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First off I would swap CCS for a Primaras Psyker, as they are simply a good amount of extra dakka with there lightning arc or a VERY cheesy combo with your own Psyker battle squad who use weaken resolve on a unit, then the Primaras Psyker pops out the hatch and psykic screeches there asses. Have fun causing the likes of 10 AP 2 ignores cover wounds! I don't see the CCS doing anything anyway, as most of the orders will be useless when everyone is Meched up like this. FRFSRF will only help a tiny bit, since only so many las guns can poke out the top of the Chimera, and you want your special weapons out of there. Speaking of such, what's with the 1,1,1 configuration? Its always, always best to simply take 3 of the same. Or at worst 2,1 that work together (Melta and flamer, melta and plasma, not plasma and flamer.). I understand you want to work against everything, but 1 flamer simply isn't enough to bail you out, where your melta is wasted, and you could of had 3 flamers. Since you are all Meched up and have the Auto cannons for range, I would suggest 3 plasma's.
Spamming AV 12 is smart at this point level, as if people have brought AV, it wont be enough to effectively deal with everything before you can take it out. Then he has to deal with a combination of lots of plasma (Or melta if that's your preference, just not flamers as you can't snap fire templates), multilazers, lighning arc / psykic screech and strength 10 AP 1 blasts all over the place. Like to see what can handle that (Apart form a flyer, but what kinda douche brings a flyer to a 600pt battle? Probs the same kinda douche that takes your leadership down to 1, then makes you take a leadership test on 3d6 or die...)
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