Switch Theme:

Optimal Load out for Helbrute?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Spawn of Chaos






I realize that the Helbrute isn't the best of units, but warp dammit, Iv always loved dreadnoughts and I actually like the Helbrute model. Plus, the idea of a giant killer war machine completely losing its gak in the middle of a fire fight is hilarious! So, what is theoretically the most "bang for your buck" efficient load out for the Helbrute?

GUNS HOT BLOOD COLD!!!  
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





I always liked the loadout with plasmacannon and the AP3 CC weapon. (Some sort of whips I think)

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in us
Furious Raptor




Las and a Havoc Launcher is a good ranged combo.

I personally prefer PC or AC with the HF fist. MEQ, hordes, terminators, vehicles, this has something for everyone. AC is for a little less TEQ and a little more AA. Pick your poison.

CC loadouts suck on Chaos Dreads. Maulerfiends are better. Even in the elite slot Possessed have a decent build line now. Just avoid that whole mess I'd say. Plus they gotta slog, they lose a turn every now and again, etc.

I love the Power Scourge, but it's a looks thing for me.
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

I'd go with the flail and a TLLC. Two CC weapons aren't as good as a maulerfiend, and two heavy weapons aren't as good as a predator, but being able to both shoot and chop is something only a hellbrute can do.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Boosting Ultramarine Biker





Lowell, MA

I wish the Helbrute could use a Havoc Launcer.
   
Made in gb
Drakhun





 6^ wrote:
I wish the Helbrute could use a Havoc Launcer.


It can, it can select items from the vehicle item table, so it can select a Havoc launcher.

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in za
Fixture of Dakka




Temple Prime

welshhoppo wrote:
 6^ wrote:
I wish the Helbrute could use a Havoc Launcer.


It can, it can select items from the vehicle item table, so it can select a Havoc launcher.

So this means my Chaos Dreadnought with a crotch mounted havoc launcher I made as an immature joke is actually legal? Hot damn!

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Drakhun





Yes it can, it also means that you can give Defilers 2 havoc launchers, and you can have 2 combi-bolters on a rhino, along with a havoc launcher and combi-plas/melt/flam

This message was edited 1 time. Last update was at 2013/09/06 09:15:05


DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in gb
Rogue Grot Kannon Gunna





TL Lascannon and Heavy Flamer if facing hordes. Or TL Lascannon and missile launcher if facing 3+ saves or anything vehicle heavy.

To be honest I do tend to use them more to anchor my back line. Give my havocs a bit of a big chum to blunt charges, and that sort of thing. I love to get them into combat with marines who have only packed their crack grenades.

I would have a big smile on my face if we get a varient with Front AV13 in the next codex; bit of a wait!

 
   
Made in de
Swift Swooping Hawk






I like it with a reaper autocannon. Cheap and TL it puts some stress on a variety of targets. I really didn't have that havoc launcher option on my radar. Gotta check that out.

Also, I strongly disagree with "I realize that the Helbrute isn't the best of units". IMO the right phrasing is "A majority of online debaters do not think it's an ultra-strong killer unit." In 40k forums people tend to glorify anything that is very strong and cheap while anything else will be labeled as "why does anyone take that crap".

I play Magic: The Gathering since almost 20 years and it's the same there. People play only the tournament decks they got from the internet and do not consider that at some point those decks were a new idea, too, that hasn't been considered strong in the internet before.

So by all means: take Helbrutes if you like them, if they fit your army or simply if you wanna try them out.

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in us
Furious Raptor





Wales

welshhoppo wrote:
 6^ wrote:
I wish the Helbrute could use a Havoc Launcer.


It can, it can select items from the vehicle item table, so it can select a Havoc launcher.


Sorry - from what I can see Helbrutes cannot take items from the vehicle equipment table - all other vehicles (including defiler) state in the army list section they "may take items from the Chaos Vehicle Equipment list" The Helbrute does not - neither does the forge or mauler fiend.

I wish you could take Havoc launchers cos they look badass ontop of a Dreadnought/Helbrute.


Automatically Appended Next Post:
I like mine with reaper autocannon and fists.
The sonic dread rules from Imperial Armour II are pretty good but I'm not sure whether they are legal anymore or not

This message was edited 1 time. Last update was at 2013/09/06 09:32:24


Chaos Battleship - 3D print your own evil starship!
https://www.kickstarter.com/projects/watcorpdesigns/chaos-battleship

www.WatcorpDesigns.com
https://www.ebay.co.uk/str/watcorpdesigns
https://www.etsy.com/uk/shop/WatcorpDesigns

 
   
Made in us
Utilizing Careful Highlighting





Augusta GA

If you don't know what force you'll be fighting its best to load them with a melee and a ranged weapon. Lets you take advantage of both crazed results and be able to switch jobs on the fly. Maulerfiends do cc better, forgefiends are better at ranged, helbrutes excel at being a cheap and versatile firing platform that can screw with your opponent's plans.

Personally I go with plasma cannons and fist/h.flamers. There's not much else in the codex that can take plascannons, and a good ranged ap2 blast weapon is always useful with all the terminators and deepstriking squads running around. Fist with flamer helps with both hordes and MC/Walkers. Versatility is the key, there's plenty thats better at what helbrutes do, but they do more for cheaper.
   
Made in us
Spawn of Chaos






Thank you for the input everybody, I shall take all of that into account!

GUNS HOT BLOOD COLD!!!  
   
Made in us
Regular Dakkanaut





VA, USA

They are also good in armor saturation lists. I also use the reapers and no other upgrade...keep'em cheap. That AV 12 isnt going to last long. I wish they could have vehicle upgrades, but alas they cannot.

While they are singing "what a friend we have in the greater good", we are bringing the pain! 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Yeah, that's one of the few proper oversights in the codex. They're a "demonic engine" but they don't get demon engine things like demon, demonforge, or it will not die, but on the other hand, they're a "vehicle (walker)", but don't get access to the vehicle upgrades.

... because they're neither a demon engine, nor a vehicle... despite being both...

At least their low price tag sort of reflects this...



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Sneaky Sniper Drone





Tennessee, United States

I like the Default loadout, (Multimelta/Power Fist) with a heavy flamer added. I've wanted to run one with 2 powerfists and Heavy Flamers for a while now, or give the PF/PrScourge a try.

Urdnot Wrex is not just pleased...he's Delighted!

Enclave Tau army 4000 points (with Shadowsun side lined :( ) Red Corsairs (CSM/SM)
 
   
 
Forum Index » 40K General Discussion
Go to: