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Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

 Mitranekh the Omniscient wrote:
Oh yeah forgot on the lasgun point. Duh.

But for nids at least the bolters are nasty SoBs for the 3+ kill and longer range

I wasn't planning on using fortifications in my list, but maybe it'll work, otherwise I need AP3 measures beyond some plasma


I assume my opp's always get either a cover save or Inv save or both, so as an Ork Player I go for max shots every time.

Shootas are AP 6, Lobbas are AP 5, Dakkaguns are AP 5, and of course Loota's Deffgun is an awesome AP 4!

The only AP in CC is PK's at 2 which is great but you have to get in CC first and then it's int 1.

I'll take high RoF over low AP any day. Oh yeah, I do use Zzap guns too with AP 2 but 2D6 Str which rolls mostly 3-5 lol.

I think the IG Multilaser is the bee's knees. I hated facing Chimera Spam in 5th! Hydras are good even if you have to snap fire, proxy a Colussus or 2. Str 6 AP 3 ignores cover.
 
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