out there, and see what you guys think about it.
A bit of background on the list. I came second overall and second for generalship with a similar list, but have been tinkering with the "Optional" parts of the list to see what suits me better. I will place a (CORE) next to entry's that I have used throughout my trials and the tournament.
Here it is!
Autarch, Fusion Gun
Spiritseer (CORE)
5 Dire Avengers, Wave Serpent, Scatter Laser, Holo Fields
10 Guardians, Wave Serpent, Scatter Laser, Holo Fields (CORE)
10 Guardians, Wave Serpent, Scatter Laser, Holo Fields (CORE)
5 Wraithguard, Wave Serpent, Scatter Laser, Holo Fields (CORE)
5 Wraithguard, Wave Serpent, Scatter Laser, Holo Fields (CORE)
Crimson Hunter, Exarch
Fire Prism, Holo Fields (CORE)
Fire Prism, Holo Fields (CORE)
Just a quick note also, the 5 Dire Avengers are not technically a core aspect of the army, but their serpent is (originally it had 10 more Guardians inside, but needed the points).
Thanks for reading!
i like the list. i agree with both opinions on the autrach, so whatever you feel is best. also i feel the spirit seer isnt quite needed. 70 points to get the wraiths troops, + 2 powers? ok, but i think theres a better spot for points. IE shuiken cannons on serepnt, and DAs uprgraded to gardians.
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/03 16:58:05
Subject: Re:Mechdar - 1850pts
|
 |
Regular Dakkanaut
|
This is the current question being tested by pure eldar for AA, if an autarch plus a crimson hunter exarch are sufficient/optimal AA, or if you should bring Warp Spiders/Jetseer with mantle.
You might look into the other option as warp spiders are a better dual threat unit as they can hunt tanks rear armor and wreak havoc on small units in the backfield / can be deployed with the rest of the army and keep up.
Are you running Iyanden primaris for the spiritseer or conceal.
Couple other suggestions, look into changing one wraithguard unit to scythes, they give a different threat composition to normal wraithguard. I feel 2 units of normal wraithguard are kind of overkill and don't normally have enough targets that require their specific skill set.
Also are the Fire Prisms doing everything you want them to if you include a jetseer look into a nightspinner for one or look into other heavy support choices war walkers wraithknights all seem to perform a little better than the fire prisms.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/09/04 04:02:38
Subject: Re:Mechdar - 1850pts
|
 |
Defending Guardian Defender
Australia
|
i feel the spirit seer isnt quite needed. 70 points to get the wraiths troops, + 2 powers? ok, but i think theres a better spot for points. IE shuiken cannons on serepnt, and DAs uprgraded to gardians.
I think that the spirit seer is very important in my list. Having those wraiths as troops is amazing. Spirit mark is also great when you run the 2 units of wraiths in tandem and within 12" of the Spirit Seer. If you want something dead, thats the way to do it. Being tough as well, I normally use the wraiths to go after opponents objectives, and keep the avengers and guardians at home.
You might look into the other option as warp spiders are a better dual threat unit as they can hunt tanks rear armor and wreak havoc on small units in the backfield / can be deployed with the rest of the army and keep up.
So far the Autarch and Crimson Hunter have performed amazingly (Killed 5 helldrakes and has only died once. Along with countless tanks). Granted, the hunter is extremely fragile and the Autarch is expensive for what he does, I think its the best AA we have. This is why I believe its important to have the hunter come on when he is needed most.
I love the idea of spiders, they are SO good in this codex. I totally agree with you. However my only problem is they would be the target of ALL of my opponents anti infantry weapons considering I'm running a mech list. I will definitely test out a couple of units though, perhaps 2 units of 6-8?
Are you running Iyanden primaris for the spiritseer or conceal
I am running the Iyanden primaris, as wraithguard with shoot-run or run-shoot is amazing. Gives them an additional 3.5" on their guns, and can be used to pop something, and get them behind their wave serpent. Also, furious charge is hilarious with them. (10 str 6 attacks on the charge!)
Couple other suggestions, look into changing one wraithguard unit to scythes, they give a different threat composition to normal wraithguard. I feel 2 units of normal wraithguard are kind of overkill and don't normally have enough targets that require their specific skill set.
Id love to run some scythes, But I dont think they are worth their points generally. You have to be REALLY close to use them. I will definitely give it a try though. I think that sometimes having more than 1 unit of standard wraithguard is very important. (popping 2 MC's or raiders a turn is awesome, considering multi-raider lists are popping up everywhere now). But I can see your point. They wouldnt be very useful against an ork tide or IG infantry spam.
Also are the Fire Prisms doing everything you want them to if you include a jetseer look into a nightspinner for one or look into other heavy support choices war walkers wraithknights all seem to perform a little better than the fire prisms.
Not really! The fire prisms are AWESOME when they hit, but I have found more often than not, they either miss, or cover prevents them from maximising their output (one-shotting a russ or land raider is gold though). What I love about them though is their fear factor. Opponents prioritise them over my serpents more often than not, and this is a good thing. Also, if I pop a transport with one of my serpents, the bunched up infantry that come out is a prime target for my prism. They also give me options to deal with AV13+, including Bastions and Fortresses.
I am going to try out a spinner in my new list, including the 2 prisms, which will give me 8 AV12 hulls to fly about. We'll see how that goes!
Thanks for your input guys. Really appreciate it.
|
Eldar - 4000pts
Grey Knights - 1850pts
Necrons - 1850pts |
|
 |
 |
|
|