CSM probably have the widest variety of melee units. Not to say they're all any good at it but melee vehicles, monsters, jump troops, slow troops, fast, cheap, expensive and everything in between.
Marines get their decked out leaders but the tacs are all lackluster. T/S termites are expensive but good.
B/D Angels and space wolves get their specialized melee units but the T/S termies still hang up top.
Necrons have a few tough units, not so much because they so a lot of damage but because they're hard to kill.
Without going into everyone's armies, I'd say that everybody but tau and IG can throw something nasty on the table that'll kill dudes. But it's the resilient units that make a difference. This is a shooting edition, and being super Killy isn't as important as weathering the fire to get into melee in the first place.
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