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Made in us
Blood Angel Terminator with Lightning Claws






So now it only costs 35pts to put a command squad on bikes (down from 90pts last edition). Coupled with Grav weapons and the new rules for white scars chapter tactics, I can easily see them being the new unit for SM this gen.

For example, a Command squad now all on bikes with an Apothecary and 4 combi-weapons of your choice is now 190 points. Have Khan in your army and then can scout forward toward something you need dead like a riptide...

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in si
Foxy Wildborne







So what do they do after they've blown their load? Charge?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Why go with Combi-weapons when you can have the real thing?

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Tough Tyrant Guard






 Grey Templar wrote:
Why go with Combi-weapons when you can have the real thing?


No you can't. Reread your codex.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

The removal of full special weapons from command squads is one thing I'm hopping they clarify in a FAQ. Right now they are melee and ranged, not special. Which is a change from the previous codex. The question was wether it was intentional or an omission.

   
Made in si
Foxy Wildborne







 Nevelon wrote:
The removal of full special weapons from command squads is one thing I'm hopping they clarify in a FAQ. Right now they are melee and ranged, not special. Which is a change from the previous codex. The question was wether it was intentional or an omission.


Might be an omission, there are special weapons in the Command Squad box and the DA Command Squad still has full access to specials. I'm not going to jump to any conclusions, however.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Traceoftoxin wrote:
 Grey Templar wrote:
Why go with Combi-weapons when you can have the real thing?


No you can't. Reread your codex.


They changed that? Darn.

I only got a quick look at some things in the codex. Command Squads was not what I was looking at either(Centurions and AA tanks mostly)


Its pretty major if it is intentional. Cmd Squads have always had full special weapons available. Even I have a command plasma squad(with obligatory "Totally Worth It!" marine)

This message was edited 1 time. Last update was at 2013/09/07 23:19:18


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Blood Angel Terminator with Lightning Claws






 lord_blackfang wrote:
 Nevelon wrote:
The removal of full special weapons from command squads is one thing I'm hopping they clarify in a FAQ. Right now they are melee and ranged, not special. Which is a change from the previous codex. The question was wether it was intentional or an omission.


Might be an omission, there are special weapons in the Command Squad box and the DA Command Squad still has full access to specials. I'm not going to jump to any conclusions, however.


I'm seeing a lot of things that might be typos/omissions. And given how badly the DA codex was botched when it came to the same problems....

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in us
Dakka Veteran





If they are FAQed to have access to special weapons, then they could be cheesy, though grav guns are still weak against hordes, and the next three armies will likely have good horde builds (Tyranids, IG, and Orks), and so while they would likely be a great counter to certain aspects of the current meta, you'd likely need to tweak them to include a flamer or perhaps plasma going forward.

If FAQed, all plasma might be the best configuration. Lots of s7 ap2 shots to work with, so they could easily tackle MCs, light vehicles, and elite infantry.

But right now I think they're good but not too chessy because they can only take combi-weapons, and not the real thing. Very capable of completing a specific objective quickly if necessary.
   
Made in us
Regular Dakkanaut





Sherman, TX

It also doesn't count the jump packs as bulky. So going by the wording for the Storm Raven you could have up to 12 Jump marines in one.

I'm pretty sure that is a mistake.

I'm hoping the lack of Plasmaguns is a mistake also, because otherwise my Cmd Squad is going to need a refit.

Speed freaks 4000 points
Drop Marines 5000+ points Black Templars 1500+ (+1000 WIP)
Word Bearers 1000 points Fleshtearers 3000+ points
Catachan 2000 +(+500 WIP)
Dark Eldar 1500+(+1000 WIP)
High Elves 3000 points Vampire Counts 2000 points 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Jump Infantry are bulky as standard. So thats not a mistake unless their entry only says "Infantry". And the Jump Pack rules don't say "model becomes Jump Infantry"

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





 Sir Blayse wrote:
It also doesn't count the jump packs as bulky. So going by the wording for the Storm Raven you could have up to 12 Jump marines in one.

I'm pretty sure that is a mistake.

I'm hoping the lack of Plasmaguns is a mistake also, because otherwise my Cmd Squad is going to need a refit.


The main rulebook declares them as bulky I believe, so it doesn't need to be n the codex to be true.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in us
Regular Dakkanaut





Doesn't each model have to take a bike for 35 per bike?
   
Made in us
Blood Angel Terminator with Lightning Claws






From wrote:
Doesn't each model have to take a bike for 35 per bike?


No it reads 35pts, not 35 pts/model

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in us
Regular Dakkanaut





 Ferrum_Sanguinis wrote:
From wrote:
Doesn't each model have to take a bike for 35 per bike?


No it reads 35pts, not 35 pts/model


mfw I double checked... (ノ◕ヮ◕)ノ*:・゚✧
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 lord_blackfang wrote:
 Nevelon wrote:
The removal of full special weapons from command squads is one thing I'm hopping they clarify in a FAQ. Right now they are melee and ranged, not special. Which is a change from the previous codex. The question was wether it was intentional or an omission.


Might be an omission, there are special weapons in the Command Squad box and the DA Command Squad still has full access to specials. I'm not going to jump to any conclusions, however.

The balance with the DA comes from the fact that their command squads cannot be taken on bikes. They can take Ravenwing command squads, but you need a HQ on a bike to unlock them, and they have no special weapon options. (They of course do have plasma talons though.) So you can't compare them to be honest.

3 SM bikes, with 2 grav guns and a combi grav comes in at a little over 100 points. You could take nearly 2 squads for the same price, so I would say its not going to be worth it, and certainly not the new cheese.
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

They equate out to be 27 points a pop, before the apothecary or upgrades.

This compares to the 21 points a pop of the normal bikes.

With FNP, they have roughly the same amount of durability as normal bikes. They have less dakka per point as normal bikes (as your paying more for that durability) but more choppa per point (as your getting twice the attacks in assault)
Is it worth it? Well.....that depends on how you play.

Lets get one thing clear though. They are NOT going to be nearly as powerful as a JetSeer Council. Those will clobber the heck out of a C:SM command squad.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

I have an old chaplain on bike. Now that he can take his own command squad, I'm thinking of kitting out a CC squad to join him.

Once I get all the dust off him. It's been years since he last saw the table.

   
Made in ch
Drone without a Controller




I don't know what exactly you're calling a JetSeer Council, but if we're talking about the same kind of stuff, that's around a nice 800+pts... (8 Warlocks, 2 Farseers, Baron Sathonyx, plus a few Singing Spears in it).

That CS-on-bike unit is more around 200pts so not quite on the same scale.

Our Conquest is inevitable
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W/D/L 5/0/0 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

We weren't comparing costs really. But I wouldn't use a bike command squad to kill a Jetlock Council anyway.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Blood Angel Terminator with Lightning Claws






So an FAQ has just been released that allows command squads to take special weapons now. Which means you can now have all 4 of your veterans take Gravguns + Apothecary + bikes, all 4 210 points.

Not bad at all.

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in si
Foxy Wildborne







So... 5 grav guns or 4 grav guns + apothecary?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Regular Dakkanaut




 lord_blackfang wrote:
So... 5 grav guns or 4 grav guns + apothecary?


Or 5 Grav Guns and an Apothecary, because the Apothecary upgrade just says it's upgrading a Veteran and taking a Narthecium, not replacing any of his other wargear. So buy him stuff as he's a veteran, then upgrade him to Apothecary.
   
Made in us
Blood Angel Terminator with Lightning Claws






TehCheator wrote:
 lord_blackfang wrote:
So... 5 grav guns or 4 grav guns + apothecary?


Or 5 Grav Guns and an Apothecary, because the Apothecary upgrade just says it's upgrading a Veteran and taking a Narthecium, not replacing any of his other wargear. So buy him stuff as he's a veteran, then upgrade him to Apothecary.


There a huge debate on that, since its the same wording on the DA codex as well I believe. Pretty sure the consensus is no you can't, but then someone said a tourney official let them so I have no idea

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in si
Foxy Wildborne







TehCheator wrote:
 lord_blackfang wrote:
So... 5 grav guns or 4 grav guns + apothecary?


Or 5 Grav Guns and an Apothecary, because the Apothecary upgrade just says it's upgrading a Veteran and taking a Narthecium, not replacing any of his other wargear. So buy him stuff as he's a veteran, then upgrade him to Apothecary.


An Apothecary is not a Veteran, he's an Apothecary. He can't have a grav gun for exactly the same reason a Veteran Sergeant can't carry the squad's plasma cannon.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in nl
Loyal Necron Lychguard



Netherlands

But it's not the same:
A Veteran can first pick upgrades, THEN upgrade to a Priest (I'm a BA-player, I call them priests)

Tactical squads tell us that a "Space Marine" can take a Plasma Cannon.
A "Space Marine sgt" is always a different model that can never take the Cannon.
It would be possible if you have to upgrade a "Space Marine" to a Sgt (while keeping the Wargear).
   
Made in us
Regular Dakkanaut




Actually a Veteran Sergeant can't carry the squad's plasma cannon because he is always a sergeant, he is never just a marine, so at no point is he given the option to take the Plasma Cannon.

Unlike the previous SM Command Squad, where the Apothecary was automatically in the squad, it's now an upgrade for a Veteran, just like the other wargear items. If you are saying you can't take multiple upgrades, then are you also saying that a veteran can't take a special weapon and a storm shield? The apothecary is just like that. At the very worst, all upgrades are purchased simultaneously, and when you purchase the special weapon upgrade, he IS a veteran, so there's nothing disallowing him from taking it.

Once he has taken the upgrades, he doesn't magically lose them when his name changes.

This message was edited 1 time. Last update was at 2013/09/09 23:44:19


 
   
Made in us
Bounding Assault Marine




United States

Yay! A price drop in command squads on bikes!

The one I run costs 435 points.
190 for the captain and 245 for the bikes with 4 meltas.
When I get that brand spankin new codex tomorrow I'm going to be happy.

Now just to get a hold of some grav guns...

Also: I like how gw sends out an erratta/faq just a few days after a brand new release.
They should have the fans proofread for them then release a complete book. Haha.
Anyway...

2000+

"Can we stop saying CCSM and CSM to just say CSM and SM? I mean really, don't we already know they have a codex? Plus my colon key is broken."  
   
Made in nl
Loyal Necron Lychguard



Netherlands

Yeah, it shouldn't be hard to ask a group of 5 people from places like YMDC to proofread it on location.
   
 
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